Biomorph | |
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Developer(s) | Lucid Dreams Studio |
Publisher(s) | Lucid Dreams Studio |
Director(s) | Hélène Poulin |
Producer(s) | Maxime Grégoire |
Designer(s) | Gabriel Bradley |
Programmer(s) | Francis Lapierre |
Artist(s) | Véronique Bellavance Angéline Beaulieu Margaux Caron-Théberge Christian Haguenauer Annie Rodrigue |
Composer(s) | William Gough |
Engine | Unity |
Platform(s) | |
Release |
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Genre(s) | Action-adventure, Metroidvania, platformer |
Mode(s) | Single player |
Biomorph (stylized in all caps) is a soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Microsoft Windows on April 5, 2024, [1] for PlayStation 5 on November 22, [2] and for Xbox Series X/S on February 26, 2025. [3] A Nintendo Switch port is also in development.
Biomorph is developed by Lucid Dreams Studio, an independent game development studio from Canada. [4] It was announced in August 2022, with a gameplay reveal trailer unveiling at Gamescom. [4] [5] [6] Originally set to release on March 4, 2024, [1] Lucid Dreams announced that the game will be pushed back to April 5 to "avoid a crowded window" and "polish the game to perfection". [1]
Biomorph received "mixed or average" reviews from critics, according to the review aggregation website Metacritic. [7]
It was nominated for Game of the Year at the Canadian Game Awards of 2024. [8]