Asteroid (board game)

Last updated

Asteroid
Into an Asteroid Station,
Against a Deranged Computer,
To Save a Threatened World.
GDW Asteroid board game 1980.png
First edition box cover by William H. Keith, 1980
Designers
Publishers Game Designers' Workshop
Publication1980;44 years ago (1980)
Genres Science fiction
SeriesSeries 120

Asteroid is a 1980 science fiction board game published by Game Designers' Workshop (GDW) as one of their 120 series. Players must destroy a mad scientist's computer-controlled asteroid before it crashes into Earth.

Contents

Gameplay

Asteroid is a two-player game designed by Marc Miller and Frank Chadwick in which a mad scientist has programmed a computer-controlled asteroid to crash into the Earth, resulting in an extinction level event, and only one spaceship is able to intercept the asteroid and try to save the world. [1]

One player must put together a team consisting of adventurers — accompanied by Sasha the dog — that will try to overcome the computerized defenses of the asteroid and start the self-destruct sequence that will destroy the asteroid. The other player arranges eight geomorphic tiles to represent the asteroid's cave system and controls the asteroid's robotic defenses. [2]

There are several special rules for various personality interactions. For example, Sasha the dog hates a person called Carter, and will not go through any door that Carter has opened. [3]

Both players may come across some of the mad scientist's other inventions, including a disintegrator pistol and an invisibility belt. [1]

There are various victory conditions that the players can claim; for example The World Preservation victory is achieved if the computer is destroyed; or an SPCA victory is claimed if Sasha the dog survives, and the victory is maximized if Carter does not survive. [3]

Asteroid is a GDW "Series 120" game. "Series 120" indicating that the game should take less than two hours (120 minutes) to play. [4]

History

Originally published in 1980, a second edition was published in a larger box in 1983 with new cover art by Rich Banner. Hobby Japan released a Japanese language version in 1985 with a cover by Naoyuki Kato. Another Japanese language version was published in 2003 by Kokusai-Tsushin. [5]

Reception

In the December 1980 edition of The Space Gamer (Issue No. 34), William A. Barton gave a thumbs up to Asteroid, saying, "Asteroid is very playable and a lot of fun – more so than many games costing more than twice its price. Well worth the investment." [2]

In the January 1981 edition of Ares (Issue #6), Eric Goldberg called Asteroid "a very amusing game." [3]

In the April 1981 edition of Dragon (Issue #48), Bill Fawcett thought the variety of characters available to the player trying to save Earth was "both a strength of the game, and its largest drawback. Because of the challenges which await the first player, it is necessary to employ all of the skills possessed by every character. Because there are so many to choose from, it takes a few playings to really become adept at deciding which skills are best in certain situations and then employing them properly." Fawcett concluded with a recommendation to use this game to draw more players into the hobby, saying, "Since Asteroid has a familiar plot and is easily played, it is a nearly ideal way to introduce science-fiction gaming to a friend who has read some science fiction but not played very many games of this type." [1]

Bob McWilliams reviewed Asteroid for White Dwarf #27, giving it an overall rating of 8 out of 10, and stated that "It is harder than it appears to distil all the elements included into such a concise and playable format, and Asteroid offers a lot of fun to those willing to play their parts to the hilt." [6]

Related Research Articles

Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.

<span class="mw-page-title-main">Game Designers' Workshop</span> Wargame and roleplaying game publisher

Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers.

<i>Triplanetary</i> (board game) 1973 Science fiction board game

Triplanetary is a science fiction board wargame originally published by Game Designers' Workshop in 1973. The game is a simulation of space ship travel and combat within the Solar System in the early 21st Century.

<i>Imperium</i> (board game) Science fiction tabletop wargame

Imperium is a science fiction board wargame designed by Marc W. Miller, and published in 1977 by the Conflict Game Company and Game Designers' Workshop (GDW). It features asymmetrical forces, the two sides having its unique set of constraints. The game came in a cardboard box illustrated with a space battle on the exterior. It included a cardboard-mounted, folding map of a local region of the Milky Way galaxy, a set of rules and charts, and the 352 counters representing the various spacecraft, ground units, and markers, and a six-sided die. A second edition was published in 1990, a third in 2001, and the first edition republished in 2004.

<i>A House Divided</i> (board game) American Civil War tabletop wargame

A House Divided is a strategic level board wargame set in the American Civil War for two players, featuring point-to-point movement, low-complexity rules, and relatively few counters to maneuver. It was designed by Frank Chadwick and published in 1981 by Game Designers Workshop (GDW).

<i>Drang Nach Osten!</i> Board game

Drang Nach Osten! is a monster board wargame published in 1973 by Game Designers' Workshop (GDW) that simulates Operation Barbarossa, the German invasion of the Soviet Union in 1941. The game was the first of what was envisioned as a series of games with identical wargame rules and map scale that would simulate the entire Second World War in Europe.

