| Biomorph | |
|---|---|
|   | |
| Developer(s) | Lucid Dreams Studio | 
| Publisher(s) | Lucid Dreams Studio | 
| Director(s) | Hélène Poulin | 
| Producer(s) | Maxime Grégoire | 
| Designer(s) | Gabriel Bradley | 
| Programmer(s) | Francis Lapierre | 
| Artist(s) | Véronique Bellavance Angéline Beaulieu Margaux Caron-Théberge Christian Haguenauer Annie Rodrigue | 
| Composer(s) | William Gough | 
| Engine | Unity | 
| Platform(s) | |
| Release | 
 | 
| Genre(s) | Action-adventure, Metroidvania, platformer | 
| Mode(s) | Single player | 
Biomorph (stylized in all caps) is a soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Microsoft Windows on April 5, 2024, [1] for PlayStation 5 on November 22, [2] and for Xbox Series X/S on February 26, 2025. [3] A Nintendo Switch port is also in development.
Biomorph is developed by Lucid Dreams Studio, an independent game development studio from Canada. [4] It was announced in August 2022, with a gameplay reveal trailer unveiling at Gamescom. [4] [5] [6] Originally set to release on March 4, 2024, [1] Lucid Dreams announced that the game will be pushed back to April 5 to "avoid a crowded window" and "polish the game to perfection". [1]
Biomorph received "mixed or average" reviews from critics, according to the review aggregation website Metacritic. [7]
It was nominated for Game of the Year at the Canadian Game Awards of 2024. [8]