| Biomorph | |
|---|---|
| | |
| Developer | Lucid Dreams Studio |
| Publisher | Lucid Dreams Studio |
| Director | Hélène Poulin |
| Producer | Maxime Grégoire |
| Designer | Gabriel Bradley |
| Programmer | Francis Lapierre |
| Artists | Véronique Bellavance Angéline Beaulieu Margaux Caron-Théberge Christian Haguenauer Annie Rodrigue |
| Composer | William Gough |
| Engine | Unity |
| Platforms | |
| Release |
|
| Genres | Action-adventure, Metroidvania, platformer |
| Mode | Single player |
Biomorph (stylized in all caps) is a soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Microsoft Windows on April 5, 2024, [1] for PlayStation 5 on November 22, [2] and for Xbox Series X/S on February 26, 2025. [3] A Nintendo Switch port is also in development.
Biomorph is developed by Lucid Dreams Studio, an independent game development studio from Canada. [4] It was announced in August 2022, with a gameplay reveal trailer unveiling at Gamescom. [4] [5] [6] Originally set to release on March 4, 2024, [1] Lucid Dreams announced that the game will be pushed back to April 5 to "avoid a crowded window" and "polish the game to perfection". [1] Ubisoft Montreal funded and provided support for the game's development. [7]
Biomorph received "mixed or average" reviews from critics, according to the review aggregation website Metacritic. [8] Fellow review aggregator OpenCritic assessed that the game received weak approval, being recommended by 63% of critics. [9]
It was nominated for Game of the Year at the Canadian Game Awards of 2024. [10]