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Xenocracy | |
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Developer(s) | Simis |
Publisher(s) | Grolier Interactive |
Platform(s) | Windows, PlayStation |
Release | 1998 |
Genre(s) | Space combat simulator, strategy |
Mode(s) | Single-player, Multiplayer |
Xenocracy is a space simulator developed by Simis and published by Grolier Interactive in 1998. Xenocracy is a cross between a space combat action sim and a political strategy game. [1]
The year is 10 600 of the Common Era. Mankind has colonised space, founding a Solar dominion on the power and wealth created by the mineral lycosite. Four great planetary superpowers - Earth, Mars, Venus and Mercury - wage a covert war for the outer colonies and their rich reserves of lycosite. Only the peacekeepers of the United Planet Nations can prevent these skirmishes and raids from erupting into all-out Solar War. You are the WingToucher commanding the elite U.P.N. [2]
In the far future, four planetary superpowers (the Earth Dominion, the Mercury League, the Venus Alliance and the Mars Combine) are vying for control of the solar system and on the brink of all-out "thermostellar war". As commander of the United Planet Nations peacekeeping fighter squadron, your role is to maintain the balance and prevent cold war and localized conflicts from escalating into open interplanetary hostilities. Further complicating the matter, you must deal with pirates and a looming alien threat.
As each planetary superpower launches low-intensity strikes (as opposed to open warfare) against the colonies and outposts of the other three, you are presented with the choice, via a strategic solar system map showing flaring geopolitical hotspots, of which to aid. If you aid one superpower too much at the expense of the others, as one is first tempted to do, you upset the balance and cause the war you sought to prevent. Whichever you choose, afterward you are realistically presented with complaints and political propaganda from the other three superpowers, and receive news broadcasts concerning the interplanetary geopolitical wrangling.
In addition to keeping the peace, you also manage research and development of newer and more powerful technologies, which will eventually prove crucial. Several fighter and weapon types are available, and the scenery varies from asteroid belts and dust clouds to planetary surfaces. You may choose from several wingmen, each with a personal description and personality type, whom you must do your best to keep alive. Missions include such tasks as defending mine complexes from attack (or attacking them) and protecting convoys (or destroying them). [1]
The game allows multiplayer up to 8 players over TCP/IP or serial connections. [1]
Interplanetary spaceflight or interplanetary travel is the crewed or uncrewed travel between stars and planets, usually within a single planetary system. In practice, spaceflights of this type are confined to travel between the planets of the Solar System. Uncrewed space probes have flown to all the observed planets in the Solar System as well as to dwarf planets Pluto and Ceres, and several asteroids. Orbiters and landers return more information than fly-by missions. Crewed flights have landed on the Moon and have been planned, from time to time, for Mars, Venus and Mercury. While many scientists appreciate the knowledge value that uncrewed flights provide, the value of crewed missions is more controversial. Science fiction writers propose a number of benefits, including the mining of asteroids, access to solar power, and room for colonization in the event of an Earth catastrophe.
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Space exploration is the use of astronomy and space technology to explore outer space. While the exploration of space is carried out mainly by astronomers with telescopes, its physical exploration is conducted both by uncrewed robotic space probes and human spaceflight. Space exploration, like its classical form astronomy, is one of the main sources for space science.
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Buck Rogers XXVC is a game setting created by TSR, Inc. in the late 1980s. Products based on this setting include novels, graphic novels, a role-playing game (RPG), board game, and video games. The setting was active from 1988 until 1995.
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The colonization of Venus has been a subject of many works of science fiction since before the dawn of spaceflight, and is still discussed from both a fictional and a scientific standpoint. However, with the discovery of Venus's extremely hostile surface environment, attention has largely shifted towards the colonization of the Moon and Mars instead, with proposals for Venus focused on habitats floating in the upper-middle atmosphere and on terraforming.
The terraforming of Venus or the terraformation of Venus is the hypothetical process of engineering the global environment of the planet Venus in order to make it suitable for human habitation. Adjustments to the existing environment of Venus to support human life would require at least three major changes to the planet's atmosphere:
The Lunar and Planetary Laboratory (LPL) is a research center for planetary science located in Tucson, Arizona. It is also a graduate school, constituting the Department of Planetary Sciences at the University of Arizona. LPL is one of the world's largest programs dedicated exclusively to planetary science in a university setting. The Lunar and Planetary Lab collection is held at the University of Arizona Special Collections Library.
The exploration of Mercury has a minor role in the space interests of the world. It is the least explored inner planet. As of 2015, the Mariner 10 and MESSENGER missions have been the only missions that have made close observations of Mercury. MESSENGER made three flybys before entering orbit around Mercury. A third mission to Mercury, BepiColombo, a joint mission between the Japan Aerospace Exploration Agency (JAXA) and the European Space Agency, is to include two probes. MESSENGER and BepiColombo are intended to gather complementary data to help scientists understand many of the mysteries discovered by Mariner 10's flybys.
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