Company type | Private |
---|---|
Industry | Streaming media |
Founded | 2013 |
Founder |
|
Headquarters | San Francisco, CA, United States |
Area served | Europe, North America, Asia, South America |
Website | bitmovin.com |
Bitmovin is a multimedia technology company which provides services that transcode digital video and audio to streaming formats using cloud computing, and streaming media players. Founded in 2013, the Austrian company contributes to MPEG-DASH, an open standard that allows streaming video to be played in HTML video and Flash Video web players.
Bitmovin was founded in 2013 after research and standardization in the area of MPEG-DASH at the University of Klagenfurt. [1] In 2014 the company secured an investment round with the venture capital fond Speedinvest and Constantia Industries.[ citation needed ] In 2014, the company was part of the top 100 companies in online media. [2] [3] Bitmovin is the author of the MPEG-DASH reference software libdash [4] [5] and contributes to the standardization at MPEG,[ citation needed ] DASH-IF, [6] IETF,[ citation needed ] etc.
In 2015, Bitmovin participated in the YCombinator program. [7]
The company provides the cloud-based transcoding service bitcodin, [8] which increases the efficiency of transcoding by using Cloud computing, [9] and also enables transcoding of ultra-high definition video.[ citation needed ]
The company also created the HTML media and Flash-based web player bitdash [10] [11] which can be used in Web Browsers on desktop computers and smartphones. This player supports the streaming and playback of MPEG-DASH or Apple's HTTP Live Streaming, using either the Media Source Extensions or Flash, depending on the platform.[ citation needed ] DRM is enabled through the usage of the Encrypted Media Extensions as well as Flash.[ citation needed ] It is compatible to tools such as x264 or MP4Box. [12]
Helix DNA was a project to produce computer software that can play audio and video media in various formats and aid in creating such media. It was intended as a largely free and open-source digital media framework compatible with numerous operating systems and processors and it was started by RealNetworks, which contributed much of the code. The Helix Community was an open collaborative effort to develop and extend the Helix DNA platform. The Helix Project has been discontinued.
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals.
Ateme S.A. is a multinational company that specializes in video compression, CDN/streaming, cloud recording and advertising. They develop software for video compression based on the main standards: MPEG2,H.264/AVC, H.265/HEVC, AV1 and H.266/VVC. Ateme solutions features also packaging capabilities with MPEG2-TS, HLS and DASH output. Their solutions are used by Content Providers, Broadcasters, MPVDs and Streaming Providers for delivery and monetization over Contribution, Distribution and Cable/Satellite/IPTV/Terrestrial/OTT networks.
GPAC Project on Advanced Content is an open-source multimedia framework focused on modularity and standards compliance. GPAC was created as an implementation of the MPEG-4 Systems standard written in ANSI C and later extended in Streaming Media. GPAC provides tools to process, inspect, package, stream, media playback and interact with media content. Such content can be any combination of audio, video, subtitles, metadata, encrypted media, rendering and ECMAScript.
Video Decode and Presentation API for Unix (VDPAU) is a royalty-free application programming interface (API) as well as its implementation as free and open-source library distributed under the MIT License. VDPAU is also supported by Nvidia.
HTTP Live Streaming is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2022, an annual video industry survey has consistently found it to be the most popular streaming format.
HTML video is a subject of the HTML specification as the standard way of playing video via the web. Introduced in HTML5, it is designed to partially replace the object element and the previous de facto standard of using the proprietary Adobe Flash plugin, though early adoption was hampered by lack of agreement as to which video coding formats and audio coding formats should be supported in web browsers. As of 2020, HTML video is the only widely supported video playback technology in modern browsers, with the Flash plugin being phased out.
The Helix Universal Media Server was a product developed by RealNetworks and originates from the first streaming media server originally developed by Progressive Networks in 1994. It supported a variety of streaming media delivery transports including MPEG-DASH RTMP (flash), RTSP (standard), HTTP Live Streaming (HLS), Microsoft Silverlight and HTTP Progressive Download enabling mobile phone OS and PC OS media client delivery.
Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.
Wowza Streaming Engine is a unified streaming media server software developed by Wowza. The server is used for streaming of live and on-demand video, audio, and rich Internet applications over IP networks to desktop, laptop, and tablet computers, mobile devices, IPTV set-top boxes, internet-connected TV sets, game consoles, and other network-connected devices. The server is a Java application deployable on most operating systems.
Dynamic Adaptive Streaming over HTTP (DASH), also known as MPEG-DASH, is an adaptive bitrate streaming technique that enables high quality streaming of media content over the Internet delivered from conventional HTTP web servers. Similar to Apple's HTTP Live Streaming (HLS) solution, MPEG-DASH works by breaking the content into a sequence of small segments, which are served over HTTP. An early HTTP web server based streaming system called SProxy was developed and deployed in the Hewlett Packard Laboratories in 2006. It showed how to use HTTP range requests to break the content into small segments. SProxy shows the effectiveness of segment based streaming, gaining best Internet penetration due to the wide deployment of firewalls, and reducing the unnecessary traffic transmission if a user chooses to terminate the streaming session earlier before reaching the end. Each segment contains a short interval of playback time of content that is potentially many hours in duration, such as a movie or the live broadcast of a sport event. The content is made available at a variety of different bit rates, i.e., alternative segments encoded at different bit rates covering aligned short intervals of playback time. While the content is being played back by an MPEG-DASH client, the client uses a bit rate adaptation (ABR) algorithm to automatically select the segment with the highest bit rate possible that can be downloaded in time for playback without causing stalls or re-buffering events in the playback. The current MPEG-DASH reference client dash.js offers both buffer-based (BOLA) and hybrid (DYNAMIC) bit rate adaptation algorithms. Thus, an MPEG-DASH client can seamlessly adapt to changing network conditions and provide high quality playback with few stalls or re-buffering events.
Unreal Media Server is a streaming server software created by Unreal Streaming Technologies.
VP9 is an open and royalty-free video coding format developed by Google.
An online video platform (OVP) enables users to upload, convert, store, and play back video content on the Internet, often via a private server structured, large-scale system that may generate revenue. Users will generally upload video content via the hosting service's website, mobile or desktop application, or other interfaces (API), and typically provides embed codes or links that allow others to view the video content.
Encrypted Media Extensions (EME) is a W3C specification for providing a communication channel between web browsers and the Content Decryption Module (CDM) software which implements digital rights management (DRM). This allows the use of HTML video to play back DRM-wrapped content such as streaming video services without the use of heavy third-party media plugins like Adobe Flash or Microsoft Silverlight. The use of a third-party key management system may be required, depending on whether the publisher chooses to scramble the keys.
Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript. It is compatible with, but should not be confused with, the Encrypted Media Extensions (EME) specification, and neither requires the use of the other, although many EME implementations are only capable of decrypting media data provided via MSE.
Envivio was a software-based video processing and delivery company. It was founded in 2000 in San Francisco by Julien Signes, the president and CEO. In 2015, the company was acquired by Ericsson. In 2019, Ericsson sold its television business unit to One Equity Partners, the resulting company is named MediaKind.
Nimble Streamer is a software media server developed by Softvelum. The server is used for streaming of live and on-demand video and audio to desktop computers, mobile devices, internet-connected TV sets, IPTV set-top boxes and other network-connected devices. Its first stable version 1.0.0-1 was released on October, 21st, 2013, with a number of preliminary versions done before that. The release cycle is intensive and introduces a new version every week or less. Nimble Streamer was the finalist in Streaming Media European Readers' Choice Awards for 2016 as the Best Streaming Innovation and for 2021 as Hardware/software Server.
JW Player is a New York based company that has developed a video player software of the same name. The player, for embedding videos onto web pages, is used by news, video hosting companies, and for self-hosted web videos. The company has also created the video management software "JW Platform", formerly known as "Bits On The Run".