Elaine Marley

Last updated
Elaine Marley-Threepwood
Monkey Island character
Elaine Marley.png
Elaine Marley in Tales of Monkey Island
First appearance The Secret of
Monkey Island
(1990)
Created by Ron Gilbert [1]
Voiced by Alexandra Boyd [2]
Charity James (Escape from Monkey Island) [3]

Elaine Marley (from Escape From Monkey Island onward called Elaine Marley-Threepwood) is a character in the Monkey Island series of graphic adventure video games. Created by Ron Gilbert for LucasArts, the character first appears in The Secret of Monkey Island and is one of the core characters in the franchise. Originally conceived as a ruthless island governor, the character evolved during development into the protagonist's love interest. While the first two games in the series did not feature voice acting, Elaine was voiced by Alexandra Boyd in The Curse of Monkey Island and by Charity James in Escape from Monkey Island ; Boyd would reprise the role for later entries in the franchise.

Contents

Elaine is the governor of the Tri-Island Area, a fictional group of pirate islands in the Caribbean. She is loved by the undead pirate LeChuck, but instead falls in love with hapless protagonist Guybrush Threepwood. She eventually marries Guybrush and relinquishes her gubernatorial responsibilities to her grandfather.

The character has enjoyed positive critical reception. Several sources commended Elaine's aberration of the damsel in distress stereotype. Elaine has been ranked on a number of lists regarding the best female characters in the video game industry, and has received praise for her visual design and resilient personality. Critics have also complimented Boyd's and James' voice acting for the character in the later installments of the series, though some expressed disappointment at the character's reduced lines in The Curse of Monkey Island.

Character design

The original script for The Secret of Monkey Island called for a character simply named "the Governor"; Monkey Island creator Ron Gilbert had envisioned her as a far more ruthless character. [1] The name "Elaine" was created later in development by Dave Grossman, who wrote the final scenes of the game in which protagonist Guybrush Threepwood disrupts the wedding of antagonist LeChuck and the governor. One of Grossman's options for gatecrashing the wedding is having Guybrush scream "Elaine!" in a parody of a similar scene in the 1967 film The Graduate ; [1] Gilbert appreciated the reference, so Elaine was adopted as the governor's name. As development on the game further progressed, the character evolved from being a ruthless governor to the player character's love interest. [1] When the player talks to a number of characters in The Secret of Monkey Island, a close-up portrait of the character is shown. Elaine's appearance in this portrait was based on Avril Harrison, an artist working at LucasArts. [4] Gilbert always felt bothered by these close-up portraits, stating that "while they were great art, I never felt they matched the style of the rest of the game". [1]

In The Curse of Monkey Island, Elaine realises that Guybrush is her true love, and marries him. However, Ron Gilbert did not intend for the relationship between the characters to develop in this way, stating that Elaine "never really liked Guybrush and thought of him as more of a little brother". [5] Gilbert was not involved in the production of The Curse of Monkey Island; while thinking that the new development team "did a pretty good job of capturing what Monkey Island was about", the relationship between Elaine and Guybrush "was the thing that bugged [Gilbert] the most about The Curse of Monkey Island". [5]

The Curse of Monkey Island was the first Monkey Island game to feature voice acting; in it, the part of Elaine Marley was given to British actress Alexandra Boyd. Boyd explains that she got the part of Elaine as she had worked with voice director Darragh O'Farrell previously; O'Farrell brought Boyd in to read for the part. [2] Boyd joked that "I figured I got the part because I have red hair like her". [2] Boyd was not contacted to return as the character for Escape from Monkey Island; [2] Elaine was instead voiced by American actress Charity James. [3] Nevertheless, Boyd reprised the role for Telltale Games' Tales of Monkey Island and the later enhanced remakes of the first two games. [6] Boyd was glad to return, stating that the character "is very well written and it’s fun doing all that shouting at LeChuck and Guybrush! Exhausting but fun". [2] . The development of Elaine's character was one of Gilbert's aims for Tales of Monkey Island; Gilbert wanted Elaine to "be better informed and more capable than most of the other characters". [7] In Return to Monkey Island , Ron Gilbert told Eurogamer that "We actually had a very, very early incarnation of the game where their relationship was a little bit on rocky ground... they weren't divorced, but they were definitely not getting along. But when we did our first play test, man, people hated that! They absolutely hated that". [8]

