Digital Earth Reference Model

Last updated

The term Digital Earth Reference Model (DERM) was coined by Tim Foresman in context with a vision for an all encompassing geospatial platform as an abstract for information flow in support of Al Gore's vision for a Digital Earth. [1] The Digital Earth reference model seeks to facilitate and promote the use of georeferenced information from multiple sources over the Internet. [2] A digital Earth reference model defines a fixed global reference frame for the Earth using four principles of a digital system, [3] namely:

  1. Discrete partitioning using regular or irregular cell mesh, tiling or Grid; [4]
  2. Data acquisition using signal processing theory (sampling and quantizing) for assigning binary values from continuous analog or other digital sources to the discrete cell partitions;
  3. An ordering or naming of cells that can provide both unique spatial indexing and geographic location address;
  4. A set of mathematical operations built on the indexing for algebraic, geometric, Boolean and image processing transforms, etc.

The distinction between "digital" versus "analog" Earth reference model is made in the manner the entire Earth surface is covered. Tessellation refer to a finite number of objects/cells that cover the surface as discrete partitions while Lattice refer to ordered sets of points that cover the surface in continuous vector space. The mathematical frame for a digital Earth reference model is a tessellation while the mathematical frame for an analog Earth reference is a lattice.

The value of a digital Earth reference model to encode information about the Earth is akin to the value obtained from other digital technologies, namely synchronization of the physical domain with the information domain, such as in digital audio and digital photography. Efficiencies are found in data storage, processing, integration, discovery, transmission, visualization, aggregation, and analytical, fusion and modeling transforms. Data reference to a Digital Earth Reference Model (DERM) becomes ubiquitous facilitating distributed spatial queries such as “What is here?” and “What has changed?”. Image and signal processing theory can be utilized to operate on data referenced to a DERM.

The DERM structure is data independent allowing for the general quantization of all georeferenced data sources onto the common grid. Application, algorithms and operations can then be developed on the grid independent of data sources.

Approaches using an analog reference require rigorous manual conflation to satisfy the creation of digital products such as digital maps or other cartographic, navigation or geospatial information (see also GIS). However, digital models are weaker at geometric transformations where translation, scaling and rotation must conform to the discrete cell locations wherein on an analog model with a continuum of locations geometric transformation are straight forward with no requirements for reprocessing or resampling.

A cell shape in such representations can be critical to the validity, adaptability and usefulness of the grid. As rectilinear structures are intuitive but lack optimization characteristics as a tessellation especially when tiled to a sphere, other schemes including voronoi regions, peano curves, triangles and hexagonal tilings have been advanced as superior alternatives.

Many ordering and naming models have been implemented as geospatial database indexing for efficient data retrieval (R-Trees, QTM, HHC). Few of these models have encompassed a complete digital Earth reference model where both a formation of digits that represent a hierarchy where the index contains a parent child relationship and a formation of digits that monotonically converges by a set modulus to all vector Reals.

The International Society on Digital Earth has a standing committee considering DERM implementations and standards which includes both the Earth reference frame and the ancillary requirements for metadata and attribute semantics.

Related Research Articles

Discrete mathematics Study of discrete mathematical structures

Discrete mathematics is the study of mathematical structures that are fundamentally discrete rather than continuous. In contrast to real numbers that have the property of varying "smoothly", the objects studied in discrete mathematics – such as integers, graphs, and statements in logic – do not vary smoothly in this way, but have distinct, separated values. Discrete mathematics therefore excludes topics in "continuous mathematics" such as calculus or Euclidean geometry. Discrete objects can often be enumerated by integers. More formally, discrete mathematics has been characterized as the branch of mathematics dealing with countable sets. However, there is no exact definition of the term "discrete mathematics." Indeed, discrete mathematics is described less by what is included than by what is excluded: continuously varying quantities and related notions.

Signal processing Academic subfield of electrical engineering

Signal processing is an electrical engineering subfield that focuses on analysing, modifying, and synthesizing signals such as sound, images, and scientific measurements. Signal processing techniques can be used to improve transmission, storage efficiency and subjective quality and to also emphasize or detect components of interest in a measured signal.

Cellular automaton A discrete model studied in computer science

A cellular automaton is a discrete model of computation studied in automata theory. Cellular automata are also called cellular spaces, tessellation automata, homogeneous structures, cellular structures, tessellation structures, and iterative arrays. Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling.

Voronoi diagram Type of plane partition

In mathematics, a Voronoi diagram is a partition of a plane into regions close to each of a given set of objects. In the simplest case, these objects are just finitely many points in the plane. For each seed there is a corresponding region, called Voronoi cells, consisting of all points of the plane closer to that seed than to any other. The Voronoi diagram of a set of points is dual to its Delaunay triangulation.

Signal Varying physical quantity that conveys information

In signal processing, a signal is a function that conveys information about a phenomenon. In electronics and telecommunications, it refers to any time varying voltage, current, or electromagnetic wave that carries information. A signal may also be defined as an observable change in a quality such as quantity.

Tessellation Tiling of a plane in mathematics

A tessellation or tiling of a flat surface is the covering of a plane using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellations can be generalized to higher dimensions and a variety of geometries.

