Challenge of the Five Realms

Last updated
Challenge of the Five Realms: Spellbound in the World of Nhagardia
Challenge of the Five Realms.jpg
Developer(s) MicroProse
Publisher(s) MicroProse
Designer(s) Rick Hall
F. J. Lennon
Marc Miller
Programmer(s) Rick Hall
Frank Kern
Artist(s) Quinno Martin
Writer(s) John Vincent Antinori
Laura Kampo
Composer(s) Michael Bross
Platform(s) MS-DOS
Release 1992
Genre(s) Role-playing
Mode(s) Single-player

Challenge of the Five Realms: Spellbound in the World of Nhagardia is a role-playing video game created by MicroProse for MS-DOS and published in 1992.

Contents

Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. [1]

Plot

Challenge of the Five Realms is a game in which the Prince of Castle Ballytogue awakens from being hit on the head to find out that his father, King Clesodor of Alonia, has been killed by the evil sorcerer Grimnoth. As the prince seeks to avenge his father and defeat Grimnoth, he must explore the five realms and their numerous cities, and visit many people within only 100 game days. [2]

Reception

The game was reviewed in 1993 in Dragon #196 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. [2] Computer Gaming World stated that "though, at times, Challenge rates highly on the esteemed fun-o-meter, there are still several elements of game design where Challenge is lacking", criticizing the apparent lack of "an adequate beta testing program—there are simply too many oversights with a certain awkwardness to gameplay that shouldn't exist in a final version". [3]

Reviews

Related Research Articles

<i>Sid Meiers Pirates!</i> 1987 video game

Sid Meier's Pirates! is a video game created by Sid Meier for the Commodore 64 and published by MicroProse in May 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were combat vehicle simulation video games. The game is a simulation of the life of a pirate, a privateer, or a pirate hunter in the 16th, 17th and 18th centuries. It was widely ported to other systems.

<i>Pools of Darkness</i> 1991 video game

Pools of Darkness is a role-playing video game published by Strategic Simulations in 1991. The cover art and introduction screen shows a female drow. It is the fourth entry in the Pool of Radiance series of Gold Box games, and the story is a continuation of the events after Secret of the Silver Blades. The novel loosely based on the game was released in 1992. Like the previous games in the series, it is set in the Forgotten Realms, a campaign setting from Dungeons & Dragons. Players must stop an invasion from an evil god, eventually traveling to other dimensions to confront his lieutenants.

<i>Spellcraft: Aspects of Valor</i> 1992 video game

Spellcraft: Aspects of Valor is a strategy game released for MS-DOS in 1992 by Asciiware. A Super Nintendo Entertainment System version was cancelled.

<i>Darklands</i> (video game) 1992 role-playing video game

Darklands is a historical fantasy role-playing video game developed and published by MicroProse in 1992 for MS-DOS. The game is set in the Holy Roman Empire during the 15th century. While the geographic setting is historically accurate, the game features many supernatural elements.

<i>Rex Nebular and the Cosmic Gender Bender</i> 1992 video game

Rex Nebular and the Cosmic Gender Bender is a point-and-click graphic adventure game developed and published by MicroProse in November of 1992. The game is the first graphical adventure game developed by MicroProse, Return of the Phantom and Dragonsphere being the other ones. It was developed using the MicroProse Adventure Development system, and made use of 256-colour graphics. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.

<i>War of the Lance</i> (video game) 1989 video game

War of the Lance is a strategy game developed by Strategic Simulations, Inc. in 1989, based on the Advanced Dungeons & DragonsDragonlance campaign setting. The gameplay is based on the War of the Lance in the Dragonlance series.

<i>Champions of Krynn</i> 1990 video game

Champions of Krynn is role-playing video game, the first in a three-part series of Dragonlance Advanced Dungeons & DragonsGold Box games. It was published in 1990 by Strategic Simulations. The highest graphics setting supported in the MS-DOS version is EGA graphics. It also supports the Adlib sound card and either a mouse or joystick.

<i>Command HQ</i> 1990 video game

Command HQ is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten.

<i>Knights of Legend</i> 1989 video game

Knights of Legend, released by Origin Systems in 1989, is a fantasy role-playing video game.

<i>Task Force 1942</i> 1992 video game

Task Force 1942: Surface Naval Action in the South Pacific is an MS-DOS video game released by MPS Labs (MicroProse) in 1992.

<i>Empire: Wargame of the Century</i> 1987 video game

Empire: Wargame of the Century is a video game based on Empire developed by Walter Bright and published by Interstel Corporation in 1987.

<i>Bomber</i> (video game) 1989 video game

Bomber, also known as Bomber 3 or Bomber III, is a combat flight simulation game developed and released in 1989 by Inline Design for the Macintosh.

<i>Indoor Sports</i> 1987 video game

Indoor Sports is a sports video game developed by DesignStar's SportTime and first published in the U.S. by Mindscape in 1987 for the Commodore 64. Indoor Sports includes simulations of bowling, darts, ping-pong, and air hockey. It was converted to the Acorn Electron, Amiga, Amstrad CPC, Apple II, Atari ST, BBC Micro, MS-DOS, and ZX Spectrum. Verisons for the Commodore 16 and Commodore Plus/4 omit Air Hockey. In Europe it was published by Databyte, Advance Software, and Tynesoft, depending on the platform.

<i>Hyperspeed</i> 1991 video game

Hyperspeed is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to Lightspeed.

<i>The Ancient Art of War in the Skies</i> 1992 video game

The Ancient Art of War in the Skies is a video game developed by Evryware in 1992 for MS-DOS as a sequel to The Ancient Art of War and The Ancient Art of War at Sea. In 1993 conversions were published for Amiga and Atari ST.

<i>Discovery: In the Steps of Columbus</i> 1992 video game

Discovery: In the Steps of Columbus is a video game developed by Impressions Games and published in 1992 for Amiga, Atari ST, and MS-DOS compatible operating systems.

<i>Paladin II</i> 1992 video game

Paladin II is a video game developed by Omnitrend Software and published by Impressions Games in 1992 for MS-DOS, Amiga, and Atari ST.

<i>S.C.OUT</i> 1992 video game

S.C.OUT is a computer game developed and published by Atreid Concept in 1992 for Macintosh and MS-DOS.

<i>Alternate Reality: The City</i> 1985 video game

Alternate Reality: The City is a video game published by Datasoft, the first game in the Alternate Reality series. It was created by Philip Price and was released in 1985 for a variety of systems. Gary Gilbertson created the music.

<i>Soko-Ban</i> 1988 video game

Soko-Ban is a puzzle video game published in the United States by Spectrum HoloByte in 1988. It is based on the 1982 Japanese video game Sokoban.

References

  1. "Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo" (PDF). BMC Group. 2013-07-22. Archived from the original (PDF) on 2016-03-03.
  2. 1 2 Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (August 1993). "The Role of Computers". Dragon (196): 59–63.
  3. Goble, Gordon (September 1993). "MicroProse Presents Challenge of the Five Realms". Computer Gaming World. p. 88. Retrieved 30 July 2014.