Crime Scene (website)

Last updated

Crime Scene is a website that presents fictional crime stories that are told through realistic case documents which can be investigated by the public. It was started in 1995 by Tom Arriola, an experimental theater director in Oxford, Mississippi, [1] and was one of the earliest examples of an Alternate reality game, internet hoax, or superfiction. Early on it received some criticism from viewers who, after having believed it to be part of a real murder investigation, discovered that it was actually a work of fiction. [2]

Contents

Content

Crime Scene tells stories through the use of false documents, a literary technique whereby invented documents and/or artifacts are presented as real. In this way, an author tries to create a strong enough sense of authenticity that the audience goes beyond the typical suspension of disbelief that one expects to maintain when engaging with a work of fiction. Unlike in many stories, however, false documents are the primary vehicle through which Crime Scene stories are told, rather than as accompaniment to a central written narrative.

Case documents can include interviews, evidence inventories, location sketches, biographies, press articles, forensic reports, anything that would normally be collected by detectives during an investigation. These documents are written and produced by Crime Scene staff and released serially. Viewers can discuss their ideas and offer theories by commenting in discussion areas, posting on their community profile page, and messaging other members directly. There is also an area where subscribers can "ask the detective" questions and receive a response from Crime Scene staff, who respond "in character" (i.e. as a real life detective working on the case). This format differentiates Crime Scene stories from other kinds of fiction, because "while readers of most paperback mystery stories are led down a single plot line, Crime Scene readers actively create a story line and participate in solving cases...". [3]

The interactive nature of Crime Scene plays an integral part of the experience. Oftentimes, the audience's input influences what happens in the story. This was especially true when Crime Scene was first getting started and helped to shape the way that the site developed over time. As Arriola explained in an interview with Web Review in 1995:

This turned out to be much more interactive than anybody knows. When we made up this thing, we just "killed" some girl on my kitchen floor, photographed it, and put it up on the Web. We didn't really think through all the details of the crime... But what happened was that people wrote in letters saying, "Here's what I think could have happened," or "Here's why I think this looks like it does." And what they did was answer questions that I hadn't answered myself yet. People formed the story by giving me leads, offering information, and posing questions...So it worked more like a crime scene really does work. We set up information, and people helped us move in the right direction. [4]

In addition to producing case documents, Crime Scene hires actors to play the parts of central characters. A "crime scene" is constructed and pictures of the "body" are taken and presented as crime scene photos. Sometimes all or part of an interview with a suspect or witness will be filmed and released along with the transcript of the interview. Actors can also play other roles such as television news anchors that report on the cases. [5]

The site also has a web store that sells crime scene supplies, something which has garnered its own share of controversy over the years, with some people complaining that there isn't any reason why members of the public should have access to things such as body bags. [6] Less controversially, the site also sells forensic science kits and "boxed crime scenes" for use in classrooms. [7]

Fact vs. Fiction

The Crime Scene universe is very much interwoven with the real world and since its inception, the lines between the fictional story world and the real world were intentionally blurry. When the website went up in 1995, the site's creator identified himself as Detective Ted Armstrong from the Oxford Police Department. He explained that he was looking for help solving the murder of a young woman. [1] However, the intention wasn't to create a hoax. Whereas a hoax aims to deceive people as its end goal, Crime Scene uses deception as a way to make the story more immersive and to give people a sense of being part of a real life mystery. This kind of storytelling, still somewhat undefined even today, was very uncommon in 1995 before the internet became ubiquitous. Arriola explains,

“I'm trying to come up with a name for this kind of entertainment, which pretends to be real – maybe this is 'faction'. It represents itself as fact, it's as factual as it can be, but it's fiction. I want to make people think this is real, at first. Then they have to do a little work to find out that it's not." [4]

Over the years, other kinds of entertainment have emerged giving more definition to what Arriola refers to as "faction", notably alternate reality games (ARGs). In most ARGs, the game itself never refers to itself as a game or admits that it is a work of fiction. In the ARG community, this is known as the "This Is Not A Game (TINAG)" principle. This principle is a call for the willful suspension of disbelief beyond the traditional boundaries of a story for the sake of a more immersive experience. [8] Although the Crime Scene website no longer maintains the TINAG principle absolutely, (explaining in the FAQ section that the cases are works of fiction), it still tells stories as if they were real criminal cases. In fact, many visitors to the site still question its authenticity and express uncertainty as to whether or not it's real. [9]

