Dark lord

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The armor design of the dark lord Sauron, as depicted in the Peter Jackson films Dark Lord Sauron.jpg
The armor design of the dark lord Sauron, as depicted in the Peter Jackson films

In fiction and mythology, a dark lord (sometimes capitalized as Dark Lord or referred to as an evil overlord, evil emperor etc. depending on the work) is an antagonistic archetype, acting as the pinnacle of villainy and evil within a typically heroic narrative.

Contents

Description

The term and similar concepts enjoy widespread popularity as a stock character and a villainous moniker in fantasy and related genres as well as in literary analysis of such works. As the name implies, a dark lord is characterized as a given setting's embodiment of evil, darkness, or death (either metatextually or as literal figure within a work's mythopoeia) in a position of immense power, most often as a leader or emperor with a variety of minions and/or lesser villains at their disposal to influence their conflict against a heroic protagonist in a primarily indirect way, though they may additionally be depicted as wielding great physical or magical capabilities should a hero ever confront them personally. [1]

There is a wealth of literary, folkloric, and theological precedent for the idea of a dark lord, including the Celtic Balor, [2] the Christian Lucifer, (known in Latin as the Princeps Tenebrarum, the Prince of Darkness in Milton's Paradise Lost ) and various other chthonic figures or evil kings and sorcerers. The concept was developed throughout the nineteenth century with characters such as Richard Wagner's Alberich [1] or Bram Stoker's Count Dracula, [3] before crystalizing in 1954 with the character of Sauron in J. R. R. Tolkien's epic fantasy novel The Lord of the Rings , from which the archetype most often takes its name. Later The Silmarillion would focus on the character of Morgoth, of whom Sauron was the principal lieutenant and then successor, while other works would further popularize and diversify the concept with antagonists such as Darkseid in the DC Universe, Emperor Palpatine in the science fantasy Star Wars saga, or Lord Voldemort in the Harry Potter series. More recent works sometimes also move away from the archetype's mythic origins in favour of historical allusions to infamous conquerors and dictators such as Julius Caesar or Adolf Hitler. [4] [5]

Characteristics

Dark lord figures are characterized by aspirations to power and identification with some fundamental force of evil or chaos, such as a devil or antichrist figure. [1] The Encyclopedia of Fantasy notes that common features of a dark lord character include being "already defeated but not destroyed aeons before" and engaging in "wounding of the land" or other rituals of desecration. [1]

Japanese media often features an equivalent of this archetype called a "demon king" (魔王, maō ), [6] drawing from analogous figures in religion and folklore.

Philip Pullman noted that the dark lord archetype in literature can often reflect the belief "that evil in the real world is usually embodied in a single person and requires a high position to be effective" and that this contrasts with Hannah Arendt's notion of the banality of evil. [7]

Notable examples

Evil Overlord List

In part due to the literary popularity of dark lords in fiction, science fiction and fantasy fans have collected several satirical lists of resolutions for a competent evil overlord to avoid the well-known, cliché blunders committed by dark lords, supervillains, and other archetypal antagonists in popular fiction. For example, one such resolution is: "I will not gloat over my enemies' predicament to show my superiority. I will shoot them." Internet copies of these lists vary in number and order of entries.

The most famous lists, both referred to as the Evil Overlord List, were developed concurrently. Both were published to the Web in the early 1990s. The original, if lesser-known list was compiled in 1990 by members of the now-defunct FidoNet Science Fiction and Fandom (SFFAN) email echo. The FidoNet list originated with a 1988 Saturday Night Live skit featuring Bond Villains touting a book What Not to Do When You Capture James Bond. The FidoNet list arose out of discussions regarding what sort of advice might be in that book, and was compiled and published by Jack Butler. It predated the following list, but was only widely published later, and is the more obscure of the two.[ citation needed ]

The later-produced and more famous version of the list was compiled in 1994 by Peter Anspach (hence it is occasionally titled "Peter's Evil Overlord List") based on informal discussions at conventions and on online bulletin boards in the early 1990s, [10] and has subsequently become one of the best-known parodies of bad SF/F writing, frequently referenced online. It was originally The Top 100 Things I'd Do If I Ever Became an Evil Overlord, but grew to include over 100 entries.[ citation needed ]

