Pimax

Last updated
Pimax Innovation Inc.
Industry Virtual reality
FoundedNovember 2015;8 years ago (2015-11) in Shanghai, China
FounderZhibin "Robin" Weng
Headquarters
Shanghai
,
China
Area served
Worldwide
Key people
Kevin Henderson (COO)
Products
  • Pimax 4K
  • Pimax 8K
  • Pimax 5K PLUS
  • Pimax 5K XR
  • Pimax Vision 8K XR
  • Pimax Vision 8K PLUS
  • Pimax Artisan
Website www.pimax.com

Pimax is a technology company specializing in virtual reality hardware products.

Contents

Pimax Technology was founded in November 2015. [1] In 2016 its first product, the Pimax 4K virtual reality headset, was released, [2] becoming the first commercially available headset with a combined (left + right eye) resolution of 4K. [3] That first product was recognized as the best VR product in Asia at CES 2016. [4] [ promotional source? ] In 2017, they ran a crowdfunding campaign on Kickstarter for the Pimax 8K headset, raising approximately $4.2 million, [5] which held the Guinness World Record for the most successful crowdfunded VR project. [6] On the 19th of December 2017, Pimax announced they had closed a $15 million series A funding round. [7] On 8 January 2020, Pimax’s flagship headset the world’s first dual native 4K consumer VR headset Vision 8K X, featuring high resolution and ultra-wide field of view, 200°(D)/170°(H)/115°(V), was selected as Top Tech of CES: AR/VR by Digital Trends. [8] On the 18th of October 2020, Pimax received $20M (USD) series B funding round, announced at World Conference on VR Industry (WCVRI) 2020. [1]

Products

Pimax Technology Portfolio

Pimax Technology LTD portfolio includes 15 patents, 6 trademarks and 9 software work certificates. In addition to the team's technical precipitation in the field of virtual reality and augmented reality technology and algorithm research for more than 10 years, it has maintained the leading position of VR headset with the highest resolution in the world for a long time.

Product comparison

NameRelease dateResolution per eyeResolution (total)ScreenPriceTetheredStandaloneBandwidth per displayUpscaledRefresh rate (Hz)Field of view (º)Pixel density (ppd)LensesFoveated RenderingHeadset passthroughEye trackingPositional trackingInside-out trackingWireless transmissionScent
Pimax 4K [2] [9] [10] 20161920x21603840x2160LCDYesNoYes6011053mm Aspherical3DoF
Pimax 5K PLUS [11] [12] [13] [14] [15] 20182560x1440LCDYesNoNoSteamVR positional tracking
Pimax 5K XR20182560x14405120x1440OLEDYesNoNoSteamVR positional tracking
Pimax 5K SUPER [16] 20202560x1440160
Pimax 8K [17] 20193160x21604K+4KLCDYesNo2560x1440Yes200Add-onSteamVR positional trackingAdd-onAdd-onAdd-on
Pimax Vision 8K X [18] [19] [20] [21] [22] 20193840x21607680x2160YesNoDisplay port 1.4aNoSteamVR positional tracking
Pimax Vision 8K PLUS [23] [24] 20193840x2160YesNo1440pYesSteamVR positional tracking
Pimax Artisan [25] [26] 20203200×1440449120140
Pimax Portal View [27] 20231920x2160LED449YesYes144100Yes
Pimax Portal QLED view [28] 20231920x2160QLED599YesYes144100Yes
Pimax Crystal [29] [30] [31] 20232880x28805760x2880QLED1599YesYesNo12014035Optical aspheric glassMotorized IPD adjustment,OptionalYesWi-Fi 6E (WiGig 60Ghz optional)
Pimax Crystal Super20243840x38407680x3840QLED
OLED
1799
1999
YesNoNo120 (QLED)
90 (OLED)
15057Optical aspheric glassMotorized IPD adjustment,OptionalYesWi-Fi 6E (WiGig 60Ghz optional)
Pimax Crystal Light20242880x28805760x2880QLED699
799
YesNoNo12014035Optical aspheric glassnoneOptionalYesWi-Fi 6E
Pimax Reality 12K QLED [32] [33] [34] 2024-20256144x345612288x3456QLED2399YesYesNo12020057-72mm aspheric glassYesYesTobii eye tracking module with motorized IPD adjustment,OptionalYesWifi6e (WiGig 60Ghz optional)

Kickstarter era

Pimax 4K

Released in 2016, the Pimax 4K was Pimax's first foray into the VR scene. It boasts a resolution of 1920×2160 per eye, for a combined total of 3840×2160 (thus the "4K" designation though not full stereo 4K) running at a refresh rate of 60Hz. [2]