Crime Scene also spreads the stories out, not only into the real world but also across the internet and into other formats. In that stories are spread across different mediums, Crime Scene also finds a kinship with transmedia storytelling. For example, observant viewers might notice a website mentioned in a case document, such as a suspect's business website [10] or the website for the fictional newspaper, TheOxford Weekly Planet. [11] If they tried to go to the website they would find that it actually exists and appears to be authentic (i.e. produced by someone within the story world). However, in reality, these sites were created by Crime Scene staff. Another example is an e-book that was published in 2014 titled "Purity Knight: A Diary" which contains the diary of one of Crime Scene's fictional victims. [12]

In Hamlet on the Holodeck: The Future of Narrative in Cyberspace, Janet Murray discusses the Crime Scene website as an example of storytelling innovations in the early days of the internet, citing how it allows viewers to weave between fact and fiction and at times "leap out of the story altogether and find [themselves] in the 'real' world". [13] All of the stories presented on Crime Scene take place in the real world town of Oxford, Mississippi, and locations are closely mapped to real life places. In the early days of Crime Scene, almost every place or entity mentioned in the case documents were real. In fact, the first case published on the website used the real names, driver's licenses (with registration numbers scratched out), and other personal details of the actors portraying the characters. [2]

The one major difference between Crime Scene's Oxford and the real Oxford in Lafayette County, Mississippi is that Crime Scene's Oxford is located in Yoknapatawpha County, the fictionalized municipality made famous by the writer William Faulkner. Faulkner situated his stories in Oxford and based locations and characters off of those he knew of in his real life. But he created Yoknapatawpha County to serve as the mythical story world in which his characters lived. [14] Similarly, Crime Scene uses Yoknapatawpha County as the story world but keeps Oxford as the base between the story world and the real world.

The way in which Crime Scene blurs the line between fiction and reality is somewhat akin to, or perhaps the inverse of, what is referred to as breaking the fourth wall. However, as Stephen Conway explains in an article on Gamasutra; in games, what is commonly cited as a break in the fourth wall is better described as an expansion of the magic circle, the space in which the fictional game world exists and is separate from the real world. When the magic circle is expanded, elements outside of the game, such as websites, maps, or real world locations, are suddenly made into game pieces. [15] Crime Scene expands the magic circle in just such a way, by making the game spill over into the real world so that viewers are unsure where the game ends and reality begins.

History

When the site launched in 1995 it consisted of only the original "Crime Scene Evidence File" which contained photos and evidence pertaining to the fictional murder of a real life friend of Tom Arriola. The site was originally located at the University of Mississippi at the (now defunct) address: http://www.quest.net/crime/crime.html. That initial case lasted nearly two years, over which time the website attracted attention within the growing community of internet enthusiasts and early adopters, such as the online technology magazine Web Review. [4] Crime Scene was also recognized by Cool Site of the Day, the so-called "arbiter of taste on the Internet" in the 1990s, winning the title in July 1995 [16] and October 2001. [17]

Arriola got the idea for Crime Scene when he was working for the mystery novelist John Grisham. [18] He also cited the internet's first webcam, the Trojan Room coffee pot as inspiration, saying

"I realized that there was something more to the Web than a bunch of data; you can do more than just search for keywords. You can go there, live. It's more entertaining, more theatrical than people think. It has some qualities that are better than theater: in a theater, you sit and watch; on the Internet you're more active: you can go there and participate in an active way.” [4]

Five years later, Arriola discussed his vision with CNN, saying “My intent was to create a new form of theater, theater that had a new proscenium, and that would be the computer monitor...In my mind, this is the new theater of the future and the actors will be performing for the computer screen more than for the stage.” [18]

Controversies

Hoax

The controversy that led to the website's initial notoriety was very much influenced by the historical context of the mid-1990s. As Arriola explained in a television interview in 1999, "The internet in 1995... [didn’t have] any entertainment websites and so anything that you went to at that time was probably put together by a scientist or a college student and it was, for all intents and purposes, a bunch of facts." [2]

