|Setup time||5 minutes|
|Playing time||15 minutes|
Waterworks is a card game created by Parker Brothers in 1972. The game pieces consist of a deck of 110 pipe cards, 1 bathtub-shaped card tray, and 10 small metal wrenches. The object is for each player to create a pipeline of a designated length, beginning with a valve and ending with a spout. Players race to be the first to complete a continuous, leak-free pipeline that connects their valve card to their spout card.
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games. A small number of card games played with traditional decks have formally standardized rules, but most are folk games whose rules vary by region, culture, and person. Games using playing cards exploit the fact that cards are individually identifiable from one side only, so that each player knows only the cards he holds and not those held by anyone else. For this reason card games are often characterized as games of chance or “imperfect information”—as distinct from games of strategy or “perfect information,” where the current position is fully visible to all players throughout the game.
Parker Brothers was an American toy and game manufacturer which later became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products were Monopoly, Cluedo, Sorry!, Risk, Trivial Pursuit, Ouija, Aggravation, Bop It, and Probe. The trade name became defunct with former products being marketed under the "Hasbro Gaming" label. However, in 2017, Hasbro revived the brand with the release of several new games which bear similarities with those of some of its previous better well known products.
A wrench or spanner is a tool used to provide grip and mechanical advantage in applying torque to turn objects—usually rotary fasteners, such as nuts and bolts—or keep them from turning.
Players begin with a hand of five pipe cards and two wrenches. Cards used in play are lead pipe cards, copper pipe cards (invulnerable to leaks), and lead pipe cards that are already leaky. The valve card is placed on the table to begin a player's pipeline. The spout card is set aside until it is used by a player who has completed their pipeline, and then immediately the player ends the game by placing the spout aimed down toward the player.
Lead is a chemical element with symbol Pb and atomic number 82. It is a heavy metal that is denser than most common materials. Lead is soft and malleable, and also has a relatively low melting point. When freshly cut, lead is silvery with a hint of blue; it tarnishes to a dull gray color when exposed to air. Lead has the highest atomic number of any stable element and three of its isotopes are endpoints of major nuclear decay chains of heavier elements.
Copper is a chemical element with symbol Cu and atomic number 29. It is a soft, malleable, and ductile metal with very high thermal and electrical conductivity. A freshly exposed surface of pure copper has a pinkish-orange color. Copper is used as a conductor of heat and electricity, as a building material, and as a constituent of various metal alloys, such as sterling silver used in jewelry, cupronickel used to make marine hardware and coins, and constantan used in strain gauges and thermocouples for temperature measurement.
A number of different pipe shapes (L-bends, T-pipes, straight, etc.) are represented in the game. Leaky pipes can only be added to the end or over the last piece of another player's pipeline, and players cannot add to their pipeline until leaks are repaired. Leaks are repaired by either placing an intact pipe of the same shape over the leak or placing a wrench on the leak card. Repaired pipes cannot leak again. Play proceeds clockwise and new cards are drawn after cards are played. Players always have the option of exchanging a single card rather than playing a card.
The minimum length of the pipeline required to win varies by the number of players, as follows:
Winning Moves Games has reissued the game as Classic Waterworks.
Winning Moves Games is a maker of classic card games and board games, puzzles, action games and adult party games. The company is known for game reproduction, republishing and variants like Monopoly: The Mega Edition.
Canasta is a card game of the rummy family of games believed to be a variant of 500 Rum. Although many variations exist for two, three, five or six players, it is most commonly played by four in two partnerships with two standard decks of cards. Players attempt to make melds of seven cards of the same rank and "go out" by playing all cards in their hand. It is the only partnership member of the family of Rummy games to achieve the status of a classic.
Mille Bornes is a French card game. Mille Bornes is listed in the GAMES Magazine Hall of Fame.
Shithead is a card game, the object of which is to lose all of one's cards, with the final player being the "shithead". The game is popular in many countries among backpackers and local pubs, and is therefore widespread. Although the basic structure of the game generally remains constant, there are regional variations to the game's original rules.
President is a westernized version of an originally Japanese card game named daifugō or daihinmin. It is a game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round. It can also be played as a drinking game. A commercial version of the game exists under the name The Great Dalmuti, with a non-standard deck.
Ninety-nine is a card game for 2, 3, or 4 players. It is a trick-taking game that can use ordinary French-suited cards. Ninety-nine was created in 1967 by David Parlett; his goal was to have a good 3-player trick-taking game with simple rules yet great room for strategy.
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy. The game of canasta and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 Rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5. The term "Michigan Rummy" may also refer to an unrelated game involving a playing board, chips, and accumulated pots that are awarded to players who play certain cards.
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which consists of sets, three or four of a kind of the same rank; or runs, three or more cards in sequence, of the same suit. If a player discards a card, making a run in the discard pile, it may not be taken up without taking all cards below the top card. The Mexican game of Conquian is considered by games scholar David Parlett to be ancestral to all rummy games, which itself is derived from a Chinese game called Khanhoo and, going further back, Mahjong. The Rummy principle of drawing and discarding with a view to melding appears in Chinese card games at least in the early 19th century, and perhaps as early as the 18th century, and is the essence of Mahjong.
