David R. Marsh | |
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Born | November 5, 1964 |
Other names | Dave Belltower |
Occupation | Founder & President of Zojoi, LLC |
Years active | 1985–present |
Employers | |
Notable work |
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Style | |
Website | zojoi |
Notes | |
David R. Marsh (born November 5, 1964) is an American video game designer known for his work supporting the intellectual properties that used to belong to ICOM Simulations, and creating the MacVenture game Shadowgate . As of 2012, he recently founded a new game development company called Zojoi, LLC with plans to release new, remastered and revised versions of games created by him and Karl Roelofs when they were at ICOM Simulations.
In the mid-1980s, Dave Marsh started his career in game development by developing projects and creating graphics with an Apple II. He met programmer Terry Schulenburg from ICOM Simulations after they had released their first MacVenture game: Déjà Vu: A Nightmare Comes True in 1985. [7] [8] Terry told Dave about the kind of games they were working on and lent one of ICOM's Macintosh 128K systems to him. Dave enlisted the help of his friend Karl Roelofs, and together the two began working on their first complete game which would eventually become Shadowgate .
Dave officially joined ICOM Simulations in April–May 1985, and began working as an artist on the 2nd MacVenture game: Uninvited and as an artist and producer on the PC ports of the first MacVenture game, Déjà Vu. Karl came on board soon after, and the two continued designing and developing Shadowgate while working on the other MacVenture games. One of the issues that Dave and Karl had to deal with in making Shadowgate was the size constraints of the floppy disks. Some of the puzzles and rooms that were designed had to be cut in order for there to be enough space to fit them on the disks. [9]
In the early 1990s, with the rise in CD-ROM technology, the higher ups at ICOM Simulations decided to move away from adventure games in favor of side-scrollers and action games. [7] Adventure games that Dave and Karl were involved in, such as Beyond Shadowgate (NES) and The Awakening, were cancelled [10] and ICOM secured a contract with NEC to develop for the TurboGrafx-16. [7] In addition to the more action oriented games, Dave and Karl also were heavily involved working on games that used live actors and full motion video, such as Sherlock Holmes: Consulting Detective , to make use of the latest technological advancements. [11]
Two major changes happened at ICOM Simulations while Dave was there. On July 5, 1991, Tod Zipnick, the founder and principal shareholder of ICOM Simulations, died of Hodgkin's Disease at the age of 35. [12] In May 1993, ICOM Simulations was purchased by Viacom, Inc. as part of the media conglomerate's expansion into interactive media. ICOM Simulations was then renamed to Viacom New Media and changed the focus of the games Dave and the company would develop for the next four years. [11] [13]
After ICOM Simulations became Viacom New Media, Dave began working on producing games based on licensed properties, primarily those of MTV and Nickelodeon. Some of these games included Rocko's Modern Life: Spunky's Dangerous Day and Beavis and Butt-head. In 1998, Viacom shut down Viacom New Media and sold off its intellectual properties. [11] [13]
One of Viacom New Media's former employees was Eugene Evans, formerly of Mythic Entertainment, who had founded his own company called Infinite Ventures. He contacted Dave and got his help in securing most of ICOM Simulation's intellectual properties, including Shadowgate. [11]
With ICOM Simulation's library of games in their possession, Eugene Evans worked with Dave Marsh and Karl Roelofs to revitalize Shadowgate and the other MacVenture games. [14]
They also re-released higher quality versions of all three volumes of the Sherlock Holmes Consulting Detective Video Mysteries and Dracula Unleashed as Interactive DVD games that could be played on any DVD Player. [15]
In 2008, Infinite Ventures closed down and the intellectual properties of ICOM Simulations remained in the possession of Infinite Venture's Karla Knickerbocker. In January 2012, Dave Marsh approached Karla with an interest to secure the rights to the ICOM Simulations library of games.
