This article relies largely or entirely on a single source .(April 2024) |
Eric Goldberg | |
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Nationality | American |
Occupation | Game designer |
Eric Goldberg is an American game designer who has worked primarily on role-playing games.
Eric Goldberg designed Commando , a man-to-man game of tactical combat which also included systems for character creation and skills, published by Simulations Publications, Incorporated (SPI). [1] : 99 Goldberg also designed DragonQuest (1980), the largest role-playing game from SPI. [1] : 99 Goldberg also contributed to Thieves' World (1981) from Chaosium. [1] : 85 Goldberg had been friends with Greg Costikyan for years and also worked at SPI with him, and they talked to Dan Gelber about making a professional game out of the role-playing game design that Gelber called "Paranoia" and ran for his local game group. [1] : 186 Gelber gave Goldberg and Costikyan his notes and they developed those ideas into a full manuscript for an RPG. [1] : 186 During his time working at SPI, Goldberg also designed Eric Goldberg's KURSK which was subsequently published in 1980; this project was the 2nd Edition of SPI's original KURSK game (1971).[ citation needed ] Goldberg started working for West End Games in 1983 as its new Vice President of Research & Development. [1] : 187 Gelber, Costikyan, and Goldberg were therefore able to license their Paranoia game to West End Games, and Ken Rolston helped rewrite the rules before it was published in 1984. [1] : 187 Goldberg designed Tales of the Arabian Nights (1985) for West End, a storytelling board game based on written paragraphs. [1] : 189
Costikyan and Goldberg left West End Games in January 1987, forming the short-lived game company Goldberg Associates. [1] : 191 West End Games declared bankruptcy in 1998, so Costikyan and Goldberg tried to recover the rights to Paranoia but West End Games founder Scott Palter resisted, and a judge gave the rights back to the creators in 2000. [1] : 194 Costikyan and Goldberg licensed Paranoia to Mongoose Publishing, which began producing new books for the game in 2004. [1] : 398 In writing the new edition called Paranoia XP, Varney, Goldberg and Costikyan reached out to and actively collaborated with Paranoia's online fan community through an official blog and through Paranoia-Live.net. [2]
In 2019, Goldberg and Raph Koster founded a new company, Playable Worlds, and are currently developing an as-yet-unnamed MMORPG.
Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under license by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984 and was inducted into the Origins Awards Hall of Fame in 2007. Paranoia is notable among tabletop games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a light-hearted, tongue in cheek tone despite its dystopian setting.
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included Star Wars, Paranoia, Torg, DC Universe, and Junta.
Simulations Publications, Inc. (SPI) was an American publisher of board wargames and related magazines, particularly its flagship Strategy & Tactics, in the 1970s and early 1980s. It produced an enormous number of games and introduced innovative practices, changing the course of the wargaming hobby in its bid to take control of the hobby away from then-dominant Avalon Hill. SPI ran out of cash in early 1982 when TSR called in a loan secured by SPI's assets. TSR began selling SPI's inventory in 1982, but later acquired the company's trademarks and copyrights in 1983 and continued a form of the operation until 1987.
Greg Costikyan, sometimes known under the pseudonym "Designer X", is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games, and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005.
Ares was an American science fiction wargame magazine published by Simulations Publications, Inc. (SPI), and then TSR, Inc., between 1980 and 1984. In addition to the articles, each issue contained a small science-fiction-themed board wargame.
The Iceman Returneth is a humorous adventure written by Sam Shirley, for the dystopian science fiction role-playing game Paranoia.
Allen Varney is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel Cast of Fate. Since the 1990s, he has worked primarily in computer games.
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties Traveller, Judge Dredd, and Paranoia, as well as fantasy titles.
The Creature That Ate Sheboygan is a science fiction board game released in 1979 by Simulations Publications (SPI). The game received good reviews and won an industry award.
Ken Rolston is an American computer game and role-playing game designer best known for his work with West End Games and on the computer game series The Elder Scrolls. In February 2007, he elected to join the staff of computer games company Big Huge Games to create a new role-playing game.
Challenge was a role-playing game magazine published by Game Designers' Workshop (GDW) between 1986 and 1996.
Redmond Aksel Simonsen was an American graphic artist and game designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s. Simonsen was considered an innovator in game information graphics, and is credited with creating the term "game designer".
Deathmaze is a fantasy board game published by Simulations Publications (SPI) in January 1980 that falls into the general category of dungeon crawls, more specifically, dungeon games in which players enter a dungeon, massacre the dungeon dwellers and steal their treasures.
Greg Gorden is an American game designer who has worked primarily on role-playing games.
Hogshead Publishing was a British game company that produced role-playing games and game supplements.
Daniel Scott Palter was a game designer who worked primarily on wargames and role-playing games.
Eon Products was an American game company that produced board games and game supplements.
Commando is a role-playing game published by Simulations Publications, Inc. (SPI) in 1979.
Swords & Sorcery, subtitled "Quest and Conquest in the Age of Magic", is a fantasy-themed board wargame published by Simulations Publications, Inc. (SPI) in 1978.
Acute Paranoia, published in 1986 by West End Games, is the first supplement for the light-hearted science fiction role-playing game Paranoia.