Chivalry (1983 video game)

Last updated

Chivalry
Chivalry.jpg
Developer(s) Optimum Resource [1]
Publisher(s) Weekly Reader Family Software [2]
Designer(s) Richard Hefter
Steve Worthington
Janie Worthington [2]
Platform(s) Apple II
Release
Genre(s) Role-playing game
Mode(s) Single-player, hot seat multi-player

Chivalry is an action role-playing video game written by Richard Hefter, Steve Worthington, and Janie Worthington for the Apple II and published in 1983 by Weekly Reader Family Software. [2]

Contents

Gameplay

The king has been captured by the Black Knight, and players must make their way to the Black Knight's castle and retrieve him.

The game is a combination between a board game (though the board itself is not displayed in the game) and an action game. Up to four players can play, but must wait their turn for their move. On each turn, the computer will either "roll the die" or "spin the wheel" to randomly direct the character to move either one, two, or three spaces. On the first roll or spin, for example, each player will end up at the Archers' Meet, the Rolling Hill, or the Mill. At each board tile, the character is presented with a narrative, a choice, or an action based mini-game. Choices or items acquired earlier on the board can affect play in subsequent tiles.

Reception

Johnny Wilson reviewed the program for Computer Gaming World , and stated that "Chivalry is a delightful family game. It is, of course, to most adult computer games what Life is to adult boardgames, extremely simple. Yet, it is a game that offers some interesting challenges to adults, as well as children." [3]

Related Research Articles

<i>Catan: Seafarers</i>

Catan: Seafarers, or Seafarers of Catan in older editions, is an expansion of the board game Catan for three to four players. The main feature of this expansion is the addition of ships, gold rivers, and the pirate to the game, allowing play between multiple islands. The expansion also provides numerous scenarios, some of which have custom rules. The Seafarers rules and scenarios are also, for the most part, compatible with Catan: Cities & Knights and Catan: Traders & Barbarians.

<i>Carcassonne</i> (board game) Board game

Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games and Z-Man Games (currently) in English. It received the Spiel des Jahres and the Deutscher Spiele Preis awards in 2001.

<span class="mw-page-title-main">Shut the box</span> Game of dice

Shut the box is a game of dice for one or more players, commonly played in a group of two to four for stakes. Traditionally, a counting box is used with tiles numbered 1 to 9 where each can be covered with a hinged or sliding mechanism, though the game can be played with only a pair of dice, pen, and paper. Variations exist where the box has 10 or 12 tiles. In 2018 the game had a renaissance in Liverpool, England, when it became the house game at Hobo Kiosk pub on the Baltic Triangle. It was popularized by DJ duo Coffee and Turntables and became the most played board game in Merseyside for 4 years in a row.

In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the game will work for the people who play it.

Battle Masters is a board game by Milton Bradley made in collaboration with Games Workshop in 1992. It is a game that simulates the type of battles as seen in Warhammer Fantasy Battle, but with much simpler game mechanics not based on its parent game. The game, like its sibling Milton Bradley/Games Workshop partnerships HeroQuest and Space Crusade, was designed by Stephen Baker, who later went on to design the popular game Heroscape.

<i>Alhambra</i> (board game) 2003 board game

Alhambra is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game Stimmt So!, which in turn was an update of the 1992 mafia influence board game Al Capone; the original version was subsequently released as Alhambra: The Card Game. Upon its release, Alhambra won numerous awards, including the Spiel des Jahres award. Its success has led to the release of numerous expansion packs and spin-off games, and is becoming Queen Games' flagship franchise.

Dice chess can refer to a number of chess variants in which dice are used to alter gameplay; specifically that the moves available to each player are determined by rolling a pair of ordinary six-sided dice. There are many different variations of this form of dice chess. One of them is described here.

<i>The Awful Green Things from Outer Space</i>

The Awful Green Things from Outer Space (AGTFOS) is a two-player space combat board game developed and illustrated by Tom Wham.

<span class="mw-page-title-main">Tsuro</span>

Tsuro is a tile-based board game designed by Tom McMurchie, originally published by WizKids and now published by Calliope Games.

<i>The Settlers of Canaan</i>

Settlers of Canaan is a licensed adaptation of Catan that incorporates Hebrew Bible themes into its multiplayer board game play. It was published in 2002 by Cactus Game Design, based in North Carolina.

In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based.

<i>Alien</i> (Avalon Hill) 1982 strategy video game

Alien is a turn-based strategy game that was created by Avalon Hill in 1982. It borrows heavily from concepts in the 1979 film Alien.

Flibbix is a dynamic board game by Merillian for two to five players, in which players build their own game board using magnetic game board tiles, check off custom rules on a "Make your own Rules" sheet, and then play.

<span class="mw-page-title-main">Game</span> Structured form of play

A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work or art.

Terakh is a board game produced by Stoneplay and originally released in 2005. The game is named after its Canadian inventors Terence Wong and Akhil Patel.

<span class="mw-page-title-main">Palago</span> Artistic puzzle game

Palago is a creative art puzzle/game designed by Cameron Browne and Mike McManaway, the inventor of Tantrix. A Palago set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two player and a co-operative multi-player game called Palagonia.

<i>Twisted: The Game Show</i> 1993 video game

Twisted: The Game Show is a party game released exclusively for the 3DO Interactive Multiplayer. The game was designed in the form of a fictional game show. The host, Twink Fizzdale, directs the player and up to three friends on their way to the top of the helix-shaped game board by rolling the "Cyber-Die" and taking on any of the eight different mini games. The first contestant to reach the top wins "a trip to reality".

<i>Catan</i> Multi-player competitive-cooperative board game

Catan, previously known as The Settlers of Catan or simply Settlers, is a multiplayer board game designed by Klaus Teuber. It was first published in 1995 in Germany by Franckh-Kosmos Verlag (Kosmos) as Die Siedler von Catan. Players take on the roles of settlers, each attempting to build and develop holdings while trading and acquiring resources. Players gain victory points as their settlements grow; the first to reach a set number of victory points, typically 10, wins. The game and its many expansions are also published by Catan Studio, Filosofia, GP, Inc., 999 Games, Κάισσα (Káissa), and Devir. Upon its release, The Settlers of Catan became one of the first Eurogames to achieve popularity outside Europe. As of 2020, more than 32 million copies in 40 languages had been sold.

<span class="mw-page-title-main">Zombicide</span>

Zombicide, is a collaborative adventure board game with a modern zombie theme, created by Guillotine Games. It was launched on Kickstarter by publisher CoolMiniOrNot and raised $781,597 from 5,258 backers.

<i>Kingdomino</i> Board game

Kingdomino is a 2016 tile board game for 2-4 players designed by Bruno Cathala and published by Blue Orange Games. In this 15-20 minute, family-oriented game, players build a five by five kingdom of oversized domino-like tiles, making sure as they place each tile that one of its sides connects to a matching terrain type already in play. The game was critically successful and won the 2017 Spiel des Jahres award, and was followed by several spin-offs and expansions.

References

  1. "CHIVALRY". Retro Gamer. Future Publishing. 24 June 2014. Retrieved 29 May 2017.
  2. 1 2 3 Hague, James. "The Giant List of Classic Game Programmers".
  3. Wilson, Johnny (June 1984). "Micro-Reviews". Computer Gaming World. Vol. 1, no. 16. pp. 33–34.