On March 7, 2012, Dave founded Zojoi, LLC with fellow ICOM Simulations and Infinite Ventures veteran, Karl Roelofs. [16] On the Zojoi company website, they state their mission as follows:
Our goal is to bring both exciting versions of classic titles (many of which defined entire genres) and new games to PC's, Macs and tablets!
— Zojoi Homepage, [17]
On March 16, 2012, Zojoi launched a Kickstarter crowd funding campaign to help fund the development of a remastered version of the original nine Sherlock Holmes: Consulting Detective mysteries. Dave Marsh appeared in the pitch video for the project to describe what he and his company wanted to do. They had set a funding goal of $55,000 for their campaign, and offered rewards that would allow backers to become an additional part of the game, such as by writing an important article for in game copies of The London Times. [18]
Unfortunately, the campaign ended on April 28, 2012 after raising $17,430: 31% of their target goal. This meant that Dave and Zojoi would not get any funding at all as outlined in Kickstarter's guidelines. [19] Despite this turn of events, Dave stated in an update on the campaign page that he and Zojoi would still work towards remastering and releasing Sherlock Holmes: Consulting Detective, even though it would take longer to raise the money necessary to finish the work. [18] [20] [21]
On September 18, 2012, the first three Sherlock Holmes: Consulting Detective mysteries were released on iTunes for the iPad 2 and newer iPad models. [22] The Windows and OS X version of the same three mysteries were later released via Desura on October 7, 2012. [23]
Dave's next project was to revitalize Shadowgate, and on October 26, 2012, Zojoi launched a Kickstarter campaign for it. Dave and Karl both appeared in the pitch video, and were offering physical rewards including recreations of the "Staff of Ages" used in the game and a Shadowgate card game called Quests of Shadowgate designed by Coleman Charlton of Iron Crown Enterprises and Mayfair Games. Their target goal for this campaign was set at $120,000 and would last for 31 days. [24] [25]
Unlike previous releases of Shadowgate, the version Dave Marsh and Karl wanted to make would be different. Dave stated that the game would be a "re-imagining" of Shadowgate where new puzzles that were cut from the original game would be added in along with other brand new puzzles. Some puzzles and rooms would also be removed or altered so that the solution to solving the room's puzzle in the new game would be different than in previous releases. [26]
The campaign met its funding goal with about two days left before the end of the campaign. When it ended on November 25, 2012, it raised $137,232 in pledges from 3,468 backers. Not only did the campaign meet its target funding goal, but its first stretch-goal as well. With the campaign's success, Dave began production on Shadowgate at Zojoi. As of December 24, 2012, Zojoi is still accepting pledges via PayPal in case anyone else wanted to pledge and assist in reaching the next stretch goal, and Dave is currently working on the game's development. [24] [25] [27]
Darin Adler is a senior engineering manager for Apple and a frequent speaker at Apple's Worldwide Developers Conference and Stump the Experts panelist.
Shadowgate is a black-and-white point-and-click adventure game published in 1987 for the Macintosh as part of the MacVenture series. The game is named for its setting, Castle Shadowgate, residence of the evil Warlock Lord. The player, as the "last of a great line of hero-kings", is charged with the task of saving the world by defeating the Warlock Lord, who is attempting to summon the demon Behemoth out of Hell. Later that year, a color version of the game was released for the Amiga and Atari ST, and in 1989 for the Nintendo Entertainment System.
Déjà Vu is a point-and-click adventure game set in the world of 1940s hardboiled detective novels and films. It was released in 1985 for Macintosh – the first in the MacVenture series – and later ported to several other systems, including the Amiga. Initially, the game featured black and white graphics, and later releases introduced color.
Dracula Unleashed is a 1993 video game created by ICOM Simulations and published by Viacom New Media for the DOS, Macintosh and Sega CD platforms.
Sherlock Holmes: Consulting Detective is a full-motion video game released in 1991. It is based on a tabletop game-gamebook hybrid of the same name first published in 1981, and features the fictional detective Sherlock Holmes, created by Arthur Conan Doyle.