Anspach and Butler acknowledge the existence of each other's lists, and state that their two lists have been so cross-pollinated over the years as to become effectively identical.[ citation needed ]

The Evil Overlord List has led to spin-offs, including lists for stock characters including (but not limited to) heroes, henchmen, sidekicks, the Evil Overlord's Accountant, and Starfleet captains. [11]

In Australia, a minor literary scandal erupted in 1997 when it emerged that award-winning author Helen Darville plagiarised the list for her regular column in Brisbane's The Courier-Mail newspaper, which led to her being fired. [12] [13]

Teresa Nielsen Hayden, author and lecturer, uses an expanded version of the list in her lectures on writing science fiction. She recommends selecting five random clichés from the list, and using them, or their reverse ("Say you've drawn A-34, 'I will not turn into a snake. It never helps.' You can have a character turn into a snake and find it doesn't help, or do it and find it very useful indeed") as the basis for a plot. [14]

Related Research Articles

The Rings of Power are magical artefacts in J. R. R. Tolkien's legendarium, most prominently in his high fantasy novel The Lord of the Rings. The One Ring first appeared as a plot device, a magic ring in Tolkien's children's fantasy novel, The Hobbit; Tolkien later gave it a backstory and much greater power. He added nineteen other Great Rings, also conferring powers such as invisibility, that it could control, including the Three Rings of the Elves, Seven Rings for the Dwarves, and Nine for Men. He stated that there were in addition many lesser rings with minor powers. A key story element in The Lord of the Rings is the addictive power of the One Ring, made secretly by the Dark Lord Sauron; the Nine Rings enslave their bearers as the Nazgûl (Ringwraiths), Sauron's most deadly servants.

A Balrog is a powerful demonic monster in J. R. R. Tolkien's Middle-earth. One first appeared in print in his high-fantasy novel The Lord of the Rings, where the Fellowship of the Ring encounter a Balrog known as Durin's Bane in the Mines of Moria. Balrogs appear also in Tolkien's The Silmarillion and his legendarium. Balrogs are tall and menacing beings who can shroud themselves in fire, darkness, and shadow. They are armed with fiery whips "of many thongs", and occasionally use long swords.

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Unfinished Tales of Númenor and Middle-earth is a collection of stories and essays by J. R. R. Tolkien that were never completed during his lifetime, but were edited by his son Christopher Tolkien and published in 1980. Many of the tales within are retold in The Silmarillion, albeit in modified forms; the work also contains a summary of the events of The Lord of the Rings told from a less personal perspective.

<i>Morgoths Ring</i> Tenth of the 12 volumes of The History of Middle-earth

Morgoth's Ring (1993) is the tenth volume of Christopher Tolkien's 12-volume series The History of Middle-earth in which he analyses the unpublished manuscripts of his father J. R. R. Tolkien.

Húrin is a fictional character in the Middle-earth legendarium of J. R. R. Tolkien. He is introduced in The Silmarillion as a hero of Men during the First Age, said to be the greatest warrior of both the Edain and all Men in Middle-earth. His actions, however, bring catastrophe and ruin to his family and to the people of Beleriand.

<span class="mw-page-title-main">Fantasy trope</span> Type of literary tropes that occur in fantasy fiction

A fantasy trope is a specific type of literary trope that occurs in fantasy fiction. Worldbuilding, plot, and characterization have many common conventions, many of them having ultimately originated in myth and folklore. J. R. R. Tolkien's legendarium for example, was inspired from a variety of different sources including Germanic, Finnish, Greek, Celtic and Slavic myths. Literary fantasy works operate using these tropes, while others use them in a revisionist manner, making the tropes over for various reasons such as for comic effect, and to create something fresh.

<i>The Children of Húrin</i> Novel by J. R. R. Tolkien

The Children of Húrin is an epic fantasy novel which forms the completion of a tale by J. R. R. Tolkien. He wrote the original version of the story in the late 1910s, revising it several times later, but did not complete it before his death in 1973. His son, Christopher Tolkien, edited the manuscripts to form a consistent narrative, and published it in 2007 as an independent work. The book is illustrated by Alan Lee. The story is one of three "great tales" set in the First Age of Tolkien's Middle-earth, the other two being Beren and Lúthien and The Fall of Gondolin.

