Scott Palter | |
---|---|
Died | February 17, 2020 [1] |
Nationality | American |
Occupation | Game designer |
Daniel Scott Palter (died February 17, 2020) was a game designer who worked primarily on wargames and role-playing games. [1]
Palter was educated at Dartmouth, where he obtained a Bachelor of Arts, and from Stanford where he obtained a JD in 1972. [2] : 186 He joined the New York State Bar before working at his family's company, Bucci Imports, an importer of Italian clothing and accessories. [2] : 186 Prior to founding West End Games, Palter was also involved in the playtesting of wargames for several publishers, such as Simulation Publications, the RAND Corporation, Morningside Games, among others. [2] : 186
In 1974, Palter used some of the financial resources of Bucci Imports to found West End Games (WEG) in New York. [2] : 186 Initially, WEG published wargames, including some of Palter's own designs such as Marlborough at Blenheim (1979). [2] : 186
In 1983, Palter hired Ken Rolston, Eric Goldberg and Greg Costikyan as game designers, and WEG's focus turned away from traditional wargames. Costikyan's 1983 game Bug-Eyed Monsters brought WEG into the science-fiction and fantasy genres. Then Costikyan and Goldberg brought Palter a manuscript for a role-playing game that originally had been conceived by their friend Dan Gelber. Palter agreed to buy the rights to the game, and after some editing and polishing by Rolston, it was released at Gencon in 1984 as WEG's first role-playing game, Paranoia . In 1985, Paranoia won WEG an Origins Award for "Best Roleplaying Rules of 1984". [3]
In 1986, Palter was able to acquire the license from Columbia Pictures to produce an RPG based on the popular film Ghostbusters . WEG's game designers created a new rules system for Ghostbusters: A Frightfully Cheerful Roleplaying Game that used only six-sided dice rather than the polyhedral dice favored by other role-playing game companies. WEG would use this D6 System for many of their licensed products.
In January 1987, again using funds from Bucci Imports, WEG was able to purchase the games license for Star Wars , and immediately published Star Wars: The Roleplaying Game . [2] : 190 Later that year, Greg Costikyan and Eric Goldberg left WEG after a disagreement with Palter. [2] : 191
Experiencing high expenses and low margins, Palter made the decision in 1988 to move WEG from New York to the more rural Honesdale, Pennsylvania. [2] : 191
In 1990, WEG released a new role-playing game, Torg . Palter liked the game's system of dice and cards and decided to develop a new generic games rules system called Masterbook. Palter used this new system for in a series of licensed role-playing adaptions of popular franchises: Indiana Jones , Necroscope , Species , Tales from the Crypt , Tank Girl , The World of Aden , and WEG's final product, the Hercules & Xena Roleplaying Game . [2] : 193
The finances of WEG and the Bucci Retail Group were complex and intertwined; when Bucci filed for bankruptcy in 1998, it was a huge blow to WEG's cash flow. According to one WEG employee, Palter announced to employees on July 2, 1998, that he would be unable to pay them the following week, and that all WEG employees were terminated immediately. [4] That same week, Palter confirmed plans to file for a Chapter 11 reorganization of the company's finances. [5] As a result, LucasFilm pulled their Star Wars license, selling it to rival Wizards of the Coast. Former WEG designers Costikyan and Goldberg took Palter to court over ownership of Paranoia , and in 2000, the courts ruled that the license should revert to Costikyan and Goldberg. [2] : 194
Palter looked for someone to bail the company out, and on March 23, 1999 he announced that the French company Yeti Entertainment (itself owned by Humanoids Publishing) had purchased West End, creating a new entity called D6 Legends Inc. [2] : 195 After a court-supervised sale of WEG products and assets to pay off debts, [6] [7] Yeti purchased West End's remaining intellectual property and trademarks, as well as licensing contracts for Indiana Jones, Star Wars and Xena, and brought in Palter in to manage them. Palter announced that D6 Legends would be publishing a third edition of Paranoia and a Bug Sector supplement, [8] but these were never released. Palter was able to acquire the role-playing game license to DC Comics [9] and D6 Legends was able to publish the DC Universe Roleplaying Game (1999). [2] : 195
In 2001, Palter oversaw the release of The Metabarons Roleplaying Game based on the French-language Jodoverse comic books created by Alexandro Jodorowsky. The project was a commercial failure, and Humanoids Publications decided to exit from the role-playing game market. Subsequently, Palter was let go. [2] : 195
Palter immediately founded Final Sword Productions. [10] Humanoids announced a "West End Games House Systems" license, and their first licensee was Palter; he soon put out a mecha game called Psibertroopers (2002). [2] : 195
Other products included the aerial combat board game Battle Skies, the Changeverse role-playing game (based on S.M. Stirling's Emberverse novels), and various Honorverse tactical board game products (based on the military science fiction novels of David Weber). [11]
In 2017, although suffering from recurring bouts of serious illness, Palter used Final Sword Productions to publish his alternate history novel, The Reich Without Hitler: The Falcons of Malta, set in a world where in June 1940, Hitler dies accidentally while returning to Berlin after signing the Armistice with France at Compiègne. [12] The following year, Palter published a science fiction novel, Dead Night of Space: The Hybrid Crew (2018). [13] His final novel, Reich without Hitler: Deaths on the Nile (2019), was a sequel to his first book. [14] Palter was writing the third novel in his Reich without Hitler series when he fell ill and died on February 17, 2020.