The pragmatic nature of the early internet coupled with the website's own verisimilitude made it easy for the site's visitors to believe in its legitimacy. Additionally, there was no disclaimer anywhere on the website at the time that indicated that the crime was fictitious. [19] So when Crime Scene was featured by the internet service Prodigy in its daily lineup, with a description noting that it featured "a real murder investigation", controversy ensued. [1]

The increased publicity led to more visitors, and some of them began to question whether or not the investigation was real. One of the site's viewers called Prodigy's customer service line on two separate occasions and was reassured both times that the investigation was authentic. [19] Then they called the real-life Oxford Police Department and the local newspaper, The Oxford Eagle, which was also named in the case documents, only to find out that nobody had any knowledge of the investigation. [19]

When word got out that it was all a work of fiction, many viewers were upset and they contacted local authorities and media to seek a resolution. Some viewers complained of being "ripped-off" because they were paying Prodigy's service charge of $16 an hour for internet access and they spent hours poring through the case documents. [19] When law enforcement in Oxford caught wind of what was going on they considered whether or not they could bring charges against Arriola. But as explained by Kathleen Flinn in an article detailing the controversy, "What would they charge him with, anyway? Impersonating an officer? Fraud? Filing a "false" report? In the end, they decided he had not really broken any laws". [1]

Responding to the criticism in an interview with the aforementioned Oxford Eagle, Arriola said, "'I used to feel bad that I tricked these people and made them upset...This reminds me of when realism hit the theaters; no one knew how to react. But rules for these sort of things are not made yet. We're still teaching people the conventions of how to behave in the theater of the Web.'" [19]

In 1999, the metal band Slipknot released their debut album with a song that was inspired by and named after the victim in one of Crime Scene's earliest cases, Purity Knight. [20] Like many visitors to the website, the band's lead singer, Corey Taylor, believed that the story was true, saying "I still think the story's real. It fucked our whole world up when we read it. Can you imagine a girl being buried in a box and have all this lecherous bullshit drip down on her from this guy? It just hurts your head." [20]

The story was about a University of Mississippi student that was buried in a box underground and kept alive for days. The band also sampled audio clips from the Crime Scene website of Purity telling a story to a little boy who had discovered her in the box in the woods and recorded her. The audio was sampled in the prelude to "Purity", which was titled "Frail Limb Nursery". [21] When Crime Scene made allegations of copyright infringement, the band removed and replaced the two offending tracks and re-released the album in order to avoid a lawsuit. While the prelude "Frail Limb Nursery" was never re-released, "Purity" was included in the band's second DVD, Disasterpieces as well as the live album 9.0: Live, Antennas to Hell , and the 10th-anniversary edition of the self-titled album.

See also

Related Research Articles

Detective fiction is a subgenre of crime fiction and mystery fiction in which an investigator or a detective—either professional, amateur or retired—investigates a crime, often murder. The detective genre began around the same time as speculative fiction and other genre fiction in the mid-nineteenth century and has remained extremely popular, particularly in novels. Some of the most famous heroes of detective fiction include C. Auguste Dupin, Sherlock Holmes, and Hercule Poirot. Juvenile stories featuring The Hardy Boys, Nancy Drew, and The Boxcar Children have also remained in print for several decades.

Flash Crowd short story by Larry Niven

"Flash Crowd" is a 1973 English-language novella by science fiction author Larry Niven, one of a series about the social consequence of inventing an instant, practically free transfer booth.

William Faulkner American writer

William Cuthbert Faulkner was an American writer and Nobel Prize laureate from Oxford, Mississippi. Faulkner wrote novels, short stories, screenplays, poetry, essays, and a play. He is primarily known for his novels and short stories set in the fictional Yoknapatawpha County, based on Lafayette County, Mississippi, where he spent most of his life.

A whodunit or whodunnit is a complex, plot-driven variety of the detective story in which the puzzle regarding who committed the crime is the main focus. The reader or viewer is provided with the clues from which the identity of the perpetrator may be deduced before the story provides the revelation itself at its climax. The investigation is usually conducted by an eccentric, amateur, or semi-professional detective. This narrative development has been seen as a form of comedy in which order is restored to a threatened social calm.