Attributes and depiction

Elaine is depicted with red hair and green eyes. She wears a variety of pirate clothing consistent with the game's Golden Age of Piracy setting. Her appearances in The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge are in the form of pixel art, with appearances slightly differing between the EGA, Amiga and VGA versions of the games. [9] By The Curse of Monkey Island, Elaine is rendered in a cartoon art style by LucasArts artists Larry Ahern and Bill Tiller, although the character's choice of clothing remains consistent. [10]

Appearances

Elaine's original close-up portrait in The Secret of Monkey Island was modelled after LucasArts artist Avril Harrison. However, creator Ron Gilbert felt that these portraits did not match the art style of the rest of the game. The later Special Edition took a more stylized approach that was consistent with the rest of the artwork. Elaine Marley Comparison.jpg
Elaine's original close-up portrait in The Secret of Monkey Island was modelled after LucasArts artist Avril Harrison. However, creator Ron Gilbert felt that these portraits did not match the art style of the rest of the game. The later Special Edition took a more stylized approach that was consistent with the rest of the artwork.

Elaine Marley debuts in The Secret of Monkey Island as the governor of Mêlée Island, on which protagonist Guybrush Threepwood is striving to become a pirate. As governor, she attracts many suitors, one of these being the pirate captain LeChuck. LeChuck's ambitions for Elaine's hand in marriage form a major part of the franchise's plot. [11]

Elaine's role is significantly reduced for the sequel Monkey Island 2: LeChuck's Revenge , though the majority of the story is conveyed by Guybrush to Elaine in the form of a flashback. Between the games, the two have broken off their relationship and Elaine has moved to her governor's mansion on Booty Island. When Guybrush appears at the mansion, she presumes he has come to apologize; instead he is looking for a map that belonged to Elaine's grandfather. After discovering Guybrush's intentions, Elaine is infuriated and refuses to speak to him. [12]

In The Curse of Monkey Island , LeChuck's efforts to buy Elaine's love are again rebuked by Elaine, who is angry at LeChuck for having apparently killed Guybrush, who she realises is the true love of her life. Guybrush attempts to propose to her, but accidentally gives her a cursed ring that turns her to solid gold. Guybrush eventaully removes the curse, and the two marry and leave on their honeymoon. [13]

Elaine and Guybrush return to Mêlée Island in Escape from Monkey Island from their lengthy honeymoon to find that she has been declared legally dead; as a result, the governorship of the Tri-Island Area is up for election. Elaine and Guybrush must reverse her legal demise. [14]

In Tales of Monkey Island , Elaine is once again kidnapped by LeChuck. While events separate Guybrush and Elaine, she befriends the now seemingly unmalicious LeChuck, and helps him return monkeys used for his voodoo spells to their homes. Elaine also attempts, without success, to arbitrate between merpeople with access to a cure for the pox and infected pirates. [15]

In Return to Monkey Island , Elaine heads up an anti-scurvy initiative and shadows Guybrush through the game as witness to his misadventures. In the game's frame story, an older Elaine visits a theme park with Guybrush and their son, Boybrush. [8]

Outside the Monkey Island series, Elaine appears in Sea of Thieves as part of the expansion "The Legend of Monkey Island". Set between Curse and Escape, while Guybrush and Elaine honeymoon in the Sea of Thieves, LeChuck intercepts and traps them in a dreamworld. Aware of the deception, Elaine departs on her own to find a way to free them. [16]

Reception

The character of Elaine Marley has garnered a positive reception from critics within the video game industry. Described by GameSpot as the impetus for the whole series, critics lauded Elaine's non-conformity to the damsel in distress stereotype. GameSpot noted that Elaine is usually much more proficient at escaping trouble "than the so-called hero who comes to save her", [17] while the video game culture journal Eludamos approved of the character for allowing a level of "feminine expression which did not necessary always conform to passive ideals of the damsel in distress". [18]

In 100 Greatest Video Game Characters, Elaine is cited as more important than Guybrush due to her pivotal role in the depiction of women in video games. The book highlighted her political power and gender-neutral attire as rare, and mentioned that she subverts the idea of the love interest in video games by being more successful and level-headed than the protagonist, while having her own ambitions. As such, she was compared to Alyx Vance from the Half-Life series and Grace Nakamura from Gabriel Knight , amongst others. [19]

