This article needs additional citations for verification .(August 2016) |
Dark Fusion | |
---|---|
Developer(s) | Gremlin Graphics |
Publisher(s) | Gremlin Graphics |
Designer(s) | Bernie Drummond |
Composer(s) | Ben Daglish |
Platform(s) | ZX Spectrum, Amstrad CPC, Amiga, Commodore 64 |
Release | April 1989 |
Genre(s) | Platform, shooter |
Mode(s) | Single-player |
Dark Fusion is a horizontally-scrolling platform shooter published by Gremlin Graphics in 1988. Levels are divided into three zones: Combat zone, Alien zone, and Flight zone. To enter a new zone, the player must first find a fusion pod. In the combat zone, the player controls an astronaut who has to go through levels by using a space shotgun. In Alien/Flight Zone, the player controls a space ship - first, fights against a giant alien, after killing these aliens the player makes their way to the Flight zone fusion pod then flies carefully through to the next level.
Publication | Score |
---|---|
Crash | 80% [1] |
Sinclair User | 79% [2] |
Your Sinclair | 7/10 [3] |
Dark Fusion received generally positive reviews from critics.
Survivor is an action game released in 1987 by the Spanish software house Topo Soft and later re-released in the UK by U.S. Gold. It was published for several 8-bit formats including Amstrad CPC, MSX and ZX Spectrum.
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published.
Allegiance is a multiplayer online game initially developed by Microsoft Research. It is notable for providing a mix of real-time strategy and player piloted space combat gameplay.
After Burner is a rail shooter arcade video game developed and released by Sega in 1987. The player controls an American F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles. The game uses a third-person perspective, as in Sega's earlier Space Harrier (1985) and Out Run (1986). It runs on the Sega X Board arcade system which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action.
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but technical and memory restrictions resulted in Sega developer Yu Suzuki redesigning it around a jet-propelled human character in a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style linear actuator motion simulator cabinet that pitches and rolls during play, for which it is referred as a taikan (体感) or "body sensation" arcade game in Japan.
Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98. The game was based on Games Workshop's 1989 board game of the same name. Set in the fictional Warhammer 40,000 universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens. Space Hulk was developed and published by Electronic Arts, with support from Games Workshop.
Space Crusade is an adventure board game produced by Milton Bradley together with Games Workshop and was first made in 1990. It was produced in the UK and available in some other countries including Finland, Ireland, France, Spain, Denmark, Australia, Hellas and New Zealand. In Germany, Italy, Belgium and the Netherlands, it is known as Star Quest.
The Combine are a fictional multidimensional empire which serve as the primary antagonistic force in the 2004 video game Half-Life 2 and its subsequent episodes developed and published by Valve Corporation. The Combine consist of organic, synthetic, and heavily mechanized elements. They are encountered throughout Half-Life 2, Half-Life 2: Episode One, and Half-Life 2: Episode Two, as well as Half-Life: Alyx, as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth.
Aliens Versus Predator 2 is a science fiction first-person shooter video game developed by Monolith Productions and co-published by Fox Interactive and Sierra On-Line for Microsoft Windows in October 2001, and for Mac OS X in July 2003. The game is a sequel to Aliens Versus Predator (1999); both games are based on the characters of the Alien and Predator media franchises as well as the Alien vs. Predator crossover series. It is set on the fictional planet LV-1201, which houses a vast series of ruins infested with Aliens that is routinely visited by a clan of Predators who hunt the creatures for sport.
The Simpsons: Bart vs. the Space Mutants is a platform video game, the second based on the animated television series The Simpsons. It was released in 1991 for the Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum, and in 1992 for Sega Genesis, Master System and Game Gear. It was published by Acclaim Entertainment on consoles and Ocean Software on computers, and developed by Imagineering and Arc Developments. In the game, the player controls Bart Simpson through five levels as he tries to ruin the aliens' plan to take over the world. Video game critics have given Bart vs. the Space Mutants mixed reviews, with criticism directed at the difficulty of the game, partly caused by restricted controls.
Alien is a 1982 maze video game for the Atari 2600 published by Fox Video Games. The game has the player control a human moving through the hallways of a space ship avoiding the adult alien and destroying the small alien eggs.
Star Control 3 is a 1996 action-adventure game developed by Legend Entertainment and published by Accolade. The third installment in the Star Control trilogy, the game was released for MS-DOS in 1996 and Mac OS in 1998. The story takes place after Star Control II, beginning with a disaster that disrupts superluminal travel through hyperspace. This leads the player to investigate a new quadrant of space, joined by allied aliens from the previous games.
Breed is a squad based, science-fiction video game developed by Brat Designs and published by CDV Software. The game was released in the U.S. and Europe in March and April 2004.
Shadow Squadron is a space combat simulation video game developed and published by Sega exclusively for the 32X add-on first in Japan on 26 April 1995, then in North America and Europe in June of the same year.
A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat.
Space Gun is a 1990 first-person shooter arcade game released by Taito. The game is set aboard a crippled space station that has been overrun by hostile alien creatures. The objective is to rescue human crew members while destroying the alien creatures. The game lets the player shoot limbs off the creatures, resulting in blood splatters.
Blade Runner is a 1985 shoot 'em up game loosely inspired by the 1982 film Blade Runner. The game was published in 1985 by CRL Group PLC for Commodore 64, ZX Spectrum, and Amstrad CPC. Reviews of the game were mostly negative.
Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985. The next year they were vended together as the first, second and last of the Silicon Dreams.
Death or Glory is a multidirectional scrolling shooter developed by Wise Owl Software and published by CRL Group in 1987 for the Commodore 64, ZX Spectrum, and Amstrad CPC. The player pilots a space ship and encounters an alien invasion that they then have to defeat. The game received average to negative reviews.
A horror game is a video game genre centered on horror fiction and typically designed to scare the player. The term may also be used to describe tabletop games with horror fiction elements.