David Kolb | |
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Born | 1939 |
Academic background | |
Alma mater | Yale University , Fordham University |
Academic work | |
Institutions | Bates College , University of Chicago |
David Kolb (born 1939 [1] ) is an American philosopher and the Charles A. Dana Professor Emeritus of Philosophy at Bates College in Maine.
Kolb received a B.A. from Fordham University in 1963 and an M.A. in 1965. He later received a M.Phil. from Yale University in 1970 and a Ph.D. in 1972. Kolb's dissertation was titled "Conceptual Pluralism and Rationality." [2] Most of Kolb's writing deals with "what it means to live with historical connections and traditions at a time when we can no longer be totally defined by that history." Professor Kolb taught at the University of Chicago before moving to Bates in 1977 and teaching there until 2005,when he took emeritus status.
Kolb was also an early experimenter in hypertext and electronic literature. His work,Socrates in the Labyrinth:Hypertext,Argument,Philosophy,1994 from Eastgate Systems is a philosophical work in five files (title,Habermas Pyramid,Earth Orbit,Cleavings,and Aristotle’s Argument). [3] The work was done in Storyspace,a hypertextual writing program. A traversal of the work with documentation and scholarship about it is archived by The NEXT Museum. [4]
A second work,Caged Texts, was originally intended to accompany this main work,but remained unpublished until 2023,when it was resurrected in The NEXT Museum and featured in The Digital Review. [5] Caged Texts experiments with random elements as a homage to John Cage's experimentation with random content. As Dene Grigar notes,this reimagined web version maintains the original random elements within the hypertext structure and takes advantage of web elements to also randomize the interface for a further representation of this experimental approach. [6]
Hypertext fiction is a genre of electronic literature, characterized by the use of hypertext links that provide a new context for non-linearity in literature and reader interaction. The reader typically chooses links to move from one node of text to the next, and in this fashion arranges a story from a deeper pool of potential stories. Its spirit can also be seen in interactive fiction.
Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. Works of electronic literature are usually intended to be read on digital devices, such as computers, tablets, and mobile phones. They cannot be easily printed, or cannot be printed at all, because elements crucial to the work cannot be carried over onto a printed version.
afternoon, a story, spelled with a lowercase 'a', is a work of electronic literature written in 1987 by American author Michael Joyce. It was published by Eastgate Systems in 1990 and is known as one of the first works of hypertext fiction.
Patchwork Girl or a Modern Monster by Mary/Shelly and Herself is a work of electronic literature by American author Shelley Jackson. It was written in Storyspace and published by Eastgate Systems in 1995. It is often discussed along with Michael Joyce's afternoon, a story as an important work of hypertext fiction.
Victory Garden is a work of electronic literature by American author Stuart Moulthrop. It was written in StorySpace and first published by Eastgate Systems in 1991. Victory Garden is one of the earliest examples of hypertext novels, and is notable for being very inventive and influential in its genre. It is often discussed along with Michael Joyce's afternoon, a story as an important work of hypertext fiction.
Stuart Moulthrop is an innovator of electronic literature and hypertext fiction, both as a theoretician and as a writer. He is author of the hypertext fiction works Victory Garden (1992), which was on the front-page of the New York Times Book Review in 1993, Reagan Library (1999), and Hegirascope (1995), amongst many others. Moulthrop is currently a Professor of Digital Humanities in the Department of English, at the University of Wisconsin–Milwaukee. He also became a founding board member of the Electronic Literature Organization in 1999.
Eastgate Systems is a publisher and software company headquartered in Watertown, Massachusetts, which publishes hypertext.
Judy Malloy is an American poet whose works embrace the intersection of hypernarrative, magic realism, and information art. Beginning with Uncle Roger in 1986, Malloy has composed works in both new media literature and hypertext fiction. She was an early creator of online interactive and collaborative fiction on The WELL and the website ArtsWire.
Deena Larsen is an American new media and hypertext fiction author involved in the creative electronic writing community since the 1980s. Her work has been published in online journals such as the Iowa Review Web, Cauldron and Net, frAme, inFLECT, and Blue Moon Review. Since May 2007, the Deena Larsen Collection of early electronic literature has been housed at the Maryland Institute for Technology in the Humanities.
Marjorie Coverley Luesebrink was an American writer, scholar, and teacher. Writing hypermedia fiction under the pen name M.D. Coverley, she is best known for her epic hypertext novels Califia (2000) and Egypt: The Book of Going Forth by Day (2006). A pioneer born-digital writer, she is part of the first generation of electronic literature authors that arose in the 1987–1997 period. She was a founding board member and past president of the Electronic Literature Organization and the first winner of the Electronic Literature Organization Career Achievement Award, which was named in her honor. Lusebrink was professor emeritus, School of Humanities and Languages at Irvine Valley College (IVC).
Dene (Rudyne)Grigar is a digital artist and scholar based in Vancouver, Washington. She was the President of the Electronic Literature Organization from 2013 to 2019. In 2016, Grigar received the International Digital Media and Arts Association's Lifetime Achievement Award.
Richard Holeton is an American writer and higher-education administrator. Holeton's creative works are foundational in the hypertext and electronic literature genres. As a writer, his most notable work is the hypertext novel Figurski at Findhorn on Acid, which has been recognized as an important early work of electronic literature and is included in the hypertext canon.
Figurski at Findhorn on Acid is a hypertext novel by Richard Holeton published on CD-ROM by Eastgate Systems in 2001 and republished on the open web by the Electronic Literature Lab, Washington State University, in 2021. Re-Imagined Radio presented a radio interpretation of this novel in 2022 in which Holeton made an appearance. It is a work of interactive fiction with various paths for readers to choose from, an early example of electronic literature, and one of 23 works included in the literary hypertext canon.
King of Space is a work of electronic literature by author Sarah Smith. This interactive narrative is set in a collapsing solar system aboard an abandoned starship, where an escaped terrorist encounters the last star-captain and his ship's Priestess. The story weaves elements of gaming into a dark science-fictional ritual of fertility and regeneration.
Califia is a hypermedia novel written by M.D. Coverley in ToolBook II, and released in 2000 by Eastgate Systems on CD-ROM. It is considered an early influential text in the field of electronic literature.
Its Name Was Penelope is a hypertext fictional story created by Judy Malloy and published in 1993 by Eastgate Systems. The work makes use of digital elements such as randomized passages to tell the story of the main character's life.
Of day, of night is an interactive digital story by Megan Heywardwhich uses hypertext and other digital elements to tell a meaningful narrative. It was first published in 2000 by the Australian Film Commission, and then published on CD-ROM by Eastgate Systems in 2002.
Uncle Buddy's Phantom Funhouse is an early multimedia hypermedia text written by John McDaid and released by Eastgate Systems in 1993. The main portion of Funhouse was written for Macintosh's HyperCard app, but portions of the hypermedia novel are also contained in the original box. The use of transmedia storytelling, meta-fiction, and epistolary format makes this a potential early example of an alternate reality game.
The NEXT: Museum, Library, and Preservation Space is a repository of net art, electronic literature and games. It is supported by the Electronic Literature Lab, Washington State University at Vancouver and the Electronic Literature Organization. This is a digital museum dedicated to reviving and maintaining these works to make them accessible to all. Physical artifacts are held at the Electronic Literature Lab in Washington, US.