Call to Arms (1982 video game)

Last updated
Call to Arms
Call to Arms 1982 video game cover.jpg
Developer(s) Mike Falkner
Publisher(s) Sirius Software
Platform(s) DOS
Release1982
Genre(s) Computer wargame

Call to Arms (also known as Conquest) is a 1982 computer wargame published by Sirius Software.

Contents

Gameplay

Call to Arms is a game in which players can fight opponents in Europe during 1942 or in Scotland during 1750 as a strategy wargame. [1]

Reception

Mark Lacine reviewed the game for Computer Gaming World , and stated that "Conquest is a very enjoyable game, simple to learn and challenging enough for the serious computer gamer." [1]

Related Research Articles

<span class="mw-page-title-main">Wargame</span> Strategy game that realistically simulates war

A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval, air combat, and cyber as well as many that combine various domains.

<i>Panzer General</i> 1994 video game

Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.

<span class="mw-page-title-main">Charles S. Roberts Award</span>

The Charles S. Roberts Awards is an annual award for excellence in manual, tabletop games, with a focus on "conflict simulations", which includes simulations of non-military as well as military conflicts, as well as simulations of related historical topics. From its founding in 1975 through 2021, the award was almost exclusively focused on historical wargaming, changing to a broader "conflict simulations" in award year 2022.

<i>Lords of the Realm</i> 1994 video game

Lords of the Realm is a turn-based strategy computer game published and developed by Impressions Games. It was first released on June 15, 1994, and is the first game in the Lords of the Realm series.

Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK.

<i>Achtung Spitfire!</i> 1997 video game

Achtung Spitfire! is a 1997 computer wargame developed by Big Time Software and published by Avalon Hill. It is a turn-based air combat game taking place during the early half of World War II, including fixed-wing aircraft, air battles and operations by Luftwaffe, Royal Air Force and French Air Force in 1939–1943.

<i>Empire</i> (1977 video game) Wargame

Empire is a 1977 turn-based wargame with simple rules. The game was conceived by Walter Bright starting in 1971, based on various war films and board games, notably Battle of Britain and Risk. The game was ported to many platforms in the 1970s and 1980s. Several commercial versions were also released such as Empire: Wargame of the Century, often adding basic graphics to the originally text-based user interface.

<span class="mw-page-title-main">Grand strategy wargame</span> Video and board game genre

A grand strategy wargame or simply grand strategy game (GSG) is a wargame that places focus on grand strategy: military strategy at the level of movement and use of a nation state or empire's resources. The genre has considerable overlap with 4X games, but differs in being "asymmetrical", meaning that players are more bound to a specific setup and not among equally free factions in exploring and progressing the game and an open world.

<i>Legionnaire</i> (video game) 1982 video game

Legionnaire is a computer wargame for Atari 8-bit computers created by Chris Crawford released through Avalon Hill in 1982. Recreating Julius Caesar's campaigns in a semi-historical setting, the player takes command of the Roman legions in real-time battles against the barbarians.

<span class="mw-page-title-main">Computer wargame</span> Wargame played on a computer or other digital device

A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.

Strategy is a major video game genre that focus on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration.

<i>WarGames: Defcon 1</i> 1998 video game

WarGames: Defcon 1 is a video game for the PlayStation and Microsoft Windows developed by Interactive Studios and co-published by MGM Interactive and Electronic Arts. Although both versions possess the same missions and content, the PlayStation version is a tactical vehicle-shooting game while the PC version is a real-time strategy game. The game is loosely based on the movie WarGames; the story was scripted by John Badham, director of the original film.

<i>Andromeda Conquest</i> 1982 video game

Andromeda Conquest is a strategy video game released for the Apple II, Atari 8-bit computers, Commodore PET, MS-DOS, and TRS-80 in 1982. It influenced the 4X game genre.

<i>Empire: Wargame of the Century</i> 1987 video game

Empire: Wargame of the Century is a video game based on Empire developed by Walter Bright and published by Interstel Corporation in 1987.

<i>Carriers at War</i> 1984 video game

Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific is a 1984 computer wargame by Strategic Studies Group for Apple II and Commodore 64. The game was designed by Roger Keating and Ian Trout. A remake, Carriers at War, was released for DOS in 1992. A sequel to the remake, Carriers at War II, was released for DOS and Mac OS in 1993. A second remake was published by Matrix Games in 2007 for Microsoft Windows.

<i>Close Combat: Battle of the Bulge</i> 1999 war video game

Close Combat: Battle of the Bulge, sometimes known as Close Combat IV: Battle of the Bulge, is a 1999 computer wargame developed by Atomic Games and published by Strategic Simulations Inc. (SSI). A simulation of the Battle of the Bulge during World War II, it is the fourth game in the Close Combat series. A remake, Close Combat: Wacht am Rhein, was released in 2008.

<i>Ogre</i> (video game) 1986 video game

Ogre is a 1986 video game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, and Mac.

<i>The Great Battles of Caesar</i> 1998 video game

The Great Battles of Caesar is 1998 computer wargame developed by Erudite Software and published by Interactive Magic. Based on the board wargame The Great Battles of Julius Caesar, it is the third and final entry in the Great Battles computer wargame series.

<i>Operation Whirlwind</i> (video game) 1983 video game

Operation Whirlwind is a 1983 video game published by Broderbund Software for the Commodore 64 and Atari 8-bit computers.

References

  1. 1 2 Lacine, Mark (Mar–Apr 1983). "Micro-Reviews". Computer Gaming World . Vol. 1, no. 9. p. 42.

Further reading