Capsela

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This model, created with the Capsela 250 Science Discovery Kit, has a swivel above the small wheels that allows it to sometimes turn itself around after running into an obstacle. Capsela model with swivel.jpg
This model, created with the Capsela 250 Science Discovery Kit, has a swivel above the small wheels that allows it to sometimes turn itself around after running into an obstacle.

Capsela is a construction toy brand consisting primarily of gears and motors in spherical plastic capsules that can be connected to form various static or dynamic toys suitable for land or water. [1] The capsules typically have six hollow octagonal connectors protruding, where an octagonal sleeve piece bridges between two capsules. The hollow connection pegs on a capsule can have electrical or rotary adapters inside, reaching into the next capsule. There are electric motor capsules, gear capsules, switch capsules, pontoon capsules, and others; there are also battery holders, wheels, propellers, impellers, lights, wires, and miscellaneous supporting pieces.

Contents

Capsela products were originally manufactured[ citation needed ] by the Mitsubishi Pencil Company. [2] The series was then licensed out to Play Jour and has since been produced by VTech, Kidology, and other subsidiaries. The range was re-released in Japan by Bandai, adding new colors to the basic range of transparent spheres. In the U.S., the Capsela line was purchased by Educational Insights, a manufacturer of learning toys and educational materials for school classroom, which has discontinued the line.[ citation needed ]

Product line

Capsela products were originally sold in at least four ranges:

Robotic Workshop

In January 1987, Access Software announced The Robotic Workshop, a kit designed for home computers that used a range of Capsela parts. The kit includes more than 50 Capsela parts, including two motors, gears, wheels, and sensors. The kit also includes an electronic control unit that plugs into the user port of a Commodore 64, an instruction manual with 50 tutorial projects, and special programming software on a floppy disk. It was later released for Apple, Atari, and IBM computers.

Use in schools

Capsela has been used in school science technology classes, [3] and to promote technical careers [4] in engineering, robotics, [5] and mechatronics [6] to younger high school students, sometimes specifically targeting girls. [7] [8]

Reception

Games magazine included Capsela 700 Series in their "Top 100 Games of 1980", describing it for one of their editors as "just the best construction set he's ever played with." [9]

Games magazine included Capsela, 700 Series in their "Top 100 Games of 1981", praising it as a "construction set that is more than child's play" and noting that "The transparent parts make it easy to learn about motors, gear ratios, and transmission of energy." [10]

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References

  1. Romaniello, José F. "Jose on Code!". joseoncode.com. Archived from the original on 2013-02-16. Retrieved 2022-08-04.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  2. "CAPSELA Trademark of MITSUBISHI PENCIL CO., LTD. - Registration Number 1372773 - Serial Number 73478398 :: Justia Trademarks".
  3. Science Tech syllabus Careers pre-engineering topics Archived March 25, 2012, at the Wayback Machine Gresham Barlow School District, Oregon
  4. Career and Technical Education, Utah State Office of Education
  5. Edmison, Glenn A. (Dec 1983). Robotics and Industrial Arts. American Vocational Association Convention (December 1983). Anaheim, CA. p. 16.
  6. Labor Dept. Gives $1.75 Million for Mechatronics Grant will fund new 2-year degree program and high school curriculum Archived October 2, 2011, at the Wayback Machine to promote careers in Mechatronics, Utah Valley University gave Capsela kits to 20 high schools
  7. Northwest Girls Collaborative Project, Lewiston School District Archived March 22, 2011, at the Wayback Machine Idaho, Oregon, and Washington
  8. "Introduce a Girl to Engineering Day".
  9. "Top 100 Games of 1980". Games . No. 20. November–December 1980. p. 45.
  10. "Top 100 Games of 1981". Games . No. 26. November–December 1981. p. 43.