A Dark Lord is a powerful, villainous stock character that appears in the fantasy genre.

The Ainur (singular: Ainu) are the immortal spirits existing before the Creation in J. R. R. Tolkien's fictional universe. These were the first beings made of the thought of Eru Ilúvatar. They were able to sing such beautiful music that the world was created from it.

Númenor, also called Elenna-nórë or Westernesse, is a fictional place in J. R. R. Tolkien's writings. It was the kingdom occupying a large island to the west of Middle-earth, the main setting of Tolkien's writings, and was the greatest civilization of Men. However, after centuries of prosperity many of the inhabitants ceased to worship the One God, Eru Ilúvatar, and rebelled against the Valar, resulting in the destruction of the island and the death of most of its people. Tolkien intended Númenor to allude to the legendary Atlantis. Commentators have noted that the destruction of Númenor echoes the Biblical stories of the fall of man and the destruction of Sodom and Gomorrah, and John Milton's Paradise Lost.

The Maiar are a fictional class of beings from J. R. R. Tolkien's high fantasy legendarium. Supernatural and angelic, they are "lesser Ainur" who entered the cosmos of in the beginning of time. The name Maiar is in the Quenya tongue from the Elvish root maya- "excellent, admirable".

Morgoth Bauglir is a character, one of the godlike Valar, from Tolkien's legendarium. He is the primary antagonist of The Silmarillion, The Children of Húrin, Beren and Lúthien, and The Fall of Gondolin.

An orc, in J. R. R. Tolkien's Middle-earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin".

<span class="mw-page-title-main">Sauron</span> Primary antagonist in Tolkiens The Lord of the Rings

Sauron is the title character and the primary antagonist, through the forging of the One Ring, of J. R. R. Tolkien's The Lord of the Rings, where he rules the land of Mordor and has the ambition of ruling the whole of Middle-earth. In the same work, he is identified as the "Necromancer" of Tolkien's earlier novel The Hobbit. The Silmarillion describes him as the chief lieutenant of the first Dark Lord, Morgoth. Tolkien noted that the Ainur, the "angelic" powers of his constructed myth, "were capable of many degrees of error and failing", but by far the worst was "the absolute Satanic rebellion and evil of Morgoth and his satellite Sauron". Sauron appears most often as "the Eye", as if disembodied.

Character pairing in The Lord of the Rings is a literary device used by J. R. R. Tolkien, a Roman Catholic, to express some of the moral complexity of his major characters in his heroic romance, The Lord of the Rings. Commentators have noted that the format of a fantasy does not lend itself to subtlety of characterisation, but that pairing allows inner tensions to be expressed as linked opposites, including, in a psychoanalytic interpretation, those of Jungian archetypes.

Tolkien's monsters are the evil beings, such as Orcs, Trolls, and giant spiders, who oppose and sometimes fight the protagonists in J. R. R. Tolkien's Middle-earth legendarium. Tolkien was an expert on Old English, especially Beowulf, and several of his monsters share aspects of the Beowulf monsters; his Trolls have been likened to Grendel, the Orcs' name harks back to the poem's orcneas, and the dragon Smaug has multiple attributes of the Beowulf dragon. The European medieval tradition of monsters makes them either humanoid but distorted, or like wild beasts, but very large and malevolent; Tolkien follows both traditions, with monsters like Orcs of the first kind and Wargs of the second. Some scholars add Tolkien's immensely powerful Dark Lords Morgoth and Sauron to the list, as monstrous enemies in spirit as well as in body. Scholars have noted that the monsters' evil nature reflects Tolkien's Roman Catholicism, a religion which has a clear conception of good and evil.

<i>Tolkiens Art: A Mythology for England</i> 1979 book by Jane Chance

Tolkien's Art: 'A Mythology for England' is a 1979 book of Tolkien scholarship by Jane Chance, writing then as Jane Chance Nitzsche. The book looks in turn at Tolkien's essays "On Fairy-Stories" and "Beowulf: The Monsters and the Critics"; The Hobbit; the fairy-stories "Leaf by Niggle" and "Smith of Wootton Major"; the minor works "Lay of Autrou and Itroun", "The Homecoming of Beorhtnoth", "Imram", and Farmer Giles of Ham; The Lord of the Rings; and very briefly in the concluding section, The Silmarillion. In 2001, a second edition extended all the chapters but still treated The Silmarillion, that Tolkien worked on throughout his life, as a sort of coda.