Wallpaper group Classification of a two-dimensional repetitive pattern

A wallpaper group is a mathematical classification of a two-dimensional repetitive pattern, based on the symmetries in the pattern. Such patterns occur frequently in architecture and decorative art, especially in textiles and tiles as well as wallpaper.

Discrete geometry Branch of geometry that studies combinatorial properties and constructive methods

Discrete geometry and combinatorial geometry are branches of geometry that study combinatorial properties and constructive methods of discrete geometric objects. Most questions in discrete geometry involve finite or discrete sets of basic geometric objects, such as points, lines, planes, circles, spheres, polygons, and so forth. The subject focuses on the combinatorial properties of these objects, such as how they intersect one another, or how they may be arranged to cover a larger object.

A GIS file format is a standard of encoding geographical information into a computer file. They are created mainly by government mapping agencies or by GIS software developers.

A geocode is a code that represents a geographic entity. It is a unique identifier of the entity, to distinguish it from others in a finite set of geographic entities. In general the geocode is a human-readable and short identifier.

The following outline is provided as an overview of and topical guide to electrical engineering.

Lloyds algorithm

In electrical engineering and computer science, Lloyd's algorithm, also known as Voronoi iteration or relaxation, is an algorithm named after Stuart P. Lloyd for finding evenly spaced sets of points in subsets of Euclidean spaces and partitions of these subsets into well-shaped and uniformly sized convex cells. Like the closely related k-means clustering algorithm, it repeatedly finds the centroid of each set in the partition and then re-partitions the input according to which of these centroids is closest. In this setting, the mean operation is an integral over a region of space, and the nearest centroid operation results in Voronoi diagrams.

Mesh generation is dividing a geometric space into discrete cells

Mesh generation is the practice of creating a mesh, a subdivision of a continuous geometric space into discrete geometric and topological cells. Often these cells form a simplicial complex. Usually the cells partition the geometric input domain. Mesh cells are used as discrete local approximations of the larger domain. Meshes are created by computer algorithms, often with human guidance through a GUI, depending on the complexity of the domain and the type of mesh desired. The goal is to create a mesh that accurately captures the input domain geometry, with high-quality (well-shaped) cells, and without so many cells as to make subsequent calculations intractable. The mesh should also be fine in areas that are important for the subsequent calculations.

Digital Earth is the name given to a concept by former US vice president Al Gore in 1998, describing a virtual representation of the Earth that is georeferenced and connected to the world's digital knowledge archives.

Geodesic grid

A geodesic grid is a spatial grid based on a geodesic polyhedron or Goldberg polyhedron.

Domino tiling Geometric construct

In geometry, a domino tiling of a region in the Euclidean plane is a tessellation of the region by dominos, shapes formed by the union of two unit squares meeting edge-to-edge. Equivalently, it is a perfect matching in the grid graph formed by placing a vertex at the center of each square of the region and connecting two vertices when they correspond to adjacent squares.

Array DBMS System that provides database services specifically for arrays

Array database management systems provide database services specifically for arrays, that is: homogeneous collections of data items, sitting on a regular grid of one, two, or more dimensions. Often arrays are used to represent sensor, simulation, image, or statistics data. Such arrays tend to be Big Data, with single objects frequently ranging into Terabyte and soon Petabyte sizes; for example, today's earth and space observation archives typically grow by Terabytes a day. Array databases aim at offering flexible, scalable storage and retrieval on this information category.

A multidimensional signal is a function of M independent variables where . Real world signals, which are generally continuous time signals, have to be discretized (sampled) in order to ensure that digital systems can be used to process the signals. It is during this process of discretization where sampling comes into picture. Although there are many ways of obtaining a discrete representation of a continuous time signal, periodic sampling is by far the simplest scheme. Theoretically, sampling can be performed with respect to any set of points. But practically, sampling is carried out with respect to a set of points that have a certain algebraic structure. Such structures are called lattices. Mathematically, the process of sampling an N-dimensional signal can be written as:

Discrete global grid

A Discrete Global Grid (DGG) is a mosaic which covers the entire Earth's surface. Mathematically it is a space partitioning: it consists of a set of non-empty regions that form a partition of the Earth's surface. In a usual grid-modeling strategy, to simplify position calculations, each region is represented by a point, abstracting the grid as a set of region-points. Each region or region-point in the grid is called a cell.

References

  1. Tim Foresman conversation with Charles Herring in New Zealand, Digital Earth Convention, 2007
  2. John D. Evans, NASA Digital Earth Office, June 2001 see http://www.cartome.org/draft-derm.htm Archived 2008-10-10 at the Wayback Machine
  3. Perry R. Peterson, Gene Girard, Charles Herring, 2006. see http://www.pyxisinnovation.com/pyxwiki/index.php?title=Digital_Earth_Reference_Model
  4. Sahr, K., D. White and A.J. Kimerling. 2003. "Geodesic Discrete Global Grid Systems", Cartography and Geographic Information Science, Vol 30, No. 2, pp. 121-134. see http://www.sou.edu/cs/sahr/dgg/pubs/gdggs03.pdf Archived 2008-09-11 at the Wayback Machine Survey of Discrete Global Grids