This article needs to be updated.(April 2016) |
The Windows Hardware Certification program (formerly Windows Hardware Quality Labs Testing, WHQL Testing, or Windows Logo Testing) is Microsoft's testing process which involves running a series of tests on third-party device drivers, and then submitting the log files from these tests to Microsoft for review. The procedure may also include Microsoft running their own tests on a wide range of equipment, such as different hardware and different Microsoft Windows editions.
Products that pass the WHQL tests get to use a "Certified for Windows" logo, which certifies that the hardware or software has had some share of testing by Microsoft to ensure compatibility. The actual logo used depends on the version of Microsoft Windows. (In the past, Microsoft also awarded a similar logo as part of a different Software Certification program to apps that passed software compatibility tests.)
For device drivers passing the WHQL tests, Microsoft creates a digitally signed certification file that, when included in the driver installation package, prevents Windows from displaying a warning message that the driver has not been certified by Microsoft.
Since June 2007, Microsoft has added an Audio Fidelity Test (Audio Precision SYS-2722-A-M) requirement for System Submissions. [1]
A company can choose to sign their own drivers rather than go through the WHQL testing process. These drivers would not qualify for the "Certified for Windows" logos, but they would install on Windows without a warning. [2] [3] However, in some cases, such as drivers created after the termination of WHQL testing for a version of the operating system, the Windows operating system may refuse to start the driver and will require enabling the operating system's test mode by a command prompt to otherwise run it.
Device drivers that have passed the WHQL tests are also made available for download using Windows Update or the Microsoft Update Catalog. Not all of the drivers in Windows Update are up to date. On Windows XP, when Windows detects a new device for which it does not have built-in drivers, it shows a Found New Hardware Wizard dialog box. Microsoft has since dismantled this dialog box, but one way to avoid it on Windows XP was to pre-install a WHQL-certified driver before connecting the device.
Since 7 January 2014, Microsoft no longer requires a WHQL testing fee, [4] which used to be US$250 per operating system family. [5] This fee covered both x86 and x64 driver SKUs, if submitted simultaneously, and was non-refundable. The fee did not include other expenses, such as the Windows license necessary for running WHQL tests, and the VeriSign certificate necessary for submitting test results. [6]
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as a shorthand term for all of these APIs and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite.
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Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. It is the second operating system in the 9x line, as the successor to Windows 95. It was released to manufacturing on May 15, 1998, and generally to retail on June 25, 1998. Like its predecessor, it is a hybrid 16-bit and 32-bit monolithic product with the boot stage based on MS-DOS.
The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. Windows apps use Windows API to interact with GDI, for such tasks as drawing lines and curves, rendering fonts, and handling palettes. The Windows USER subsystem uses GDI to render such UI elements as window frames and menus. Other systems have components that are similar to GDI; for example: Mac OS has QuickDraw, and Linux and Unix have X Window System core protocol.
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Windows Vista is a major release of the Windows NT operating system developed by Microsoft. It was the direct successor to Windows XP, released five years earlier, which was then the longest time span between successive releases of Microsoft Windows. It was released to manufacturing on November 8, 2006, and over the following two months, it was released in stages to business customers, original equipment manufacturers (OEMs), and retail channels. On January 30, 2007, it was released internationally and was made available for purchase and download from the Windows Marketplace; it is the first release of Windows to be made available through a digital distribution platform.
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