Deliverance: Stormlord II

Last updated
Deliverance: Stormlord II
Stormlord II cover.jpg
Cover art
Developer(s) Hewson Consultants
Publisher(s) Hewson Consultants
Producer(s) Paul Chamberlain
Barry Simpson
Designer(s) Paul Chamberlain
Barry Simpson
Programmer(s) Raffaele Cecco (CPC & SPECTRUM)
Nicholas A. Jones (C64)
Artist(s) Raffaele Cecco (CPC & SPECTRUM)
Mark Washbrook
Hugh Binns (C64)
Composer(s) J. Dave Rogers (CPC & SPECTRUM)
Matt Gray (C64)
Platform(s) Amstrad CPC, Commodore 64, ZX Spectrum
Release1990
Genre(s) Platformer
Mode(s) Single-player

Deliverance: Stormlord II (also known as Deliverance: Stormlord 2) is a 1990 platform game developed and published by Hewson Consultants in 1990 for the Amstrad CPC, Commodore 64 and ZX Spectrum as a sequel to the 1989 game Stormlord . Its remake for the Amiga, Atari ST, and Macintosh, titled Deliverance , followed in 1992.

Contents

Gameplay

ZX Spectrum screenshot Stormlord II 8bit.gif
ZX Spectrum screenshot

Similar to the first Stormlord game, there are fairies to free and monsters to mash all the while avoiding the platform traps. However, the game becomes more of an action sideways game. The game is divided into three levels divided into two sections each, with bosses and bonus levels in the end of each. All of the original's action-adventure gameplay elements are absent in the sequel.

Plot

The game begins after the warrior Stormlord's victory over the demonic invasion in the first game. The evil Black Queen is gone, but her surviving followers combine their powers and capture all the fairies again. Now, Stormlord has to rescue the fairies for the second time, fighting his way through six levels from the depths of Hell all the way to Heaven.

Reception

The game was well received. [1] Its original ZX Spectrum version was awarded the review scores of 80% and 85% from Crash , [2] 8/10 from Sinclair User , and 91% from Your Sinclair . [3]

Remake

Related Research Articles

<i>Rick Dangerous</i> 1989 video game

Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.

<i>Rainbow Islands: The Story of Bubble Bobble 2</i> 1987 video game

Rainbow Islands: The Story of Bubble Bobble 2 (レインボーアイランド) is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year. It is the second of four arcade games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles.

<i>Underwurlde</i> 1984 video game

Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released alongside the latter for the ZX Spectrum during Christmas in 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.

<i>Laser Squad</i> 1988 video game

Laser Squad is a turn-based tactics video game, originally released for the ZX Spectrum and later for the Commodore 64, Amstrad CPC, MSX, Amiga, Sharp MZ-800 and Atari ST and PC computers between 1988 and 1992. It was designed by Julian Gollop and his team at Target Games and published by Blade Software, expanding on the ideas applied in their previous Rebelstar series of games.

<i>Stormlord</i> 1989 video game

Stormlord is a platform game developed and published by Hewson Consultants. It was released for the ZX Spectrum, Commodore 64, Amiga, Atari ST, Amstrad CPC, and MS-DOS. It was ported to the Sega Genesis from the Amiga by Punk Development for Razorsoft and published in 1990.

<i>Turrican</i> 1990 video game

Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

<i>Horace</i> (video game series) Video game series

The Horace video game series was created in the 1980s by William Tang for Beam Software. The series comprised Hungry Horace, Horace Goes Skiing and Horace and the Spiders.

<i>Rick Dangerous 2</i> 1990 video game

Rick Dangerous 2 is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. It was released in 1990 and published by Micro Style as a sequel to Rick Dangerous.

<i>Kwik Snax</i> 1990 video game

Kwik Snax is an arcade style maze video game play developed by the Oliver Twins and was published in 1990 by Codemasters for the Amstrad, Spectrum, Commodore 64, MS-DOS, and Amiga. It was the fifth game in the Dizzy series and is considered a sequel to Fast Food.