IGN India, The Guardian , and GamesRadar+ all stated that Elaine and Guybrush were one of the best video game couples, [20] [21] [22] Eurogamer commended Elaine's design as "worthy of acclaim", [23] naming her the "Best Female Supporting Character" in their 2001 annual Gaming Globes awards, [24] while IGN described her alongside Guybrush and LeChuck as one of "the most beloved adventure characters of all time". [25] Alexandra Boyd and Charity James too have been praised for their voicing of Elaine; Computer Games Magazine described Boyd's work for The Curse of Monkey Island as "wonderful", though lamented that she did not speak more in the game, [26] while Macworld admired the character's depiction in Escape from Monkey Island as "beautiful and plucky". [27] TheGamer lamented Elaine's perceived tonal shift in Return to Monkey Island, saying that she was "Elaine in name and appearance only", and had been "demoted" to a background role. [28]

Related Research Articles

<i>Day of the Tentacle</i> 1993 adventure game

Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle - a sentient, disembodied tentacle - from taking over the world. The player takes control of the trio and solves puzzles while using time travel to explore different periods of history.

<i>Monkey Island</i> Video game series

Monkey Island is a series of adventure games. The first four games were produced and published by LucasArts, earlier known as Lucasfilm Games. The fifth was developed by Telltale Games with LucasArts, while the sixth was developed by Terrible Toybox with Lucasfilm Games and Devolver Digital.

<i>Loom</i> (video game) 1990 video game

Loom is a 1990 fantasy-themed graphic adventure game by Lucasfilm Games. The project was led by Brian Moriarty, a former Infocom employee and author of classic text adventures Wishbringer (1985), Trinity (1986), and Beyond Zork (1987). It was the fourth game to use the SCUMM adventure game engine, and the first of those to avoid the verb–object interface introduced in Maniac Mansion.

<i>The Secret of Monkey Island</i> 1990 video game

The Secret of Monkey Island is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybrush Threepwood, a young man who dreams of becoming a pirate, and explores fictional islands while solving puzzles.

<i>The Curse of Monkey Island</i> 1997 video game

The Curse of Monkey Island is an adventure game developed and published by LucasArts in 1997. A sequel to 1991's Monkey Island 2: LeChuck's Revenge, it is the third game in the Monkey Island series.

<span class="mw-page-title-main">Zonker Harris</span> Comics character

Zonker Harris is the stereotypical unfocused confused hippie character in Garry Trudeau's comic strip Doonesbury. He made his first appearance as a perennial pot-smoking pest plaguing B.D.'s football team in 1971. He moved with Mike, B.D., and the gang to a rural commune.

<i>Monkey Island 2: LeChucks Revenge</i> 1991 adventure video game

Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts in 1991. A sequel to 1990's The Secret of Monkey Island, it is the second game in the Monkey Island series. It was the sixth LucasArts game to use the SCUMM engine, and the first game to use the iMUSE sound system. In it, pirate Guybrush Threepwood searches for the legendary treasure of Big Whoop and again faces off against the pirate LeChuck, who is now an undead corpse.

<span class="mw-page-title-main">Deluxe Paint</span> Raster graphics editor

Deluxe Paint, often referred to as DPaint, is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported to other platforms. An MS-DOS release with support for the 256 color VGA standard became popular for creating pixel graphics in video games in the 1990s.

<span class="mw-page-title-main">Guybrush Threepwood</span> Monkey Island character

Guybrush Ulysses Threepwood is a fictional character who serves as the main protagonist of the Monkey Island series of computer adventure games by LucasArts. He is a pirate who adventures throughout the Caribbean in search of fame and treasure alongside his love interest and later wife, Elaine Marley, often thwarting the plans of the undead pirate LeChuck in the process. Though a "mighty pirate" by his own account, he is a rather clumsy and disorganized protagonist throughout the series. It is a running joke throughout the games for characters to garble Guybrush Threepwood's unusual name, either deliberately or accidentally. In all voiced appearances, Guybrush has been portrayed by actor Dominic Armato.

<i>Escape from Monkey Island</i> 2000 video game

Escape from Monkey Island is an adventure game developed and released by LucasArts in 2000. It is the fourth game in the Monkey Island series, and the sequel to the 1997 videogame The Curse of Monkey Island. It is the first game in the series to use 3D graphics and the second game to use the GrimE engine, which was upgraded from its first use in Grim Fandango.

<span class="mw-page-title-main">LucasArts adventure games</span> Adventure games produced by LucasArts

From the late 1980s to the early 2000s, LucasArts was well known for their point-and-click graphic adventure games, nearly all of which received high scoring reviews at the time of their release. Their style tended towards the humorous, often irreverent or slapstick humor, with the exceptions of Loom and The Dig. Their game design philosophy was that the player should never die or reach a complete dead-end, although there were exceptions.