Fourth wall Concept in performing arts separating performers from the audience

The fourth wall is a performance convention in which an invisible, imagined wall separates actors from the audience. While the audience can see through this "wall", the convention assumes, the actors act as if they cannot. From the 16th century onward, the rise of illusionism in staging practices, which culminated in the realism and naturalism of the theatre of the 19th century, led to the development of the fourth wall concept.

Crime fiction genre of fiction focusing on crime

Crime fiction, detective story, murder mystery, mystery novel, and police novel: These terms all describe narratives that centre on criminal acts and especially on the investigation, either by an amateur or a professional detective, of a serious crime, generally a murder. It is usually distinguished from mainstream fiction and other genres such as historical fiction or science fiction, but the boundaries are indistinct. Crime fiction has multiple sub-genres, including detective fiction, courtroom drama, hard-boiled fiction and legal thrillers. Most crime drama focuses on crime investigation and does not feature the court room. Suspense and mystery are key elements that are nearly ubiquitous to the genre.

Yoknapatawpha County Fictional Mississippi county created by William Faulkner

Yoknapatawpha County is a fictional Mississippi county created by the American author William Faulkner, based upon and inspired by Lafayette County, Mississippi, and its county seat of Oxford, Mississippi. Faulkner often referred to Yoknapatawpha County as "my apocryphal county".

Real person fiction or real people fiction (RPF) is a genre of writing similar to fan fiction, but featuring celebrities or other real people. In the past, terms such as actorfic were used to distinguish such stories from those based on fictional characters from movies or television series.

<i>The Last Broadcast</i> (film) 1998 film by Lance Weiler, Stefan Avalos

The Last Broadcast is a 1998 American horror film made by Stefan Avalos and Lance Weiler, who wrote, produced, directed and starred in it. Told in documentary format and based on found footage, the fictional film appears to tell the story of a man convicted in 1995 of murdering his team of people one night during an expedition to find the mythic Jersey Devil in the New Jersey Pine Barrens. The film is one of the first feature-length films to be shot entirely on consumer-level digital video.

An inverted detective story, also known as a "howcatchem", is a murder mystery fiction structure in which the commission of the crime is shown or described at the beginning, usually including the identity of the perpetrator. The story then describes the detective's attempt to solve the mystery. There may also be subsidiary puzzles, such as why the crime was committed, and they are explained or resolved during the story. This format is the opposite of the more typical "whodunit", where all of the details of the perpetrator of the crime are not revealed until the story's climax.

A pseudo-documentary is a film or video production that takes the form or style of a documentary film but does not portray real events. Rather, scripted and fictional elements are used to tell the story. The pseudo-documentary, unlike the related mockumentary, is not always intended as satire or humor. It may use documentary camera techniques but with fabricated sets, actors, or situations, and it may use digital effects to alter the filmed scene or even create a wholly synthetic scene.

Federal Bureau of Investigation portrayal in media

The Federal Bureau of Investigation (FBI) has been a staple of American popular culture since its christening in 1935. That year also marked the beginning of the popular "G-Man" phenomenon that helped establish the Bureau's image, beginning with the aptly titled James Cagney movie, G Men. Although the detective novel and other police-related entertainment had long enthralled audiences, the FBI itself can take some of the credit for its media prominence. J. Edgar Hoover, the Bureau's "patriarch", took an active interest to ensure that it was not only well represented in the media, but also that the FBI was depicted in a heroic, positive light and that the message, "crime doesn't pay", was blatantly conveyed to audiences. The context, naturally, has changed profoundly since the 1930s "war on crime", and especially so since Hoover's death in 1972.

Martin Edwards, whose full name is Kenneth Martin Edwards, is a British crime novelist, critic and solicitor.

Fiction Narrative with imaginary elements

Fiction generally is a narrative form, in any medium, consisting of imaginary people, events, or places—in other words, not based strictly on history or fact. It also commonly refers, more narrowly, to written narratives in prose and often specifically novels. In film, it generally corresponds to narrative film in opposition to documentary.

