Assault (1983 video game)

Last updated
Assault
Assault cover art.jpg
Cover art
Publisher(s) Bomb
Platform(s) Atari 2600
Release
Genre(s) Fixed shooter
Mode(s) Single-player [1]

Assault is a 1983 fixed shooter video game developed and published by Bomb for the Atari 2600. [2] Controlling a spaceship fixated at the bottom of the screen, gameplay involves the player shooting projectiles towards an enemy mothership that deploys smaller ships to attack the player. The player must also prevent enough projectiles from touching the bottom of the screen.

Contents

Assault was produced by Bomb, a video game developer based out of Asia. [3] It received lukewarm reviews from critics upon release, many referring to it as a rip-off of games such as Galaxian and Demon Attack and criticizing its graphics. Some reviewers did state that despite being unoriginal, was still fun to play, labeling it one of Bomb's better releases for the 2600.

Gameplay

A screenshot depicting combat between the alien craft and the player's weapon Assault Screenshot.png
A screenshot depicting combat between the alien craft and the player's weapon

The player is presented with an alien mother ship, which continually deploys three smaller ships during play. [4] The mother ship and the smaller vessels shoot at a weapon the player is in command of, and the player's aim is to eliminate the opposition while preventing the weapon from receiving enough fire to destroy it. [4] The player uses a joystick to operate the game, and only one player at a time can play. [1]

Reception

On release the game was positively reviewed by TV Gamer magazine, which described it as "all in all, a very good game" and as the best Bomb game. [5] Computer and Video Games magazine also gave the game a positive review, praising particularly the fact that the game allowed both shooting directly up the screen as well as to left and right. [6] The German computing magazine TeleMatch gave this game 3/6 in its August/September 1983 edition, indicating a middling score. [7] Videogaming Illustrated described it as "Demon Attack revisited". [8]


Critical reaction to the game by non-contemporary reviewers been mixed. Keita Iida, marked the game as unoriginal, concluded that the gameplay is unimaginative, and described the graphics as "drab visuals". [4] He also said that Assault is a rip-off of Galaxian . [4] However, Iida opined that the game is better than some other Bomb products. [4] "Classic Video Game Reviews" gave the game a B+ grade, saying that it is a "little gem," noting that though he did feel it is a rip-off of Phoenix or Demon Attack , it is fun and employs a good colour scheme. [9] In Classic Home Video Games, 1972-1984: A Complete Reference Guide this game is described as "repetitious, though fairly entertaining". [2]

Related Research Articles

<i>Kaboom!</i> (video game) 1981 action game

Kaboom! is an action video game published in 1981 by Activision for the Atari 2600. The game involves a Mad Bomber dropping bombs at increasing speeds as the player controls a set of water buckets to catch them. The gameplay was based on the Atari arcade video game Avalanche (1978). Kaboom! was programmed by Larry Kaplan with David Crane coding the graphics for the buckets and Mad Bomber. It was the last game designed by Kaplan for Activision, who left the company shortly after it was released. The game was later ported by Paul Wilson for the Atari 5200 system.

<i>Galaxian</i> 1979 video game

Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.

<i>Galaga</i> 1981 arcade game

Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to Galaxian (1979), Namco's first major video game hit in arcades. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued to transform the player into a "dual fighter" with additional firepower.

<i>Star Castle</i> 1980 video game

Star Castle is a vector graphics multidirectional shooter released in arcades by Cinematronics in 1980. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The display is black and white with the colors of the rings and screen provided by a transparent plastic screen overlay.

<i>Gorf</i> 1981 video game

Gorf is an arcade video game released in 1981 by Midway Manufacturing, whose name was advertised as an acronym for "Galactic Orbiting Robot Force". It is a fixed shooter with five distinct levels, the first of which is based on Space Invaders and another on Galaxian. The game makes heavy use of synthesized speech for the Gorfian robot which taunts the player, powered by the Votrax speech chip. Gorf allows the player to buy two additional lives per quarter before starting the game, for a maximum of seven lives.

<i>Phoenix</i> (1980 video game) 1980 video game

Phoenix is a fixed shooter video game developed for arcades in Japan and released in 1980 by Taito. The player controls a space ship shooting at incoming enemies that fly from the top of the screen down towards the player's ship. There are five stages which repeat endlessly. The fifth is a fight against a large enemy spaceship, making Phoenix one of the first shooters with a boss battle, an element that would become common for the genre.

<i>Demon Attack</i> 1982 video game

Demon Attack is a fixed shooter video game created by Rob Fulop for the Atari 2600 and published by Imagic in 1982. The game involves the player controlling a laser cannon from the surface of a planet, shooting winged demons that fly down and attack the player in different sets of patterns.

<i>Plaque Attack</i> 1983 video game

Plaque Attack is a 1983 video game for the Atari 2600 that was made by Activision. The player must shoot food to protect teeth inside a person's mouth. Steve Cartwright, who designed the game, said that game was meant to help people develop good dental habits.