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.
Chivalry & Sorcery is a fantasy role-playing game (FRP) first published in 1977 by Fantasy Games Unlimited. Created by Edward E. Simbalist and Wilf K. Backhaus in 1977, Chivalry & Sorcery (C&S) was an early competitor to Dungeons & Dragons (D&D). The designers of the game were dissatisfied with the lack of realism in D&D and created a gaming system derived from it, named Chevalier. They intended to present it to Gary Gygax at Gen Con in 1977 but changed their minds once at Gen Con once they met Scott Bizar who wrote out a letter of intent. After some changes eliminated the last remnants of D&D, Simbalist and Backhaus published the first edition of their game, now renamed Chivalry & Sorcery.
Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under license by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984 and was inducted into the Origins Awards Hall of Fame in 2007. Paranoia is notable among tabletop games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a light-hearted, tongue in cheek tone despite its dystopian setting.
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included Star Wars, Paranoia, Torg, DC Universe, and Junta.
Greg Costikyan, sometimes known under the pseudonym "Designer X", is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games, and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005.
The Star Wars Roleplaying Game is a d20 System roleplaying game set in the Star Wars universe. The game was written by Bill Slavicsek, Andy Collins and J. D. Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the Saga Edition of the game, which made major changes in an effort to streamline the rules system.
Star Wars: The Roleplaying Game is a role-playing game set in the Star Wars universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as D6 Space, which used a generic space opera setting. An unrelated Star Wars RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official Star Wars role-playing game is another unrelated game, published by Fantasy Flight Games.
The D6 System is a role-playing game system published by West End Games (WEG) and licensees. While the system is primarily intended for pen-and-paper role-playing games, variations of the system have also been used in live action role-playing games and miniature battle games. The system is named after the 6-sided die, which is used in every roll required by the system.
Mutant Chronicles is a pen-and-paper role-playing game set in a post-apocalyptic world, originally published in 1993. It has spawned a franchise of collectible card games, miniature wargames, video games, novels, comic books, and a film of the same title based on the game world.
Bill Slavicsek is an American game designer and writer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.
Ghostbusters, subtitled "A Frightfully Cheerful Roleplaying Game", is a comedy role-playing game published by West End Games (WEG) in 1986 that is based on the 1984 film Ghostbusters.
Ken Rolston is an American computer game and role-playing game designer best known for his work with West End Games and on the computer game series The Elder Scrolls. In February 2007, he elected to join the staff of computer games company Big Huge Games to create a new role-playing game.
The following is a timeline of tabletop role-playing games. For computer role-playing games see here.
Greg Gorden is an American game designer who has worked primarily on role-playing games.
Eric Goldberg is an American game designer who has worked primarily on role-playing games.
Men in Black: The Roleplaying Game is a role-playing game written by George Strayton and published by West End Games in 1997.
The Hercules & Xena Roleplaying Game is a role-playing game based on the Hercules & Xena TV programs.
Steven Marsh is a game designer who has worked for Steve Jackson Games.
This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 2020. For video games, see 2020 in video gaming.
Acute Paranoia, published in 1986 by West End Games, is the first supplement for the light-hearted science fiction role-playing game Paranoia.