Fan fiction or fanfiction is a type of fictional text written by fans of any work of fiction where the author uses established characters, settings, and/or other intellectual properties from an original creator as a basis for their writing. Fan fiction ranges from a couple of sentences to an entire novel, and fans can both keep the creator's characters and settings or add their own. Fan fiction is a form of fan labor.

Hardcover Mysteries is an American true crime television series that airs on the Investigation Discovery network. Debuting on October 11, 2010, Hardcover Mysteries is produced in conjunction with Digital Ranch Productions, Inc.

The dark web is the World Wide Web content that exists on darknets, overlay networks that use the Internet but require specific software, configurations, or authorization to access. The dark web forms a small part of the deep web, the part of the Web not indexed by web search engines, although sometimes the term deep web is mistakenly used to refer specifically to the dark web.

Fictional detectives detective only appearing in works of fiction

Fictional detectives are characters in detective fiction. These guys have long been a staple of detective mystery crime fiction, particularly in detective novels and short stories. Much of early detective fiction was written during the "Golden Age of Detective Fiction" (1920s-1930s). These detectives include amateurs, private investigators and professional policemen. They are often popularized as individual characters rather than parts of the fictional work in which they appear. Stories involving individual detectives are well-suited to dramatic presentation, resulting in many popular theatre, television, and movie characters.

References

  1. 1 2 3 4 Flinn, Kathleen (December 1995). "The Crime Scene Case". Internet Underground Online. Retrieved July 1, 2017.
  2. 1 2 3 Abrams, Keith (1999). Mississippi Business Today. Mississippi ETV.
  3. Durnett, Susan (1998). "Interactive Fiction on the Web". Microsoft Internet Magazine.
  4. 1 2 3 4 Denison, D.C. (1995). "Murder Mastermind Uncovered: Web Review Investigates Tom Arriola". Web Review.
  5. "News Report". Crime Scene. January 2, 2017. Retrieved July 15, 2017.
  6. Barry, Jason (August 8, 2011). "You can buy anything on the internet -- even a body bag!". AZ Family. Retrieved August 2, 2017.
  7. "Science Education". Crime Scene. Retrieved August 2, 2017.
  8. Andersen, Michael (February 6, 2012). "A Fond Farewell to 'This Is Not A Game". ARGNet. Retrieved July 31, 2017.
  9. "Case Files". Crime Scene. 2017. Retrieved July 31, 2017.
  10. "Connect With Your Future and Past". Sister Susannah. Retrieved 10 Aug 2017.
  11. "About OWP". Oxford Weekly Planet. Retrieved 10 Aug 2017.
  12. Arriola & Thorpe, Tom & Catherine (2014). Purity Knight: A Diary. Crime Scene, Inc.
  13. Murray, Janet (1997). Hamlet on the holodeck: The future of narrative in cyberspace . Cambridge, Massachusetts: MIT Press. pp.  86–87. ISBN   0262631873.
  14. "William Faulkner Draws Maps of Yoknapatawpha County, the Fictional Home of His Great Novels". Open Culture. Retrieved 2017-07-27.
  15. Conway, Steven (July 22, 2009). "A Circular Wall?:Reformulating the Fourth Wall for Video Games". Gamasutra. Retrieved July 31, 2017.
  16. "Still Cool Archive- July 1995". Cool Site of the Day. 5 Jul 1995. Archived from the original on 9 Aug 2017. Retrieved 9 Aug 2017.
  17. "Still Cool Archive - October 2001". Cool Site of the Day. 8 Oct 2001. Archived from the original on 9 Aug 2017. Retrieved 9 Aug 2017.
  18. 1 2 Hattori, James (2000). "Computer Users Look for Antidote in Wake of Love Bug; Online Murder Mystery Lets You Play Sleuth; Is High-Tech World Leaving Women Behind?". Nothin' But Net. CNN. Transcript.
  19. 1 2 3 4 5 Mullen, Steve (n.d.). "For Arriola, all the Internet's a stage, but ethical questions are raised". The Oxford Eagle.
  20. 1 2 Arnopp, Jason (2001). Slipknot: Inside the sickness, behind the masks. London: Ebury Press. ISBN   9781446458341.
  21. "Slipknot- Frail Limb Nursery and Crimescene.com- Purity Knight Recordings". WhoSampled.com. Retrieved July 11, 2017.