Data dependency

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A data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory, the technique used to discover data dependencies among statements (or instructions) is called dependence analysis.

Contents

Description

Assuming statement and , depends on if:

where:

These conditions are called Bernstein's Conditions, named after Arthur J. Bernstein. [1]

Three cases exist:

Types

True dependency (read-after-write)

A true dependency, also known as a flowdependency or data dependency, occurs when an instruction depends on the result of a previous instruction. A violation of a true dependency leads to a read-after-write (RAW) hazard.

1. A = 3 2. B = A 3. C = B

Instruction 3 is truly dependent on instruction 2, as the final value of C depends on the instruction updating B. Instruction 2 is truly dependent on instruction 1, as the final value of B depends on the instruction updating A. Since instruction 3 is truly dependent upon instruction 2 and instruction 2 is truly dependent on instruction 1, instruction 3 is also truly dependent on instruction 1. Instruction level parallelism is therefore not an option in this example. [2]

Anti-dependency (write-after-read)

An anti-dependency occurs when an instruction requires a value that is later updated. A violation of an anti-dependency leads to a write-after-read (WAR) hazard.

In the following example, instruction 2 anti-depends on instruction 3 — the ordering of these instructions cannot be changed, nor can they be executed in parallel (possibly changing the instruction ordering), as this would affect the final value of A.

1. B = 3 2. A = B + 1 3. B = 7

Example:

 MUL R3,R1,R2  ADD R2,R5,R6

It is clear that there is anti-dependence between these 2 instructions. At first we read R2 then in second instruction we are Writing a new value for it.

An anti-dependency is an example of a name dependency. That is, renaming of variables could remove the dependency, as in the next example:

1. B = 3 N. B2 = B 2. A = B2 + 1 3. B = 7

A new variable, B2, has been declared as a copy of B in a new instruction, instruction N. The anti-dependency between 2 and 3 has been removed, meaning that these instructions may now be executed in parallel. However, the modification has introduced a new dependency: instruction 2 is now truly dependent on instruction N, which is truly dependent upon instruction 1. As flow dependencies, these new dependencies are impossible to safely remove. [2]

Output dependency (write-after-write)

An output dependency occurs when the ordering of instructions will affect the final output value of a variable. A violation of an output dependency leads to an write-after-write (WAW) hazard.

In the example below, there is an output dependency between instructions 3 and 1 — changing the ordering of instructions in this example will change the final value of A, thus these instructions cannot be executed in parallel.

1. B = 3 2. A = B + 1 3. B = 7

As with anti-dependencies, output dependencies are name dependencies. That is, they may be removed through renaming of variables, as in the below modification of the above example:

1. B2 = 3 2. A = B2 + 1 3. B = 7

Implications

Conventional programs are written assuming the sequential execution model. Under this model, instructions execute one after the other, atomically (i.e., at any given point in time, only one instruction is executed) and in the order specified by the program.

However, dependencies among statements or instructions may hinder parallelism — parallel execution of multiple instructions, either by a parallelizing compiler or by a processor exploiting instruction-level parallelism. Recklessly executing multiple instructions without considering related dependences may cause danger of getting wrong results, namely hazards.

Relevance in computing

Data dependencies are relevant in various areas of computing, particularly in processor design, compiler construction, parallel computing, and concurrent programming.

Processor design

Compiler construction

Data dependencies are relevant for various compiler optimizations, e.g.

See also

Related Research Articles

An optimizing compiler is a compiler designed to generate code that is optimized in aspects such as minimizing program execution time, memory use, storage size, and power consumption. Optimization is generally implemented as a sequence of optimizing transformations, algorithms that transform code to produce semantically equivalent code optimized for some aspect. It is typically CPU and memory intensive. In practice, factors such as available memory and a programmer's willingness to wait for compilation limit the optimizations that a compiler might provide. Research indicates that some optimization problems are NP-complete, or even undecidable.

<span class="mw-page-title-main">Superscalar processor</span> CPU that implements instruction-level parallelism within a single processor

A superscalar processor is a CPU that implements a form of parallelism called instruction-level parallelism within a single processor. In contrast to a scalar processor, which can execute at most one single instruction per clock cycle, a superscalar processor can execute more than one instruction during a clock cycle by simultaneously dispatching multiple instructions to different execution units on the processor. It therefore allows more throughput than would otherwise be possible at a given clock rate. Each execution unit is not a separate processor, but an execution resource within a single CPU such as an arithmetic logic unit.

<span class="mw-page-title-main">Linear independence</span> Vectors whose linear combinations are nonzero

In the theory of vector spaces, a set of vectors is said to be linearly independent if there exists no nontrivial linear combination of the vectors that equals the zero vector. If such a linear combination exists, then the vectors are said to be linearly dependent. These concepts are central to the definition of dimension.