Pimax 4K Headset Pimax 4K.jpg
Pimax 4K Headset

Pimax 8K

The Pimax 8K is a virtual reality head-mounted display. It features two 4K displays, one for each eye, with an advertised field of view of 200 degrees. However, the Pimax 8K does not use the most common 8K resolution standard 8K UHD which contains four times as many pixels as 4K UHD. Since the Pimax 8K contains two 4K UHD displays, it only has half the number of pixels as that of 8K UHD. In addition, due to bandwidth limitations in the connection cable, the headset's input is limited to 2560×1440 for each of the displays. This is then upscaled in the device to the displays' actual resolution. [17]

Pimax 8K prototype from Kickstarter campaign 2017 Prototype 8K.jpg
Pimax 8K prototype from Kickstarter campaign 2017

The company has announced that they are partnering with third parties to develop expansion modules for the headset. The expansion modules announced include features like inside-out tracking, eye tracking, wireless transmission, and scent. [17]

At CES2019 in January 2019, Pimax disclosed strategic partnerships respectively with Leap Motion and 7INVENSUN on the development of hand motion tracking module and eye tracking module. Leap Motion was acquired by UltraHaptics in May 2019 and a new company called Ultraleap was established. [35] On the 26th of February, Pimax signed an agreement to offer Ultraleap hand tracking for its whole VR headset range with specifications including a stereoscopic IR camera that creates an interaction zone of up to 100 centimeters (39 inches) range, extending from the device in a 160×160° field of view (approximately 74 cubic feet or 2.1 cubic meters of interactive space). [36]

The headset uses the SteamVR positional tracking system (previously called "Lighthouse") initially developed for the HTC Vive by Valve. This means that existing Vive base stations and controllers are compatible with the Pimax headset, removing the need for existing Vive users to set up an additional tracking system or buy new controllers.[ citation needed ]

The headset is compatible with SteamVR and Oculus software, making it compatible with a wide range of already existing VR content.[ citation needed ] It is not a native SteamVR headset, and it requires "PiTool" software to be installed along with it. The project remains in the top 5 list of technology projects to this day and received the Guinness World Record for the most successful Speden-funded VR project. [37] [38]

The headset was initially planned to start shipping in January 2018, but was repeatedly delayed due to design tweaks and manufacturing refinements. As of July 2019 all backers with verified addresses had received their Pimax 8K and 5K+ headsets.[ citation needed ]

Commercial products

Pimax 5K PLUS

The Pimax 5K PLUS [39] is based on similar hardware to the Pimax 8K, but features a lower resolution, at 2560×1440 displays per eye instead of 4K. [40] Since this resolution is accepted as input, the headset eliminates the need for upscaling. Early previews of the devices noted that the 5K PLUS featured a sharper image, while the 8K had a significantly reduced screen-door effect. [41] Launched alongside the 8K, the 5K PLUS units began shipping in large numbers sooner; as of February 2019, a majority of backers had received their headsets, [14] while leaving hundreds of Kickstarter backers waiting for their 8K unit. [42]

Pimax 5K XR

5K XR is a virtual reality headset that is compatible with most VR software titles for Windows-based PC's. The headset has a resolution of 2560×1440 per eye or a total resolution of 5120x1440. The differentiating factor between the Pimax XR headset and the Pimax 5K PLUS is the XR utilizes OLED screens rather than LCD screens. The term "XR" stands for eXtended Range for the added dynamic color range and the near absolute blacks that are possible for OLED type screens.[ citation needed ]

Pimax 5K SUPER

The 5K SUPER [43] has a standard refresh rate hitting 160 Hz and includes an experimental 180 Hz mode with user selectable refresh rates, fields of view, and 2560x1440 resolution.[ citation needed ]

Pimax Vision 8K X

The Pimax Vision 8K X [44] is a variant of the Pimax 8K that solves the cable bandwidth limitation by using the highest data transmission mode with HBC with Displayport 1.4a, thus allowing native 4K resolution per eye, without the visual compromise from upscaling a 5K signal. The total native resolution of a Pimax Vision 8K X is 7680×2160, which should help reduce the screen-door effect. [45] VISION 8KX offers a Dual Engine Mode, which can lower the render resolution to 2,560* 1,440 per display and then upscale that to 4K. [46]

Pimax showcased its VISION 8K X at CES2020 as their flagship model and it was selected as the Top Tech of CES2020: AR/VR [47] by Digital Trends after hands-on review at CES2020; “The Pimax has something most headsets lack; a real sense of peripheral vision.” [48]

