Brian Bloodaxe

Last updated
Brian Bloodaxe
BrianBloodaxeBoxShotC64.jpg
Publisher(s) The Edge
Designer(s) Charles Bystram
Programmer(s) ZX Spectrum
Charles Bystram
C64, Amstrad
Trevor Inns
Platform(s) ZX Spectrum, Commodore 64, Amstrad CPC 464
Release1985
Genre(s) Platform
Mode(s) Single-player

Brian Bloodaxe is a British platform game written by Charles Bystram for the ZX Spectrum and released by The Edge in 1985. It was ported to the Commodore 64 and Amstrad CPC 464 by Trevor Inns.

Contents

Plot

In Brian Bloodaxe, a Viking hero named Brian Bloodaxe wakes from an ice block in which he has been trapped for hundreds of years. [1] Upon discovering that the year is now 1983 he decides to do what he originally set out to achieve — the conquering of Britain. Working his way through more than 100 screens of platform mayhem, Brian's ultimate goal is to steal the Crown Jewels and seat himself upon the British throne.

Gameplay

Brian Bloodaxe plays as a platform game with some very simple "collect and drop objects" aspects. Although Brian has to dodge most of the game's varied and often surreal enemies, some of them can be killed either by headbutting them thereby stabbing them with the horns of his helmet, or using weapon objects found in the game - axe, bomb and pistol.

The game is notable for its esoteric humour which was strongly influenced by the humour of sketch comedy series Monty Python's Flying Circus , its in-game music (The "Liberty Bell March" by John Philip Sousa, better known to most as the Flying Circus theme tune), and colourful graphics.

Reception

The game polarised critics on different platforms. It impressed many, scoring 86% in CRASH , [1] 3 out of 3 "hits" in Your Spectrum , [2] and 8/10 in Sinclair User , [3] but Zzap!64 were unimpressed by the Commodore 64 conversion which they felt had not been altered sufficiently from the original version to take advantage of the machine's technical abilities. It was awarded an 18% overall rating and described as "very disappointing". [4]

Related Research Articles

<i>Rick Dangerous</i> 1989 video game

Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.

Newsfield Publications Ltd was a British magazine publisher during the 1980s and early 1990s.

<i>Zzap!64</i> Computer games magazine

Zzap!64 was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact.

<i>Underwurlde</i> 1984 video game

Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released shortly before the latter for the ZX Spectrum in late 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.

<i>Head over Heels</i> (video game) 1987 video game

Head Over Heels is an action-adventure video game released by Ocean Software in 1987 for several 8-bit home computers. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate Play the Game.

<i>Eureka!</i> (video game) 1984 video game

Eureka! is a video game for the Commodore 64 and ZX Spectrum computers, written by Ian Livingstone, developed by Novotrade for Andromeda Software and published by Domark in 1984.

<i>Cauldron</i> (video game) 1985 video game

Cauldron is a video game developed and published by British developer Palace Software in 1985 for the ZX Spectrum, Commodore 64, and Amstrad CPC home computers. It contains both platform game and horizontally scrolling shooter sections. Players control a witch who aims to become the "Witch Queen" by defeating an enemy called the "Pumpking".

<i>Graham Goochs Test Cricket</i> 1985 video game

Graham Gooch's Test Cricket is a 1985 cricket game released for the Acorn Electron, BBC Micro, Commodore 64 and ZX Spectrum by Audiogenic. It was later reissued by budget label Alternative Software as Graham Gooch's Match Cricket.

<i>War in Middle Earth</i> 1988 video game

War in Middle Earth is a real-time strategy game released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC, MS-DOS, Amiga, Apple IIGS, and Atari ST in 1988 by Virgin Mastertronic on the Melbourne House label.

<i>Beach Head II: The Dictator Strikes Back</i> 1985 video game

Beach Head II: The Dictator Strikes Back is a 1985 video game for the Commodore 64, a sequel to Beach Head, developed and published by Access Software. It was designed by Bruce Carver and his brother, Roger, and was released for the Amstrad CPC, Apple II, Atari 8-bit family, Commodore 64, and ZX Spectrum.