Sherlock Holmes has long been a popular character for pastiche, Holmes-related work by authors and creators other than Arthur Conan Doyle. Their works can be grouped into four broad categories:
MacVenture is a series of four adventure games with a menu-based point-and-click interface. They were originally developed for the Macintosh by ICOM Simulations:
ICOM Simulations, Inc. was a software company based in Wheeling, Illinois. It is best known for creating the MacVenture series of adventure games including Shadowgate.
Sherlock Holmes: Consulting Detective Vol. II is a full motion video computer game released for the Mega-CD, TurboGrafx-CD, Mac OS, VIS and DOS. The game is based around the adventures of the titular character, detective Sherlock Holmes, and his assistant, Dr. John Watson.
Sherlock Holmes: Consulting Detective is a game originally published by Sleuth Publications in 1981. Multiple expansions and reprints of the game have since been released.
Beyond Shadowgate is a TurboGrafx CD sequel to the 1987 Mac and MacVenture game Shadowgate. Unlike its predecessor, Beyond Shadowgate is a classical point-and-click adventure viewed from a platform perspective.
Sherlock Holmes: Consulting Detective may refer to:
Sherlock Holmes: Consulting Detective Vol. III is the title of a full-motion video computer game released for DOS and Mac OS. The game is a sequel to Sherlock Holmes: Consulting Detective Vol. II and was released in 1993.
Sherlock Holmes Versus Jack the Ripper is an adventure game for Microsoft Windows and Xbox 360, developed by Ukrainian studio Frogwares and distributed by Focus Home Interactive. It is the fifth game in the Sherlock Holmes series of adventure games developed by Frogwares. The game takes place in the London district of Whitechapel in 1888, the historical site of the Jack the Ripper murders.
This article describes minor characters from the Sherlock Holmes stories by Sir Arthur Conan Doyle, and from non-canonical derived works. The list excludes the titular character as well as Dr. Watson, Professor Moriarty, Inspector Lestrade, Mycroft Holmes, Mrs. Hudson, Irene Adler, Colonel Moran, the Baker Street Irregulars, and characters not significant enough to mention.
Zojoi is a video game software development company based in Charlottesville, Virginia. It was founded by former ICOM Simulations developers David Marsh and Karl Roelofs in 2012. Zojoi currently has the rights to many of the intellectual properties that once belonged to ICOM Simulations, including Sherlock Holmes: Consulting Detective and Shadowgate.
Karl Roelofs is an American video game developer known for creating the MacVenture game Shadowgate. He is a co-founder of the video game development company Zojoi, LLC with Dave Marsh.
Miss Sherlock (ミス・シャーロック) is a female-led adaptation of Sir Arthur Conan Doyle's Sherlock Holmes detective stories. The show is primarily set in Tokyo, Japan. It is a co-production between HBO Asia and Hulu Japan. Both the main characters, based on Sherlock Holmes and Dr. John Watson, are played by women, Yuko Takeuchi and Shihori Kanjiya respectively and it is the first major series to cast a woman as Holmes.
Sherlock Holmes Chapter One is an action-adventure mystery video game in the Sherlock Holmes series developed by Frogwares. It is also the first game in the series to be self-published by Frogwares itself. Described as an "origin story", the game follows a young Sherlock Holmes as he investigates a mystery in his family's home on the Mediterranean island of Cordona after his mother's death. It is the first open world title in the series.
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: CS1 maint: others (link)Well, I started Zojoi to release these games and that's what I will do – it may just take a while longer to come up with the money to do so.
"Released: Sep 18, 2012 / Version: 1.0"
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: CS1 maint: others (link)Design and Direction: Dave Marsh, Producer: Dave Marsh, Additional Design: Karl Roelofs, Additional Artwork: Dave Marsh
Game Design by Dave Marsh & Karl Roelofs, Produced by Dave Marsh
Additional Game Design: Dave Marsh & Karl Roelofs, Executive Producer: Dave Marsh, Guest Artists: Dave Marsh
EXECUTIVE PRODUCER: DAVE MARSH