Pimax Vision 8KX selected by Digital Trends as Top Tech CES 2020 Top Tech CES 2020.jpg
Pimax Vision 8KX selected by Digital Trends as Top Tech CES 2020
Experience with the Pimax Vision 8KX at CES 2020 CES 2020.jpg
Experience with the Pimax Vision 8KX at CES 2020

Right after CES2020, the Pimax team went on to meetups in Orlando, Florida. [49]

Pimax Roadshow 2020 Pimax Roadshow 2020.jpg
Pimax Roadshow 2020
Demo session with 8KX Demo session with 8KX.jpg
Demo session with 8KX

Pimax announced it had shipped all address verified 8KX orders on Sept. 30th, 2020. [50]

Pimax Vision 8K PLUS

The Pimax Vision 8K PLUS [51] is a headset similar to the Vision 8K X, but it takes a 1440p input which it upscales to the 4K panels. [52]

Pimax Artisan

On December 16, 2019, Pimax published a teaser image of an unannounced headset called Artisan, [53] touting 120 Hz refresh, 140º FOV, and 3200×1440 resolution, with its price only specified as "X49.00". [54] During CES 2020, Pimax announced that the price of the Artisan will start at $449 for the base model. The device began shipping in April, 2020. [55]

Pimax Portal

The Portal is a portable handheld gaming console that can slot into a VR headset. The Pimax Portal was announced on November 10, 2022, [56] and launched on Kickstarter with 605 backers backing the campaign. The Portal was also shown at CES2023 with media labelling it the "Nintendo Switch of VR headsets". [57]

Pimax Reality 12k QLED

The Pimax Reality 12k QLED [58] is an unreleased next-generation virtual reality headset announced by Pimax on October 25, 2021. [59] The headset is a hybrid standalone and can operate with or without a PC. It is expected to support a 200hz refresh rate and a 200-degree field of view. The headset will not require base stations but an optional faceplate that allows base station operation was announced. It includes an integrated WiFi 6E wireless radio and can attach an optional WiGig 60Ghz adapter. The device includes a Tobii eye tracking module with motorized IPD adjustment, interchangeable optical lenses, foveated rendering, and headset passthrough. It was expected to be released during Q4 of 2022 at an MSRP of $2399, [60] [61] but remains unreleased as of February 2024. A version with a lower-resolution 6K display [62] was released in May 2023 as the Pimax Crystal, and a trade-in program was announced in September 2023. [60] At CES 2024, Pimax held a private demo of an engineering verification prototype. [63]

Pimax Crystal

The Pimax Crystal is an virtual reality headset announced by Pimax on May 31, 2022 and released in May 2023. [64] The headset is similar to the unreleased Pimax 12K QLED headset [62] and is hybrid standalone that can operate with or without a PC. The announced specifications are up to 160Hz refresh rate, up to a 140 degree diagonal field of view at a pixel density of 42ppd. The panels are QLED type and the lenses are interchangeable optical aspheric glass. The headset was announced to use inside-out tracking and optional lighthouse tracking. The headset has integrated Wi-Fi 6E wireless and an optional 60Ghz WiGig adapter. The headset also integrates eye tracking with a motorized automatic IPD adjustment capability. The Crystal headset was expected to have an MSRP of $1,899 [65] [66] but the final price was $1599.

Pimax Crystal Super

A version with a 3840x3840 display, a choice of QLED panel (with 912-zone local dimming) or micro-OLED display panel in interchangeable optical modules, and reduced weight to 800 g (28 oz) due to elimitation of an embedded Snapdragon XR2 processor for the standalone mode; introduced in April 2024. [67] [68]

Pimax Crystal Light

A lightweight 250 g (8.8 oz) version with no battery, eye tracking and standalone mode, and a choice of standard QLED display or QLED with local-dimming in the backlight; introduced in April 2024. [67] [69]

Related Research Articles

<span class="mw-page-title-main">Virtual reality</span> Computer-simulated experience

Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. VR is one of the key technologies in the reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality.

<span class="mw-page-title-main">Head-mounted display</span> Type of display device

A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one or each eye. HMDs have many uses including gaming, aviation, engineering, and medicine.

The Sword of Damocles is widely misattributed as the name of the first AR display prototype. According to Ivan Sutherland, this was merely a joke name for the mechanical system that supported and tracked the actual HMD below it. It happened to look like a giant overhead cross, hence the joke. Ivan Sutherland's 1968 ground-breaking AR prototype was actually called "the head-mounted display", which is perhaps the first recorded use of the term "HMD", and he preferred "Stereoscopic-Television Apparatus for Individual Use."

<span class="mw-page-title-main">8K resolution</span> Resolutions with approximate width of 8,000 pixels

8K resolution refers to an image or display resolution with a width of approximately 8,000 pixels. 8K UHD is the highest resolution defined in the Rec. 2020 (UHDTV) standard.

