Universal Hero

Last updated
Universal Hero
Universal Hero cover.jpg
Developer(s) Mastertronic
Publisher(s) Mastertronic
Designer(s) Stuart Middleton
Platform(s) ZX Spectrum, Atari 8-bit
Release1986: Spectrum
1987: Atari 8-bit
Genre(s) Action-adventure
Mode(s) Single-player

Universal Hero is an action-adventure game released by Mastertronic in 1986 for the ZX Spectrum and in 1987 for the Atari 8-bit computers. The Spectrum version was developed by Stuart Middleton working under the name of Xcel Software. The Atari 8-bit port was commissioned by Mastertronic from a third-party developer.

Contents

Gameplay

Found an ID card UniversalHero ingame.png
Found an ID card

Taking the part of Burt, the "Universal Hero", the player must repair a space shuttle in order to make their way to a planet where they can pick up the spare parts needed to mend a space freighter which is out of control and on-course to destroy both Burt and his chances of returning to Earth. The player explores a flip-screen environment, avoiding enemies and solving simple puzzles by finding objects that need to be used in the correct locations to proceed.

A bug in the Atari 8-bit version password screen makes the game impossible to complete.[ citation needed ]

Reception

A reviewer for Computer+Video Games wrote, in October 1987, "Arcade adventures must be the second most popular type of game, after shoot'em ups, and this budget title offers most of the features you could wish for, including odd objects to collect and strength sapping aliens to avoid." [1]

Sinclair User commented, "It's getting very difficult to find exciting ways of describing games which essentially repeat the same formula over and over again," but also "Hero is considerably better than most of the competition." [2]

Related Research Articles

<i>Jet Set Willy</i> 1984 platform video game

Jet Set Willy is a platform video game written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time.

<i>The Quill</i> (software) Text adventure creation kit

The Quill is a game creation system for text adventures. Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. Although available to the general public, it was used by several games companies to create best-selling titles; over 450 commercially published titles for the ZX Spectrum were written using The Quill.

<i>Knight Lore</i> 1984 video game

Knight Lore is a 1984 action-adventure game developed and published by Ultimate Play the Game, and written by company founders Chris and Tim Stamper. The game is known for its use of isometric graphics, which it further popularized in video games. In Knight Lore, the player character Sabreman has forty days to collect objects throughout a castle and brew a cure to his werewolf curse. Each castle room is depicted in monochrome on its own screen and consists of blocks to climb, obstacles to avoid, and puzzles to solve.

<i>Trailblazer</i> (video game) 1986 video game

Trailblazer is a racing video game developed by Mr. Chip Software and published by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit computers, Amstrad CPC, Commodore 16 and Plus/4 in 1986. It was ported to the Amiga and Atari ST.

<i>Star Raiders II</i> 1986 video game

Star Raiders II is a space combat simulator released in 1986 for Atari 8-bit computers as a sequel to 1979's Star Raiders, which was the killer app for the system. The game was originally developed as part of a tie-in with the movie The Last Starfighter, which featured an arcade game of the same name as part of its plotline. Versions for the Atari 5200 and the Atari 8-bit computers were developed in 1984, although those were never released. Later the tie-in was dropped, and the game converted into a sequel to Star Raiders by changing a number of gameplay elements. The gameplay remained different from the original Star Raiders.

Magic Knight is a computer game franchise created by freelance programmer David Jones originally for the 1985 game Finders Keepers on the Mastertronic budget label. Finders Keepers is a flip-screen platform game released on the ZX Spectrum, Amstrad CPC, MSX and Commodore 64. The game spawned three additional sequels on the Mastertronic Added Dimension budget label: Spellbound (1985), Knight Tyme (1986) and Stormbringer (1987). The three sequels are far less action-orientated, being effectively graphic adventure games using a basic menu system ("Windimation") for Magic Knight to interact with characters and items instead of typed commands.

<i>Spellbound</i> (video game) 1985 video game

Spellbound is a video game that was designed and programmed by David Jones with music by Rob Hubbard and released in 1985 for the ZX Spectrum and Amstrad CPC home computers. Versions for the Commodore 64 and the Atari 8-bit computers and an enhanced 128K Spectrum version with music and additional graphics were all released in 1986. Unlike the other Magic Knight games, Spellbound was never released for the MSX system back in 1985, but an authorized version was finally released by Tracy Lewis in 2023. It is the second game in the Magic Knight series and was published by Mastertronic as part of their Mastertronic Added Dimension label.