<span class="mw-page-title-main">Ron Gilbert</span> American video game designer

Ron Gilbert is an American video-game designer, programmer, and producer. His games are generally focused on interactive story-telling, and he is arguably best known for his work on several LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games. In 2009, he was chosen by IGN as one of the top 100 game creators of all time.

<span class="mw-page-title-main">Dominic Armato</span> American voice actor

Dominic Armato is an American voice actor, journalist and food critic. He is best known for his work on LucasArts games. His most famous role is the voice of the pirate Guybrush Threepwood in the Monkey Island series.

iMUSE is an interactive music system used in a number of LucasArts video games. The idea behind iMUSE is to synchronize music with the visual action in a video game so that the audio continuously matches the on-screen events and transitions from one musical theme to another are done seamlessly. iMUSE was developed in the early 1990s by composers Michael Land and Peter McConnell while working at LucasArts. The iMUSE system was patented by LucasArts in 1994, after being added to the fifth version of the SCUMM game engine in 1991.

The surname Threepwood may refer to:

<i>DeathSpank</i> 2010 video game

DeathSpank, also known as DeathSpank: Orphans of Justice, is an action role-playing video game developed by Hothead Games and published by Electronic Arts. It was created by game designers Ron Gilbert and Clayton Kauzlaric. The game was released on July 13, 2010 on the PlayStation 3 via the PlayStation Network and on July 14, 2010 on the Xbox 360 via Xbox Live Arcade. The Microsoft Windows and Mac OS X versions were released October 26, 2010 and December 14, 2010 respectively, via Steam.

Alexandra Boyd is a British actress, director, screenwriter and producer. Her acting credits include Clarissa Mason in Coronation Street and Sarah Olmsted in Mr Holland's Opus. In recent years she has turned to screenwriting and film directing. She wrote and directed her debut feature Widow's Walk which debuted on Amazon Prime in December 2019.

<i>Tales of Monkey Island</i> 2009 video game

Tales of Monkey Island is a 2009 graphic adventure video game developed by Telltale Games under license from LucasArts. It is the fifth game in the Monkey Island series, released nearly a decade after the previous installment, Escape from Monkey Island. Developed for Windows and the Wii console, the game was released in five episodic segments, between July and December 2009. In contrast to Telltale's previous episodic adventure games, whose chapters told discrete stories, each chapter of Tales of Monkey Island is part of an ongoing narrative. The game was digitally distributed through WiiWare and Telltale's own website, and later through Steam and Amazon.com. Ports for OS X, the PlayStation Network, and iOS were released several months after the series ended.

Peter Chan is an American freelance concept and storyboard artist and animator for video games and films. Chan is best known for his work in several LucasArts adventure games, including Monkey Island 2: LeChuck's Revenge, Day of the Tentacle, Full Throttle, and Grim Fandango.

<i>Return to Monkey Island</i> 2022 video game

Return to Monkey Island is a point-and-click adventure game developed by Terrible Toybox and published by Devolver Digital. The sixth Monkey Island game, it was released for macOS, Nintendo Switch, and Windows on September 19, 2022, for Linux on October 26, 2022, for PlayStation 5 and Xbox Series X/S on November 8, 2022, and for iOS and Android on July 27, 2023. It was the first Monkey Island game by the series' creator, Ron Gilbert, since Monkey Island 2: LeChuck's Revenge (1991).