<i>Cobra</i> (video game) 1986 video game

Cobra is a 1986 platform game based on the film of the same name. It was developed and published by Ocean Software, and was released in Europe for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. By 1990, it received a budget re-release.

<i>Highlander</i> (video game) 1986 video game

Highlander is a video game tie-in to the Highlander franchise released in 1986, the same year as the film, published by Ocean Software for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Highlander was panned by reviewers.

<i>Blade Runner</i> (1985 video game) 1985 video game

Blade Runner is a 1985 shoot 'em up game loosely inspired by the 1982 film Blade Runner. The game was published in 1985 by CRL Group PLC for Commodore 64, ZX Spectrum, and Amstrad CPC. Reviews of the game were mostly negative.

<i>Captain America in: The Doom Tube of Dr. Megalomann</i> 1987 video game

Captain America in: The Doom Tube of Dr. Megalomann, also known as Captain America Defies The Doom Tube, is a video game based on a comic book series of the same name. It was published in 1987 by U.S. Gold on their Go! label for computers including the Amstrad CPC and the Commodore 64 and was published a year later on the ZX Spectrum. Reviews were mixed, with the graphics and audio generally seen as poor. It is the first video game to feature Captain America.

<i>Seymour Goes to Hollywood</i> 1991 platform and adventure video game

Seymour Goes to Hollywood, also known as Seymour at the Movies, is a platform and adventure game developed by Big Red Software and originally published in Europe by Codemasters in 1991. Players control Seymour, a small potato-like creature who wishes to be a film star. The film's script has been locked in a safe, meaning Seymour must solve puzzles by collecting and using objects scattered throughout the game in order to progress, ultimately retrieving the script and allowing filming to start.

<i>The Snow Queen</i> (video game) 1985 video game

The Snow Queen is a interactive fiction game created by Irish developer St. Bride's School and published by Mosaic Publishing for the Commodore 64 and ZX Spectrum in 1985. It is based on the 1844 fairy tale "The Snow Queen" by Hans Christian Andersen.

<i>Ace</i> (video game) 1985 video game

Ace is a combat flight simulator video game published for the Commodore 64, VIC-20, and Plus/4 in 1985 by Cascade Games. It was ported to the Amstrad CPC, Amstrad PCW, Amiga, and ZX Spectrum.

<i>Friday the 13th: The Computer Game</i> 1986 video game

Friday the 13th: The Computer Game is the first game adaptation based on the films of the same name. It was released in 1986 by Domark for the Amstrad CPC, Commodore 64, and ZX Spectrum. The game was released on floppy diskette and cassette tape. The player's goal is to find and kill Jason, while making sure their friends or they themselves are not killed by Jason.

<i>Judge Dredd</i> (1991 video game) 1991 video game

Judge Dredd is a 1991 platform shoot 'em up video game based on the character of the same name. It was developed by Random Access and published by Virgin Mastertronic. It was released in Europe in 1991, for the Amiga, Atari ST, Commodore 64, and ZX Spectrum. Critics found the gameplay repetitive.

<i>Spitfire 40</i> 1985 video game

Spitfire 40 is a combat flight simulation video game developed by Novotrade and published by Mirrorsoft for the Commodore 64 in 1985.

References

  1. 1 2 "Brian Bloodaxe review". Crash . No. 14. Newsfield. March 1985. p. 116. Retrieved 2019-01-31.
  2. "Brian Bloodaxe review". Your Spectrum (13): 45. April 1985. Retrieved 2019-01-31.
  3. "Brian Bloodaxe review". Sinclair User (37): 26. April 1985. Retrieved 2019-01-31.
  4. "Brian Bloodaxe review". ZZap!64 . No. 4. Newsfield. August 1985. p. 99.