Genre | Role-playing game |
---|---|
Publisher | Judges Guild |
Media type | |
Preceded by | Wilderlands of the Magic Realm |
Judges Guild Product Code: [JG 300] [1] |
Wilderlands of the Fantastic Reaches is a supplement for fantasy role-playing games published by Judges Guild in 1980. (JG 300) [1]
Wilderlands of the Fantastic Reaches is a campaign setting supplement which details the locations found on four large wilderness maps of the setting (Wilderness Maps 15-18). [2]
The regions of the Isle of Dawn (#15), the Southern Reaches (#16), the Silver Skein Isles (#17), and the Ghinor Highlands (#18) [3] are shown in full detail on the judge's maps and are roughly sketched out on the players' maps. The booklet describes and gives the location of many of the villages, castles, islands, ruins, relics, and monsters. [1]
Wilderlands of the Fantastic Reaches features a cover by Jennell Jaquays, [lower-alpha 1] and was published by Judges Guild in 1980 as two 16-page booklets, four large maps, and a cover sheet. [2]
William Fawcett reviewed Wilderlands of the Fantastic Reaches in The Dragon #44. [4] Fawcett commented that "This set of maps and their index is one of the most massive efforts of the Judges Guild. These maps when viewed as a whole are a gigantic effort and have to be considered one of the major projects in roleplaying games. When all spread out, these are the only gaming maps that surpass the GDW Europa maps in size." [4]
Blackmoor is a fantasy role-playing game campaign setting generally associated with the game Dungeons & Dragons. It originated in the early 1970s as the personal setting of Dave Arneson, the co-creator of Dungeons & Dragons, first as a setting for Arneson's miniature wargames, then as an early testing ground for what would become D&D.
Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials. During the late 1970s and early 1980s the company was one of the leading publishers of Dungeons & Dragons related materials. Its flagship product, City State of the Invincible Overlord, was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild.
Kevin Siembieda is an American artist, writer, designer and publisher of role-playing games.
The Savage Frontier is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It describes the Savage Frontier of Faerûn. The book was written by Jennell Jaquays and published by TSR in 1988. Cover art is by Larry Elmore, with interior illustrations by Esteban Maroto, and cartography by Dave Sutherland, Dennis Kauth, and Jaquays.
City State of the Invincible Overlord is a fantasy role-playing game supplement originally published by Judges Guild in 1976. It was the first published fantasy role-playing game city setting, designed for use with Dungeons & Dragons (D&D), and officially approved for use with D&D from 1976 through 1983. It was later republished under license by Necromancer Games.
Adventures in Blackmoor is a 64-page Dungeons & Dragons fantasy role-playing game adventure, designed to be compatible with the Dungeons & Dragons Expert Set.
Jennell Jaquays is an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the Dungeons & Dragons modules Dark Tower and Caverns of Thracia for Judges Guild; the development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work, including the Age of Empires series, Quake 2, and Quake III Arena. One of her best known works as a fantasy artist is the cover illustration for TSR's Dragon Mountain adventure.
Dark Tower is an adventure module published by Judges Guild in 1980 for the Advanced Dungeons & Dragons fantasy role-playing game.
Portals of Torsh is a supplement for fantasy role-playing games published by Judges Guild in 1980.
Fantastic Wilderlands Beyonde is a supplement for fantasy role-playing games published by Judges Guild in 1979.
Modron is an adventure for fantasy role-playing games published by Judges Guild in 1978.
Spies of Lightelf is a supplement for fantasy role-playing games published by Judges Guild in 1980.
Village Book 2 is a supplement for fantasy role-playing games published by Judges Guild in 1979.
Wilderlands of High Fantasy is a supplement for fantasy role-playing games published by Judges Guild in 1977. It is part of the same world as their earlier City State of the Invincible Overlord setting materials.
Wilderlands of the Magic Realm is a supplement for fantasy role-playing games published by Judges Guild in 1980.
Legendary Duck Tower is a 1980 fantasy role-playing game adventure published by Judges Guild.
Griffin Mountain is a tabletop role-playing game supplement for RuneQuest, written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. Griffin Mountain is a wilderness campaign setting for the RuneQuest system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Ares, White Dwarf, The Space Gamer, and Dragon.
The First Fantasy Campaign is a supplement for fantasy role-playing games written by Dave Arneson and published by Judges Guild in 1977.