References

  1. 1 2 3 4 5 6 Gilbert, Ron (2009-06-01). "Stuff and Things and Monkey Island". Grumpy Gamer. Archived from the original on 2011-10-05. Retrieved 2009-09-16.
  2. 1 2 3 4 5 Mulrooney, Marty (2009-07-24). "INTERVIEW – In Conversation With Alexandra Boyd". Alternative Magazine Online. Archived from the original on 2009-10-11. Retrieved 2009-09-17.
  3. 1 2 Deci, T.J. "Escape From Monkey Island – Credits". Allgame. Archived from the original on 2010-02-17. Retrieved 2009-09-17.
  4. 1 2 "The Secret of Monkey Island: Stan's Previously Used Trivia". The International House of Mojo. Archived from the original on 2009-10-18. Retrieved 2009-09-16.
  5. 1 2 "Ron Gilbert Chat Transcript". The SCUMM Bar. 2003-07-21. Archived from the original on 2009-07-08. Retrieved 2009-09-17.
  6. Tong, Sophia (2010-03-10). "Monkey Island 2 SE takes LeChuck's Revenge on consoles, PC this summer". GameSpot . Archived from the original on 14 March 2010. Retrieved 14 March 2010.
  7. Constantinescu, Andrei (2010-01-20). "Everything you wanted to know about Tales of Monkey Island, but were too afraid to ask-week, part II". The Tales of Monkey Island Blog. LFNetwork, LLC. Archived from the original on 2011-01-10. Retrieved 2010-01-20.
  8. 1 2 "Returning to Monkey Island with its legendary creators". Eurogamer.net. 2022-09-14. Archived from the original on 2022-10-14. Retrieved 2022-10-14.
  9. "Guybrush Threepwood and Elaine Marley: A Visual History". ATMachine's House of LucasArts and Sierra Oddities. 2006-10-01. Archived from the original on 2007-10-25. Retrieved 2009-09-29.
  10. "Curse of Monkey Island designer reveals reasons for series' art style switch". Eurogamer.net. 5 May 2022. Archived from the original on 25 June 2023. Retrieved 25 June 2023.
  11. Ron Gilbert (June 1, 2009). "Stuff and Things and Monkey Island". Grumpy Gamer . Archived from the original on October 5, 2011. Retrieved November 15, 2011.
  12. Al Bustani, Hareth; Dimopoulos, Konstantinos; Jones, Darran (October 2020). "The Legacy of Monkey Island". Retro Gamer (212). Future Publishing: 18–31.
  13. Ryan, Michael E. (1997-11-25). "The Curse of Monkey Island Review". GameSpot . Archived from the original on 2006-04-12. Retrieved 2014-11-15.
  14. UHS: Escape from Monkey Island Review Archived 2006-08-07 at the Wayback Machine
  15. Haywald, Justin (2009-07-07). "Tales of Monkey Island (PC)". 1UP.com. Retrieved 2010-01-08.
  16. "Monkey Island is coming to Sea of Thieves in a three-episode adventure". Eurogamer.net. 11 June 2023. Archived from the original on 21 September 2023. Retrieved 29 August 2023.
  17. "The Ten Best Female Characters". GameSpot . Archived from the original on 2010-05-16. Retrieved 2009-09-16.
  18. MaCallum-Stewart, Esther (2008). "Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games". Eludamos. Journal for Computer Game Culture. 2 (1): 27–40. doi: 10.7557/23.5970 . S2CID   7456966. Archived from the original on 2008-03-06. Retrieved 2009-09-29.
  19. Banks, Jaime; Mejia, Robert; Adams, Aubrie; Banks, Jamie, eds. (2017). 100 Greatest Video Game Characters. Lanham Boulder New York London: Rowman & Littlefield. pp. 58–60. ISBN   978-1-4422-7813-4.
  20. "IGN India's favourite video game couples". IGN India. February 13, 2017. Archived from the original on October 29, 2021. Retrieved October 29, 2021.
  21. "Six of the best game romances". the Guardian. September 15, 2013. Archived from the original on October 29, 2021. Retrieved October 29, 2021.
  22. GamesRadar Staff (February 14, 2020). "14 greatest video game couple of all time". GamesRadar+ . Archived from the original on October 29, 2021. Retrieved October 29, 2021.
  23. "Tales of Monkey Island: The Siege of Spinner Cay Review". Eurogamer . 2009-08-25. Archived from the original on 2009-09-29. Retrieved 2009-09-16.
  24. Staff (2001-03-26). "Gaming Globes 2001: The Results". Eurogamer . Archived from the original on 2009-06-30. Retrieved 2009-09-16.
  25. "Videogame Hall of Fame: The Secret of Monkey Island". IGN . Archived from the original on 2009-04-27. Retrieved 2009-09-16.
  26. Yans, Cindy. "The Curse of Monkey Island". Computer Games Magazine . Archived from the original on 2003-07-05. Retrieved 2009-09-18.
  27. Cohen, Peter (2001-07-01). "The Game Room (Aspyr Media's Escape From Monkey Island adventure game)". Macworld . Mac Publishing . Retrieved 2009-09-18.[ dead link ]
  28. Bamsey, Ryan Thomas (2022-10-11). "Return To Monkey Island Ruins Elaine's Character". TheGamer. Archived from the original on 2022-10-14. Retrieved 2022-10-14.