Pedreaux is an American trick-taking card game of the All Fours family based on Auction Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five. Developed in Denver, Colorado, in the 1880s, it was soon regarded as the most important member of the All Fours family. Although it went out of fashion with the rise of Auction Bridge, it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Italy and Finland. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players.
Sequence, an abstract strategy board-and-card game, was invented by Douglas Reuter in Owatonna, Minnesota, over a two-year period in the 1970s. Mr. Reuter originally called the game, "Sequence Five". Reuter spent years developing the concept, and, in June 1981, granted Jax Ltd. an exclusive license to manufacture, distribute and sell the board game, Sequence, and its subsequent variations. The game was first sold in a retail store in 1982.
Liverpool rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It is played the same as Contract Rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player's score is reduced by 50 points.
Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. Phase 10 is based on a variant of rummy known as Liverpool rummy, and is a member of the contract rummy family. It requires a special deck or two regular decks of cards; it can be played by two to six people. The game is named after ten phases that a player must advance through in order to win. Phase 10 was Fundex's best selling product, selling over 32,600,000 units to date, making it the 2nd best-selling commercial card game behind Mattel's Uno. In December 2010, Fundex sold the rights to Phase 10 to Mattel, and now develops and markets a line of games based on brands and other IP formerly exclusive to Mattel as well as Fundex's own brands.
3-5-8, also known as Sergeant Major for its popularity among members of the Royal Air Force, is a trick-taking card game for 3 players, using a standard 52 card deck. 3-5-8 may be played as a gambling game, or not, and there are many variations with names like "8-5-3" and "9-5-2" played throughout the world. The version "9-5-3 variation with no kitty" was played in the Royal Navy over fifty years ago, when fellow crew would sit around to continue their game from the previous night.
Switch, also called Two Four Jacks, Black Jack or Irish Switch, is a shedding-type card game for two or more players that is popular in the United Kingdom, Ireland and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play his or her final card, and ergo have no cards left, wins the game. Switch is very similar to the games UNO, Flaps and Mau Mau, both belonging to the larger Crazy Eights or Shedding family of card games.
Why is a board game from the late 1950s created by the Milton Bradley Company based on the television show Alfred Hitchcock Presents. The game is no longer produced. There are two different releases of the game: the original 1958 release and the 1967 release, differing only in the box art.
Jack Change It is a simple card game of the Crazy Eights family that is popular among children. It is usually played by two to six players, although theoretically it can be played with up to ten. This game is a shedding-type card game, the purpose being for a player to be the first to discard all of their cards. Jack Change It appears to be the same game as Jacks, Twos and Eights.
Kalooki or Kaluki, is a version of Contract Rummy popular in Jamaica, and it has become known as Jamaican Rummy. A version called "Super Kalooki" is played in tournaments while a version called "Baby Kalooki" is often played with children or for purposes of teaching the game. There are a few variations of the game described in books and on the internet. A similar game is sometimes referred to as "Kalooki 40".
Buraco is a Rummy-type card game in the Canasta family for four players in fixed partnerships in which the aim is to lay down combinations in groups of cards of equal rank and suit sequences, there being a bonus for combinations of seven cards or more. Buraco is a variation of Canasta which allows both standard melds as well as sequences. It originated from Uruguay and Argentina in the mid-1940s, with apparent characteristics of simplicity and implications that are often unforeseeable and absolutely involving. Its name derives from the Portuguese word "buraco" which means “hole”, applied to the minus score of any of the two partnerships. The game is also popular in the Arab world, specifically in the Persian Gulf; where it is known as 'Baraziliya' (Brazilian).
Reversis, or more rarely, Réversi, is a very old trick-taking card game of the Hearts group whose origin is supposed to be Italian, transformed into Spain and then in France. It is considered one of the two probable ancestor of Hearts and Black Maria, the other being Conquimbert, or Losing Lodam. It was very popular with the French aristocracy in the 17th and 18th centuries, and much played elsewhere, except in Britain. The game involved vast quantities of counters and a complex system of pools and side-payments. Its name may have possibly come from the reverse order and construction of the game itself, or even from an exceptional slam bid which, like “shooting the moon” in the game of Hearts, reverses the whole normal practice of the game.
Irish Switch, also called Two-four Jacks, Lives or Black Jack, is a popular version of the card game Switch which is played in Ireland. It is very similar to the original with a few rule changes. Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, and as alternative incarnations in other regions. The sole aim of switch is to discard all of the cards in one's hand; the first player to play the final held card, and ergo have no cards left, wins the game. Switch is very similar to the games Uno and Mau Mau, both belonging to the larger Crazy Eights family of shedding games.
Binokel is a regional card game for two to eight players that originates from the German state of Württemberg and is typically played with a Württemberg pattern pack. It is still popular in Württemberg, where it is usually played in groups of three or four as a family game rather than in the pubs. In three-hand games, each player competes for himself, while in four-hand games, known as Cross Binokel (Kreuzbinokel), two teams are formed with partners sitting opposite one another. The game was introduced to America by German immigrants in the first half of the 20th century, where it developed into the similar game of Pinochle. Binokel is also played in Switzerland, where it is also spelt Binocle.
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