<span class="mw-page-title-main">Parallel computing</span> Programming paradigm in which many processes are executed simultaneously

Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling. As power consumption by computers has become a concern in recent years, parallel computing has become the dominant paradigm in computer architecture, mainly in the form of multi-core processors.

In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps performed by different processor units with different parts of instructions processed in parallel.

<span class="mw-page-title-main">Instruction-level parallelism</span> Ability of computer instructions to be executed simultaneously with correct results

Instruction-level parallelism (ILP) is the parallel or simultaneous execution of a sequence of instructions in a computer program. More specifically ILP refers to the average number of instructions run per step of this parallel execution.

In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control hazards.

Data-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program. A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate. The information gathered is often used by compilers when optimizing a program. A canonical example of a data-flow analysis is reaching definitions.

In computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code:

In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements.

In compiler theory, loop optimization is the process of increasing execution speed and reducing the overheads associated with loops. It plays an important role in improving cache performance and making effective use of parallel processing capabilities. Most execution time of a scientific program is spent on loops; as such, many compiler optimization techniques have been developed to make them faster.

In compiler theory, dependence analysis produces execution-order constraints between statements/instructions. Broadly speaking, a statement S2 depends on S1 if S1 must be executed before S2. Broadly, there are two classes of dependencies--control dependencies and data dependencies.

In computer science, loop dependence analysis is a process which can be used to find dependencies within iterations of a loop with the goal of determining different relationships between statements. These dependent relationships are tied to the order in which different statements access memory locations. Using the analysis of these relationships, execution of the loop can be organized to allow multiple processors to work on different portions of the loop in parallel. This is known as parallel processing. In general, loops can consume a lot of processing time when executed as serial code. Through parallel processing, it is possible to reduce the total execution time of a program through sharing the processing load among multiple processors.

Automatic parallelization, also auto parallelization, or autoparallelization refers to converting sequential code into multi-threaded and/or vectorized code in order to use multiple processors simultaneously in a shared-memory multiprocessor (SMP) machine. Fully automatic parallelization of sequential programs is a challenge because it requires complex program analysis and the best approach may depend upon parameter values that are not known at compilation time.

Automatic vectorization, in parallel computing, is a special case of automatic parallelization, where a computer program is converted from a scalar implementation, which processes a single pair of operands at a time, to a vector implementation, which processes one operation on multiple pairs of operands at once. For example, modern conventional computers, including specialized supercomputers, typically have vector operations that simultaneously perform operations such as the following four additions :

In computer science, software pipelining is a technique used to optimize loops, in a manner that parallels hardware pipelining. Software pipelining is a type of out-of-order execution, except that the reordering is done by a compiler instead of the processor. Some computer architectures have explicit support for software pipelining, notably Intel's IA-64 architecture.

Memory disambiguation is a set of techniques employed by high-performance out-of-order execution microprocessors that execute memory access instructions out of program order. The mechanisms for performing memory disambiguation, implemented using digital logic inside the microprocessor core, detect true dependencies between memory operations at execution time and allow the processor to recover when a dependence has been violated. They also eliminate spurious memory dependencies and allow for greater instruction-level parallelism by allowing safe out-of-order execution of loads and stores.

Memory dependence prediction is a technique, employed by high-performance out-of-order execution microprocessors that execute memory access operations out of program order, to predict true dependencies between loads and stores at instruction execution time. With the predicted dependence information, the processor can then decide to speculatively execute certain loads and stores out of order, while preventing other loads and stores from executing out-of-order. Later in the pipeline, memory disambiguation techniques are used to determine if the loads and stores were correctly executed and, if not, to recover.

Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops. The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures. Where a sequential program will iterate over the data structure and operate on indices one at a time, a program exploiting loop-level parallelism will use multiple threads or processes which operate on some or all of the indices at the same time. Such parallelism provides a speedup to overall execution time of the program, typically in line with Amdahl's law.

Control dependency is a situation in which a program instruction executes if the previous instruction evaluates in a way that allows its execution.

References

  1. Bernstein, Arthur J. (1 October 1966). "Analysis of Programs for Parallel Processing". IEEE Transactions on Electronic Computers. EC-15 (5): 757–763. doi:10.1109/PGEC.1966.264565.
  2. 1 2 John L. Hennessy; David A. Patterson (2003). Computer Architecture: a quantitative approach (3rd ed.). Morgan Kaufmann. ISBN   1-55860-724-2.{{cite book}}: CS1 maint: multiple names: authors list (link)