<i>Stormbringer</i> (video game) 1987 video game

Stormbringer is a computer game written by David Jones and released in 1987 by Mastertronic on the Mastertronic Added Dimension label. It was originally released on the ZX Spectrum, Commodore 64, Amstrad CPC and MSX. A version for the Atari ST was published in 1988. It is the fourth and final game in the Magic Knight series. The in-game music is by David Whittaker.

<i>Enduro Racer</i> 1986 video game

Enduro Racer (エンデューロレーサー) is an arcade racing game from Sega. It was released in 1986 with two arcade cabinet versions, a stand-up cabinet with handlebars and a full-sized dirt bike cabinet. It is often seen as a dirt racing version of Hang-On, as it uses a similar engine and PCB. The game was later released for the Master System in 1987, the ZX Spectrum and Commodore 64 in 1988, and the Amstrad CPC and Atari ST in 1989.

<i>Bruce Lee</i> (video game) 1984 video game

Bruce Lee is a platform game written by Ron J. Fortier for Atari 8-bit computers and published in 1984 by Datasoft. The graphics are by Kelly Day and music by John A. Fitzpatrick. The player takes the role of Bruce Lee, while a second player controls either Yamo or alternates with player one for control of Bruce Lee.

<i>Panther</i> (1986 video game) 1986 video game

Panther is a Commodore 64 game designed and implemented by Peter Adams and published by Mastertronic in 1986. A version for Atari 8-bit computers followed in 1987, then a ZX Spectrum port in 1989. The player pilots a strange-looking aircraft, fighting off hordes of invading flying saucers and rescuing people by landing the craft and waiting for them to board. The game uses a diagonally scrolling isometric view, much like Zaxxon and Blue Max, using shadows to show the height of flying objects. Adams previously worked on ports of both of those games.

<i>Agent X</i> (1986 video game) 1986 video game

Agent X, also known as Agent X in the Brain Drain Caper, is a computer game released in 1986 for the ZX Spectrum. The player takes control of the eponymous Agent X in a multi-load game made up of a number of sub-games. It was followed by a sequel, Agent X II: The Mad Prof's Back.

<i>Molecule Man</i> (video game) 1986 video game

Molecule Man is an isometric 3D action-adventure video game released by Mastertronic in 1986 for 8-bit home computers. A level editor is included which enables the player to create their own mazes.

<i>Football Manager</i> (1982 video game) 1982 video game

Football Manager is the first game in the Football Manager series.

<i>Into the Eagles Nest</i> 1987 video game

Into the Eagle's Nest is a video game developed by Pandora and published for Amiga, Amstrad CPC, Apple II, Atari 8-bit computers, Atari ST, Commodore 64, IBM PC compatibles, and ZX Spectrum starting in 1987.

The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter Airstrike, English Software focused on Atari 8-bit computers of home, then expanded to other platforms. The company used the slogan "The power of excitement".

<i>Ninja</i> (1986 video game) 1986 video game

Ninja is a beat 'em up game developed by Sculptured Software and released by Mastertronic in 1986 for the Atari 8-bit computers, Commodore 64, and ZX Spectrum, then in 1987 for the Amstrad CPC, Amiga, Atari ST, and MS-DOS. An arcade version of the game was released in 1987 for Mastertronic's Arcadia Systems which is based on Amiga hardware. The Amiga, Atari ST, and Arcade versions were released as Ninja Mission. As a Ninja, the player attacks a fortress made of individual fixed screens which can be explored non-linearly.

<i>Judge Dredd</i> (1991 video game) 1991 video game

Judge Dredd is a 1991 platform shoot 'em up video game based on the character of the same name. It was developed by Random Access and published by Virgin Mastertronic. It was released in Europe in 1991, for the Amiga, Atari ST, Commodore 64, and ZX Spectrum. Critics found the gameplay repetitive.

<i>Yes, Prime Minister</i> (video game) 1987 video game

Yes, Prime Minister is a 1987 adventure game based on the television series of the same name. It was developed by Oxford Digital Enterprises and published by Mosaic Publishing. It was released in Europe for Amstrad CPC, BBC Micro, Commodore 64, DOS, and ZX Spectrum. Critics found it a faithful adaptation of the television series, but remarked on its high price, short length, and lack of long-term appeal.

References

  1. 1 2 Universal Hero short review in Computer+Video Games issue oct. 1987, p. 34, ISSN 0261-3697 here
  2. 1 2 Taylor, Gordon (October 1986). "Universal Hero". Sinclair User (55).