Editor | Greg Stafford |
---|---|
First issue | 1976 |
Final issue | 1982 |
Company | Chaosium |
Country | US |
Wyrm's Footnotes is a gaming magazine first published in 1976 by Chaosium that ran for 14 issues, and ceased publication in 1982.
Wyrm's Footnotes was originally a house organ for Chaosium that featured articles about Chaosium's first publication, White Bear and Red Moon . [1] Issue 1, edited by Greg Stafford, was a mimeographed and stapled fanzine that featured variant rules for White Bear and Red Moon, and histories of the Glorantha setting. [2] : 249
Starting in Issue #3, advertising appeared for other Chaosium products such as the board games Elric , Lords of the Middle Sea , and Troy . [1] Issue 4 was a more professional-looking digest-sized saddle-stitched magazine. Issue 5 was a full-sized magazine that featured an article about Chaosium's new fantasy role-playing game Runequest . Starting with Issue 8, Charlie Krank became the editor. Issue 11 (Spring 1981) featured a full-color cover. [1]
After Chaosium began to publish their second magazine, Different Worlds , in 1979, Runequest became the sole focus of Wyrm's Footnotes. [1]
By 1982, Chaosium found it was too expensive to publish two magazines, and dropped Wyrm's Footnotes after Issue 14 in favor of Different Worlds. [1]
After the demise of Wyrm's Footnotes, articles from the magazine were gathered up and anthologized, first in RuneQuest Companion , and then in Wyrms Footprints , the latter published by Moon Design Publications. [3]
Thirty years after the cancellation of the original magazine, Moon Design Publications published Wyrms Footnotes #15 (Summer 2012) with new Glorantha material by Greg Stafford and other writers. [4] : 59
In Issue 25 of the British wargaming magazine Perfidious Albion , Charles Vasey reviewed Issue 3, and noted that it was "a 44-page 'zine using fancy electro-stencils. The standard and number of illustrations is worthy of note." After reviewing the large number of articles, Vasey concluded, "Well worth purchasing for the owner of [Chaosium's] games — which should be everyone." [5]
In Issue 43 of The Space Gamer , W.G. Armintrout commented that "I found the magazine to be required reading for the Glorantha-oriented RQ gamemaster, but only optional for the non-Glorantha GM." [6]