<i>Atlantis</i> (video game) 1982 video game

Atlantis is a fixed shooter video game released by Imagic in July 1982 for the Atari 2600. It was written by Dennis Koble who also wrote Trick Shot for Imagic. Atlantis was ported to the Atari 8-bit computers, VIC-20, Intellivision, and Magnavox Odyssey 2.

<i>Astro Chase</i> 1982 video game

Astro Chase is a multidirectional shooter written by Fernando Herrera for Atari 8-bit computers. It was published by First Star Software in 1982 as the company's first game. Parker Brothers licensed it, releasing cartridge versions for the Atari 8-bit family and Atari 5200 console in 1983 and a Commodore 64 version in 1984. Exidy licensed it for arcade use with its Max-A-Flex cabinet.

<i>Lost Luggage</i> (video game) 1982 action game

Lost Luggage is a 1982 action video game developed and published by Games by Apollo for the Atari 2600. The player controls skycaps working at an airport and tries to collect pieces of luggage that fall overhead from a frantic luggage carousel. A two-player mode, in which the second player controls the direction the luggage falls, is also available.

<i>Dolphin</i> (video game) 1983 video game

Dolphin is a side-scrolling video game created by Matthew Hubbard for the Atari 2600 and released by Activision in 1983. Dolphin requires the player to use audio cues in order to survive.

<i>Spider Fighter</i> 1982 video game

Spider Fighter is a fixed shooter designed by Larry Miller for the Atari 2600 and published by Activision in 1982. The object of Spider Fighter is to protect an orchard containing fruit—grapes, strawberries, oranges, and bananas—from four kinds of bugs. Digital Press described it as "much like the coin-op game Stratovox but w/o the voice."

<i>Wavy Navy</i> (video game) 1983 video game

Wavy Navy is a video game designed by Rodney McAuley for the Apple II and published by Sirius Software in 1983. Versions for the Atari 8-bit computers and Commodore 64 were released the same year. Wavy Navy is a nautically themed fixed shooter with left and right controls to move the player's PT boat, but there is an additional vertical element as the boat moves up and down with the large ocean waves that scroll beneath it. The direction and speed of the waves vary per level. Some reviewers found that the movement of the waves added an interesting twist, while others called it too similar to other fixed shooters like Galaxian.

<i>Z-Tack</i> 1983 video game

Z-Tack is a shoot 'em up for the Atari 2600 from Asia-based developer Onbase Co. and published under its Bomb label in 1983. The player controls an alien ship flying above a city with a goal of destroying bases nestled in the buildings. There are six different city-landscapes. The game received mixed reviews from critics and was described as an inverted version of Imagic's Atlantis.

<i>Great Escape</i> (Atari 2600) 1983 video game

Great Escape is a multidirectional shooter published for the Atari 2600 in 1983. It was produced by Bomb, a line of video games from developer Onbase Co. based out of Asia. It received mixed-to-negative reviews from critics, with reviewers making comparisons with Defender and Asteroids.

<i>Wall-Defender</i> 1983 video game

Wall-Defender is a 1983 shoot 'em up for the Atari 2600. It was produced by Bomb, a label of developer Onbase Co. based out of Asia.

<i>Fire Fighter</i> (video game) 1982 video game

Fire Fighter is a video game written by Brad Stewart for the Atari 2600 published by Imagic in 1982. The player uses fire fighting equipment in an attempt to extinguish the fire in a tall building and rescue the occupants.

<i>Fireball</i> (video game) 1983 video game

Fireball is a Breakout clone video game developed by Arcadia for the Atari 2600. The game was released on cassette tape and required the Starpath Supercharger add-on to play.

<i>Pigs in Space</i> (video game) 1983 video game

Pigs in Space is a three-in-one 1983 video game developed and published by Atari, Inc. for the Atari 2600. It is based on the "Pigs in Space" sketch series on the then-popular television series The Muppet Show. The game is the last in a series of children-friendly games developed by Atari for the Atari 2600. Atari marketed the games as being good for the development of hand-to-eye coordination.

References

  1. 1 2 "Assault Standard label". AtariAge. Archived from the original on 2017-03-14. Retrieved 2009-07-21.
  2. 1 2 Weiss, Brett (2011). Classic Home Video Games, 1972-1984: A Complete Reference Guide. McFarland. pp. 32–33. ISBN   978-0786487554 . Retrieved 8 August 2019.
  3. "It's Bomb!". Videogaming Illustrated: 38. September 1983. Retrieved 10 August 2019.
  4. 1 2 3 4 5 Iida, Keita. "AGH Atari 2600 Review: ASSAULT" . Retrieved 2009-07-21.
  5. "Assault: New!" (PDF). TV Gamer: 20. Autumn 1983. Retrieved 9 August 2019.
  6. "Bombers go off with a bang!". Computer and Video Games. No. 19. May 1983. p. 20. Retrieved 26 February 2021.
  7. "Assault Review". TeleMatch (5): 31. August–September 1983. Retrieved 8 August 2019.
  8. "Z-Tack Review". Videogaming Illustrated: 37. September 1983. Retrieved 10 August 2019.
  9. "Classic Video Game Reviews" . Retrieved 2009-07-21.