<i>Magicland Dizzy</i> 1990 video game

Magicland Dizzy is a platform adventure game published in Europe in 1990 by Codemasters for the ZX Spectrum, Commodore 64 and Amiga platforms. By 1992 there were also MS-DOS, Atari ST and Amstrad CPC versions available. It is the sixth game in the Dizzy series, and the fourth adventure-based Dizzy title. The story, set in a fantasy world called Magicland, follows on from the events of Fantasy World Dizzy, the previous adventure title. In Magicland Dizzy the player controls Dizzy, an egg-shaped character, who is trying to save six of his friends who have been placed under spells by the Evil Wizard Zaks.

<i>RoboCop 2</i> (video game) 1990 video game

RoboCop 2 is a platform shooter video game based on the 1990 film of the same name. The game was released for several platforms, including Amiga, Amstrad GX4000, Atari ST, Commodore 64, Game Boy, Nintendo Entertainment System, and ZX Spectrum. Ocean Software developed and published several versions, and Data East manufactured an arcade version.

<i>3D Construction Kit</i> 1991 video game

3D Construction Kit, also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark, it was released in 1991 on multiple platforms. The game originally retailed for £24.99 for the 8-bit version, and £49.99 for 16-bit version and the 32-bit Acorn Archimedes version, in the United Kingdom. A sequel, 3D Construction Kit II, was released in 1992, but only available on Amiga, Atari ST and MS-DOS.

Raffaele Cecco, born 10 May 1967, is a British video games developer who has created numerous video games since 1984, including Cybernoid and Exolon. He grew up in Tottenham in North London. Spurred by an interest in computers, he received his first computer, a Sinclair ZX81, as a birthday gift from his parents in 1981 and began programming simple games in BASIC.

<i>CJs Elephant Antics</i> 1991 video game

CJ's Elephant Antics is a platform game developed by Genesis for the Commodore 64 with conversions made for the Amiga, Atari ST, ZX Spectrum and Nintendo Entertainment System. All ports were handled by Genesis with the exception of the ZX Spectrum version which was handled by Big Red Software. The computer versions were published by Codemasters in 1991, with the NES game arriving in 1992 as part of the unlicensed compilation cartridge Quattro Arcade. The player controls a baby elephant by the name of Columbus Jumbo on his way home to Africa.

<i>Saboteur II: Avenging Angel</i> 1987 video game

Saboteur II: Avenging Angel, also known as Saboteur 2, is an action-adventure game created by Clive Townsend and released by Durell Software in 1987 for the ZX Spectrum, Amstrad CPC, Commodore 64, and MS-DOS compatible operating systems. A sequel to 1985's Saboteur, the player controls a sister of Ninja from the first game on a mission to avenge his death. Saboteur II was one of the first action-adventure games with a female protagonist and was well received by critics.

<i>Cybernoid II: The Revenge</i> 1988 video game

Cybernoid II: The Revenge is a shoot 'em up released by Hewson Consultants in 1988 for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers. It was subsequently also released for the Atari ST and Amiga. It is the sequel to Cybernoid.

<i>Batman</i> (1989 video game) 1989 video game

Batman is an action video game developed and published by Ocean Software based on the 1989 film of the same name. It was released on 11 September 1989 for the Commodore 64 and ZX Spectrum with Amiga, Amstrad CPC, Atari ST, MS-DOS and MSX versions following soon after.

<i>Deliverance</i> (video game) 1993 platforming video game

Deliverance is a platform game developed and published by 21st Century Entertainment in 1992 for the Amiga and Atari ST, and in 1993 for Macintosh. It is a remake of the 1990 Hewson Consultants game Deliverance: Stormlord II, featuring new graphics and sound as well as a changed gameplay system and a different plot. A version for the Sega Genesis was planned but never released.

Scetlander was a software publisher which released titles for various 8- and 16-bit home computer systems in the 1980s and 1990s.

<i>Scooby-Doo and Scrappy-Doo</i> (video game) 1991 video game

Scooby-Doo and Scrappy-Doo is a 1991 platform game developed by British studio PAL Developments and published by Hi-Tec. It is part of the Scooby-Doo franchise, and was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. The game received praise for its graphics.

References

  1. "Deliverance: Stormlord II for Amiga (1992) MobyRank". MobyGames.com. Retrieved 2015-06-27.
  2. "CRASH 78 - Deliverance". Crashonline.org.uk. Retrieved 2015-06-27.
  3. "Deliverance - Stormlord II". Ysrnry.co.uk. Archived from the original on 2015-06-27. Retrieved 2015-06-27.