J. R. R. Tolkien's best-known novels, The Hobbit and The Lord of the Rings, both have the structure of quests, with a hero setting out, facing dangers, achieving a goal, and returning home. Where The Hobbit is a children's story with the simple goal of treasure, The Lord of the Rings is a more complex narrative with multiple quests. Its main quest, to destroy the One Ring, has been described as a reversed quest – starting with a much-desired treasure, and getting rid of it. That quest, too, is balanced against a moral quest, to scour the Shire and return it to its original state.

<span class="mw-page-title-main">Tolkien's impact on fantasy</span> A fantasy authors effect on literary genre

Although fantasy had long existed in various forms around the world before his time, J. R. R. Tolkien has been called the "father of fantasy". His novel The Lord of the Rings, published in 1954–5, enormously influenced fantasy writing, establishing in particular the form of high or epic fantasy, set in a secondary or fantasy world in an act of mythopoeia. The book was distinctive at the time for its considerable length, its "epic" feel with a cast of heroic characters, its wide geography, and its battles. It involved an extensive history behind the action, an impression of depth, multiple sentient races and monsters, and powerful talismans. The story is a quest, with multiple subplots. The novel's success demonstrated that the genre was commercially distinct and viable.

References

  1. 1 2 3 4 5 "Dark Lord" in The Encyclopedia of Fantasy (eds. John Clute & John Grant: First St. Martin's Griffin ed.: 1999), p. 250.
  2. Lense, Edward (1976). "Sauron and Dracula". Mythlore . 4 (1). article 1. Archived from the original on 2020-09-18. Retrieved 2020-05-31.
  3. Hood, Gwenyth (1987). "Sauron and Dracula". Mythlore . 14 (2 (52)): 11–17, 56. Archived from the original on 2020-09-19. Retrieved 2020-05-31.
  4. Reagin, Nancy R.; Liedl, Janice (October 15, 2012). Star Wars and History. Hoboken, New Jersey: Wiley. pp. 32, 144. ISBN   9781118285251 . Retrieved August 30, 2013.
  5. "Star Wars: Attack of the Clones". Time . New York City: Meredith Corporation. April 21, 2002. Archived from the original on June 5, 2002. Retrieved December 13, 2009. The people give their democracy to a dictator, whether it's Julius Caesar or Napoleon or Adolf Hitler. Ultimately, the general population goes along with the idea ... That's the issue I've been exploring: how did the Republic turn into the Empire?
  6. Mandelin, Clyde (13 April 2018). "Legends of Localization: Tricky Translations #1: Maou & Daimaou". Legends of Localization. Retrieved 14 April 2018.
  7. David Colbert, The Magical Worlds of Philip Pullman (Penguin, 2006).
  8. William Indick, Movies and the Mind: Theories of the Great Psychoanalysts Applied to Film (McFarland, 2004), p. 82.
  9. Alice Mills, "Archetypes and the Unconscious in Harry Potter and Diana Wynne Jones's Fire and Hemlock and Dogsbody, in Reading Harry Potter: Critical Essays. Contributions to the Study of Popular Culture, No. 78. Ed. Giselle Liza Anatol (Praeger: 2003), p. 8.
  10. Anspach, Peter. "Peter's Evil Overlord List" . Retrieved September 26, 2006.
  11. "Stupid Plot Tricks - The Evil Overlord Devises a Plot". Archived from the original on 2007-09-30. Retrieved 2006-12-14.
  12. Greason, David (15 February 1997). "TZADIK". The Australia/Israel & Jewish Review. Archived from the original on 12 October 2006. Retrieved 26 September 2006.
  13. "Editor dumps Darville". The Australian . 5 February 1997. p. 3.
  14. "The Evil Overlord Devises a Plot" Archived 2007-09-30 at the Wayback Machine Excerpted from Teresa Nielsen Hayden lecture on Stupid Plotting Tricks