| Buccaneer | |
|---|---|
| | |
| Developer | Divide by Zero Software [1] |
| Publisher | Strategic Simulations [1] |
| Platform | Windows [2] |
| Release | 1997 [3] |
| Genres | Action game, Strategy game |
| Modes | Single-player, multiplayer |
Buccaneer is a 1997 action/strategy video game from Strategic Simulations. The player commands a pirate ship in the Caribbean during the 17th century. [4]
In Buccaneer, players assume command of a pirate ship navigating the Caribbean during the 17th century. The game offers both single ship-to-ship battles and campaign modes. Multiplayer options include TCP/IP, modem, and serial link support. In campaigns, players follow loosely structured quests involving missing loved ones or treasure hunts, culminating in battles against fortified towns. These ship-to-fort duels are intense, with enemy forts wielding superior firepower, forcing players to rely on relentless cannon fire. Gameplay includes light resource management: maintaining supplies, repairing ships, and recruiting crew. Graphically, Buccaneer includes 3D modeling, dynamic damage effects, and atmospheric touches like fog and ship heeling. The gun-port view allows players to target specific parts of enemy vessels. [4]
The game was developed by Divide By Zero, a company founded in 1995. [5]
| Publication | Score |
|---|---|
| Computer Gaming World | 1.5/5 [1] |
| GameSpot | 4.5/10 [4] |
| Gamezilla | 80% [6] |
| Power Play | 80% [7] |
GameSpot gave the game a score of 4.5 out of 10, stating, "If you long for a quality fighting sail game, you'll be better off loading up TalonSoft's Age of Sail , the lone bright light in a sea of mediocrity" [4]
Dirk Lammers from The Tampa Tribune praised the 3-D graphics and battle sequences but criticized the missions plots which he thought were too shallow. [8]