Bodycam | |
---|---|
Developer(s) | Reissad Studio |
Engine | Unreal Engine 5 |
Platform(s) | Windows |
Release | June 7, 2024 (early access) |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Bodycam is a 2024 multiplayer tactical shooter video game being developed by indie company Reissad Studio. [1] The game was released as an early access title on June 7, 2024. [2] It has been attributed to having realistic gameplay. [2] [3] [4] [5]
Bodycam is a tactical shooter which is played from a first-person perspective. It features four game modes: Body Bomb, Team Deathmatch, Deathmatch and Zombies. [6]
Bodycam was developed using Unreal Engine 5 by two people from France, aged 18 and 20 years old. [7]
Bodycam received mixed reviews upon early access release, with many users criticizing it for server issue. As of December 2024, the review steadily improve and holds a 74% "Mostly Positive" approval rating from Steam user reviews.
Bodycam has been praised for its realistic graphics, sound design and gun play. [8] The game's graphics and environments have been compared to that of Unrecord, [5] [9] as the two games have graphic elements in common. [1] [9]
Ranked as the best-selling game on the Steam platform during the first week of its released, the game sold 800,000 units in July 2024, generating sales of approximately €20 million. [10]
A tactical shooter is a sub-genre of first- and third-person shooters, associated with using strategy, planning, and tactics in gameplay, as well as the realistic simulations of ballistics, firearm mechanics, physics, stamina, and low time to kill. Dating back to strategy games from the late 1980s, the genre first rose to prominence in the late 1990s with the releases of several well-received tactical shooters. The popularity of the genre saw a decline in the late 2000s as fast-paced "arcade"-like action shooters rose to prominence, it has seen a revitalization since the mid-2010s with the successful releases of several modern tactical shooters.
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