<span class="mw-page-title-main">Oculus Rift</span> Virtual reality headsets by Oculus VR

Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.

<span class="mw-page-title-main">Reality Labs</span> Virtual and augmented reality products company

Reality Labs, originally Oculus VR, is a business and research unit of Meta Platforms that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory FAIR which is now part of the Reality Labs - Research (RLR) division.

<span class="mw-page-title-main">HTC Vive</span> Virtual reality headset

HTC Vive is a line of virtual and mixed reality headsets produced by HTC Corporation. The brand currently encompasses headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset.

<span class="mw-page-title-main">5K resolution</span> Video or display resolutions with a width of around 5,000 pixels

5K resolution refers to display formats with a horizontal resolution of around 5,000 pixels. The most common 5K resolution is 5120 × 2880, which has an aspect ratio of 16∶9 with around 14.7 million pixels, with exactly twice the linear resolution of 1440p and four times that of 720p. This resolution is typically used in computer monitors to achieve a higher pixel density, and is not a standard format in digital television and digital cinematography, which feature 4K resolutions and 8K resolutions.

<span class="mw-page-title-main">Virtual reality headset</span> Head-mounted device that provides virtual reality for the wearer

A virtual reality headset is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games, but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display, stereo sound, and sensors like accelerometers and gyroscopes for tracking the pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world.

Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision.

<span class="mw-page-title-main">16K resolution</span> Video or display resolutions with a width of around 16,000 pixels

16K resolution is a display resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution is 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels. This resolution has 132.7 megapixels, 16 times as many pixels as 4K resolution and 64 times as many pixels as 1080p resolution.

<span class="mw-page-title-main">Oculus Go</span> Untethered virtual reality headset by Oculus VR

The Oculus Go is a standalone virtual reality headset developed by Meta Reality Labs in partnership with Qualcomm and Xiaomi. It is in the first generation of Facebook Technologies' virtual reality headsets, and the company's first device in the category of standalone VR headsets, which was a new category at the time of the Go's release. The Oculus Go was unveiled on October 11, 2017 during the Oculus Connect developer conference, and released on May 1, 2018. Xiaomi launched their own version of the headset in China as the Mi VR Standalone on May 31, 2018.

The Valve Index is a consumer virtual reality headset created and manufactured by Valve. Announced on April 30, 2019, the headset was released on June 28 of the same year. The Index is a second-generation headset and the first to be manufactured completely by Valve. Half-Life: Alyx is bundled in with the headset.

<span class="mw-page-title-main">Oculus Rift CV1</span> Virtual reality headset by Oculus VR

Oculus Rift CV1, also known simply as Oculus Rift, is a virtual reality headset developed by Oculus VR, a subsidiary of Meta Platforms, known at the time as Facebook Inc. It was announced in January 2016, and released in March the same year. The device constituted the first commercial release in the Oculus Rift lineup.

<span class="mw-page-title-main">SexLikeReal</span> Virtual reality company

SexLikeReal (SLR) is a virtual reality pornography sharing site, VR live cam streaming, production company and VR technology developer. It was launched in 2015 with the top Studios such as VR Bangers, VR Conk, BadoinkVR, Virtualrealporn and more than one of the largest Netflix-like platforms for VR pornography, SexLikeReal has been featured by XBIZ and other major media outlets in the adult entertainment industry. According to Venture Beat, SexLikeReal is pioneering in merging adult entertainment with VR technology.

<span class="mw-page-title-main">Quest 2</span> Virtual reality headset

The Quest 2 is a virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2. It was then rebranded as the Meta Quest 2 in 2022, as part of a company-wide phase-out of the Oculus brand following the rebranding of Facebook, Inc. as Meta.

<span class="mw-page-title-main">PlayStation VR2</span> Virtual reality headset developed by Sony Interactive Entertainment

The PlayStation VR2 is a virtual reality headset for the PC and PlayStation 5 home video game console developed by Sony Interactive Entertainment released on February 22, 2023.

<span class="mw-page-title-main">Apple Vision Pro</span> Mixed reality headset by Apple Inc.

Apple Vision Pro is a mixed-reality headset developed by Apple. It was announced on June 5, 2023, at Apple's Worldwide Developers Conference, and pre-orders began on January 19, 2024. It became available for purchase on February 2, 2024, in the United States. A worldwide launch has yet to be scheduled. Apple Vision Pro is Apple's first new major product category since the release of the Apple Watch in 2015.

VIVE XR Elite is an extended reality (XR) headset developed and manufactured by HTC. Released in February 2023, the headset combines virtual reality (VR) and mixed reality (MR) functionalities.

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