<span class="mw-page-title-main">Striker (miniatures game)</span> Science fiction miniatures wargame

Striker is a science fiction miniatures wargame, designed by Frank Chadwick, and illustrated by William H. Keith. It was published by Game Designers' Workshop in 1981 as a boxed expansion to the Traveller role-playing game. Although Striker is a 15mm miniatures ruleset, GDW consider it their eighth Traveller boardgame. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.

<i>Azhanti High Lightning</i> Board wargame published in 1980

Azhanti High Lightning is a science-fiction wargame, designed by Frank Chadwick and Marc W. Miller, illustrated by Paul R. Banner, Charmaine Geist, Richard Hentz, and Richard Flory, and published by Game Designers Workshop (GDW) in 1980. The title is the name of the large military starship that provides the setting for close-action combat between individuals on board. Azhanti High Lightning is the fourth Traveller boardgame published by GDW. It was republished in 2004 as part of Far Future Enterprises's (FFE) Traveller: The Classic Games, Games 1-6+. Originally Supplement 5: Lightning Class Cruisers was only available as part of this game, it was republished in 2000 as part of FFE's Traveller Supplements volume.

<span class="mw-page-title-main">Board wargame</span> Wargame played on a printed surface or board

A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby developed in 1954 following the publication and commercial success of Tactics. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield.

<i>Star Patrol</i> Tabletop role-playing game

Star Patrol is a science fiction role-playing game published by Gamescience in 1977.

<i>Mayday</i> (game) Science fiction tabletop wargame

Mayday is a 1978 board wargame published by Game Designers' Workshop. Mayday was part of a series produced by GDW called "Series 120" – games with 120 pieces that were designed to be learned and played in 120 minutes. It was the second boardgame to be published for Traveller. A second edition was published in 1980. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.

<i>Snapshot</i> (board game) Science fiction tabletop wargame

Snapshot is a 1979 board wargame, designed by Marc W. Miller, illustrated by Paul R. Banner and Richard Hentz, cover art by Jennell Jaquays, and published by Game Designers' Workshop. The original was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.

<i>Belter</i> (board game) Science fiction board game

Belter, subtitled "Mining the Asteroids, 2076", is a science fiction board game published by Game Designers' Workshop (GDW) in 1979.

<i>Bloodtree Rebellion</i>

Bloodtree Rebellion, subtitled "Guerilla Warfare on the Planet Somber", is a science fiction board wargame published by Game Designers' Workshop (GDW) in 1979. The game started as a guierilla wargame based on the Vietnam War, but was changed to a science fiction theme due to the social and political divide over the war in the United States.

<i>Double Star</i> (board game) Science fiction board wargame

Double Star is a 1979 science fiction board wargame, designed by Marc Miller, and published by Game Designers' Workshop that simulates interplanetary warfare in a double-star solar system.

<i>Asteroid Zero-Four</i> Board game

Asteroid Zero-Four is a science fiction board wargame published by Task Force Games in 1979.

<i>Dark Nebula</i> (board game) Science fiction tabletop wargame

Dark Nebula is a two-player science fiction board wargame published by Game Designers' Workshop (GDW) in 1980.

<i>John Carter: Warlord of Mars</i> 1979 board game

John Carter: Warlord of Mars is a two-player board game published by Simulations Publications, Inc. (SPI) in 1979 that is based on the Barsoom novels of Edgar Rice Burroughs featuring the hero John Carter.

<i>Fifth Frontier War</i> Science fiction tabletop wargame

Fifth Frontier War two-player science fiction board wargame published by Game Designers' Workshop (GDW) in 1981. Fifth Frontier War is the fifth Traveller boardgame published by GDW. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.

<i>Invasion: Earth</i> (board game) Science fiction tabletop wargame

Invasion: Earth The Final Battle of the Solomani Rim War is a 1981 board wargame published by Game Designers' Workshop (GDW). Invasion: Earth is the sixth Traveller boardgame published by GDW, and the first one released in a bookshelf box. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.

References

  1. 1 2 3 Fawcett, Bill (April 1981). "Look! Up in the sky! It's...". Dragon. No. 48. TSR, Inc. p. 81.
  2. 1 2 Barton, William A. (December 1980). "Capsule Reviews". The Space Gamer. No. 34. Steve Jackson Games. p. 30.
  3. 1 2 3 Goldberg, Eric (January 1981). "Games". Ares. No. 6. Simulations Publications, Inc. p. 36.
  4. "Series: GDW Series 120 Games". BoardGameGeek. BoardGameGeek LLC. Retrieved February 13, 2021.
  5. "Asteroid". BoardGameGeek. BoardGameGeek LLC. Retrieved February 13, 2021.
  6. McMahon, Robert (October–November 1981). "Open Box". White Dwarf. No. 27. Games Workshop. p. 13.