Brian Kim Stefans | |
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Born | 28 February 1969 |
Academic background | |
Alma mater | Bard College , CUNY Graduate School and University Center , Brown University |
Brian Kim Stefans (born 1969) is an American poet known for his work in experimental poetry and electronic literature. He is a professor of poetry, new media and screenplay studies in the English department of UCLA. [1]
Stefans was born in Rutherford, New Jersey and earned a bachelor's degree from Bard College and a Master of Fine Arts degree in Electronic literature from Brown University. [2] [3]
A resident of New York from 1992-2005, Stefans was an active participant in the poetry culture of the city as an editor and organizer, publishing numerous reviews in outlets such as Publishers Weekly, The Boston Review , [4] St. Mark's Poetry Project newsletter, Shark, Rain Taxi, Verse, Tripwire and other small journals in the United States and abroad. He was an early contributor to UbuWeb, a digital journal for "avant-garde poetry and sound art" founded in 1996. [3]
He established his website arras.net [5] in 1998, a site devoted to new media poetry and poetics where his interactive art and digital poems such as "Suicide in an Airplane (1919)", “Star Wars (one letter at a time)”, [6] “The Dreamlife of Letters” [7] and “Kluge: A Meditation” can be found.
The Dreamlife of Letters (2000) is one of Stefans' most cited works. [8] [9] It was first published on Stefans' website arras.net in 2000, and was anthologised in the Electronic Literature Collection's first volume in 2006. In his book Electronic Literature, Scott Rettberg describes how Stefans first wrote a series of concrete poems using an alphabetised list of words from an essay by the poet and feminist theorist Rachel Blau DuPlessis. Stefans then animated the poems using the now discontinued platform Flash, and presented the animations as a non-interactive 11 minute video shared on the web. Although Dreamlife is neither technically nor stylistically complex, Rettberg argues that it successfully demonstrates how the spatial positions and movements of words can carry as much semantic meaning as the word itself. [10] In his "Introduction to American Poetry between 2000-2009", Michael Davidson describes how Dreamlife "expands concrete poetry into a dynamic, tensile exploration of alphabetic characters". [11]
Stefans' print books of poetry include Viva Miscegenation, [12] Kluge: A Meditation and other works, [13] What Is Said to the Poet Concerning Flowers, [14] Angry Penguins, [15] Gulf, [16] and Free Space Comix. [17] Along with several chapbooks of poetry, his other books include Before Starting Over: Selected Interviews and Essays 1994-2005 (Salt Publishing, 2006) and Fashionable Noise: On Digital Poetics [18] which includes experimental essays on the role of algorithm in poetry and culture.
Previous critical writings include “Conceptual Writing: The L.A. Brand”, [19] the series “Third Hand Plays” [20] for the website of the San Francisco Museum of Modern Art concerning electronic literature, and "Terrible Engines: A Speculative Turn in Recent Poetry and Fiction” [21] that inaugurates his recent interest in applying concepts from recent Continental philosophy to new forms of literature.
Writing on Asian American art and literature include “Remote Parsee: Asian American Poetry Since 1970” [22] and “Miscegenated Scripts: A Theory of Asian American New Media.”
Charles Bernstein is an American poet, essayist, editor, and literary scholar. Bernstein is the Donald T. Regan Professor, Emeritus, Department of English at the University of Pennsylvania. He is one of the most prominent members of the L=A=N=G=U=A=G=E or Language poets. In 2006 he was elected a Fellow of the American Academy of Arts and Sciences. and in 2019 he was awarded the Bollingen Prize from Yale University, the premiere American prize for lifetime achievement, given on the occasion of the publication of Near/Miss. Bernstein was David Gray Professor of Poetry and Poetics at SUNY-Buffalo from 1990 to 2003, where he co-founded the Poetics Program. A volume of Bernstein's selected poetry from the past thirty years, All the Whiskey in Heaven, was published in 2010 by Farrar, Straus, and Giroux. The Salt Companion to Charles Bernstein was published in 2012 by Salt Publishing and Charles Bernstein: The Poetry of Idiomatic Insistences, edited by Paul Bovê was published by Duke University Press and boundary 2 in 2021.
Digital poetry is a form of electronic literature, displaying a wide range of approaches to poetry, with a prominent and crucial use of computers. Digital poetry can be available in form of CD-ROM, DVD, as installations in art galleries, in certain cases also recorded as digital video or films, as digital holograms, on the World Wide Web or Internet, and as mobile phone apps.
Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. Works of electronic literature are usually intended to be read on digital devices, such as computers, tablets, and mobile phones. They cannot be easily printed, or cannot be printed at all, because elements crucial to the work cannot be carried over onto a printed version.
UbuWeb is a web-based educational resource for avant-garde material available on the internet, created by poet Kenneth Goldsmith and active from 1996 to 2023. It offered visual, concrete and sound poetry, expanding to include film and sound art mp3 archives.
The Electronic Literature Organization (ELO) is a nonprofit organization "established in 1999 to promote and facilitate the writing, publishing, and reading of electronic literature". It hosts annual conferences, awards annual prizes for works of and criticism of electronic literature, hosts online events and has published a series of collections of electronic literature.
Nick Montfort is a poet and professor of digital media at MIT, where he directs a lab called The Trope Tank. He also holds a part-time position at the University of Bergen where he leads a node on computational narrative systems at the Center for Digital Narrative. Among his publications are seven books of computer-generated literature and six books from the MIT Press, several of which are collaborations. His work also includes digital projects, many of them in the form of short programs. He lives in New York City.
Micha Cárdenas, stylized as micha cárdenas, is an American visual and performance artist who is an assistant professor of art and design, specializing in game studies and playable media, at the University of California Santa Cruz. Cárdenas is an artist and theorist who works with the algorithms and poetics of trans people of color in digital media.
Deena Larsen is an American new media and hypertext fiction author involved in the creative electronic writing community since the 1980s. Her work has been published in online journals such as the Iowa Review Web, Cauldron and Net, frAme, inFLECT, and Blue Moon Review. Since May 2007, the Deena Larsen Collection of early electronic literature has been housed at the Maryland Institute for Technology in the Humanities.
Robert Kendall is a digital poet. Canadian-born, he now lives in the United States. He has a master's degree in Musicology and has taught electronic poetry for the New School University's online course.
Stephanie Strickland is a poet living in New York City. She has published ten volumes of print poetry and co-authored twelve digital poems. Her files and papers are being collected by the David M. Rubenstein Rare Book And Manuscript Library at Duke University.
Game, Game, Game, and again Game is a digital poem and game by Jason Nelson, published on the web in 2007. The poem is simultaneously played and read as it takes the form of a quirky, hand-drawn online platform game. It was translated into French by Amélie Paquet for Revue Blueorange in 2010. Its sequel is I made this. You play this. We are Enemies (2009).
María Mencía is a Spanish-born media artist and researcher working as a Senior Lecturer at Kingston University in London, United Kingdom. Her artistic work is widely recognized in the field of electronic literature, and her scholarship on digital textuality has been widely published. She holds a Ph.D. in Digital Poetics and Digital Art at the Chelsea College of Arts of the University of the Arts London and studied English Philology at the Complutense University of Madrid.
Scott Rettberg is an American digital artist and scholar of electronic literature based in Bergen, Norway. He is the co-founder and served as the first executive director of the Electronic Literature Organization. He leads the Center for Digital Narrative, a Norwegian Centre of Research Excellence from 2023 to 2033.
John Howland Cayley is a Canadian pioneer of writing in digital media as well as a theorist of the practice, a poet, and a Professor of Literary Arts at Brown University.
David Jhave Johnston is a Canadian poet, videographer, and motion graphics artist working chiefly in digital and computational media,. and a researcher at the Center for Digital Narrative at the University of Bergen. This artist's work is often attributed, simply, to the name Jhave.
ReRites is a literary work of "Human + A.I. poetry" by David Jhave Johnston that used neural network models trained to generate poetry which the author then edited. ReRites won the Robert Coover Award for a Work of Electronic Literature in 2022.
Lexia to Perplexia is a poetic work of electronic literature published on the web by Talan Memmott in 2000. The work won the trAce/Alt-X New Media Writing Award that year.
This is How You Will Die is an interactive digital poetry and art game created by Jason Nelson, a new media artist, digital poet, and lecturer. Released in 2005, the game combines elements of poetry, digital art, and chance-based mechanics to explore the concept of death and the unpredictability of life.
Storyland is a browser-based narrative work of electronic literature. The project is included in the first Electronic Literature Collection. It was created by Nanette Wylde in 2000 and is considered a form of Combinatory Narrative or Generative Poetry which is created with the use of the computer's random function.