In telecommunications, a digital transmission group is a group of digitized voice or data channels or both with bit streams that are combined into a single digital bit stream for transmission over communications media.
Digital transmission groups usually are categorized by their maximum capacity, not by a specific number of channels. However, the maximum digital transmission group capacity must be equal to or greater than the sum of the individual multiplexer input channel capacities.
In information theory and coding theory with applications in computer science and telecommunications, error detection and correction (EDAC) or error control are techniques that enable reliable delivery of digital data over unreliable communication channels. Many communication channels are subject to channel noise, and thus errors may be introduced during transmission from the source to a receiver. Error detection techniques allow detecting such errors, while error correction enables reconstruction of the original data in many cases.
Network throughput refers to the rate of message delivery over a communication channel, such as Ethernet or packet radio, in a communication network. The data that these messages contain may be delivered over physical or logical links, or through network nodes. Throughput is usually measured in bits per second, and sometimes in data packets per second or data packets per time slot.
Digital Signal 0 (DS0) is a basic digital signaling rate of 64 kilobits per second (kbit/s), corresponding to the capacity of one analog voice-frequency-equivalent communication channel. The DS0 rate, and its equivalents E0 in the E-carrier system and T0 in the T-carrier system, form the basis for the digital multiplex transmission hierarchy in telecommunications systems used in North America, Europe, Japan, and the rest of the world, for both the early plesiochronous systems such as T-carrier and for modern synchronous systems such as SDH/SONET.
In telecommunications and computer networking, multiplexing is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource – a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910.
In telecommunications, a non-return-to-zero (NRZ) line code is a binary code in which ones are represented by one significant condition, usually a positive voltage, while zeros are represented by some other significant condition, usually a negative voltage, with no other neutral or rest condition.
Time-division multiplexing (TDM) is a method of transmitting and receiving independent signals over a common signal path by means of synchronized switches at each end of the transmission line so that each signal appears on the line only a fraction of time according to agreed rules, e.g. with each transmitter working in turn. It can be used when the bit rate of the transmission medium exceeds that of the signal to be transmitted. This form of signal multiplexing was developed in telecommunications for telegraphy systems in the late 19th century but found its most common application in digital telephony in the second half of the 20th century.
Data communication, including data transmission and data reception, is the transfer of data, transmitted and received over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires, optical fibers, wireless communication using radio spectrum, storage media and computer buses. The data are represented as an electromagnetic signal, such as an electrical voltage, radiowave, microwave, or infrared signal.
A communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for information transfer of, for example, a digital bit stream, from one or several senders to one or several receivers. A channel has a certain capacity for transmitting information, often measured by its bandwidth in Hz or its data rate in bits per second.
AES3 is a standard for the exchange of digital audio signals between professional audio devices. An AES3 signal can carry two channels of pulse-code-modulated digital audio over several transmission media including balanced lines, unbalanced lines, and optical fiber.
DVB-T, short for Digital Video Broadcasting – Terrestrial, is the DVB European-based consortium standard for the broadcast transmission of digital terrestrial television that was first published in 1997 and first broadcast in Singapore in February 1998. This system transmits compressed digital audio, digital video and other data in an MPEG transport stream, using coded orthogonal frequency-division multiplexing modulation. It is also the format widely used worldwide for Electronic News Gathering for transmission of video and audio from a mobile newsgathering vehicle to a central receive point. It is also used in the US by Amateur television operators.
Digital Video Broadcasting - Cable (DVB-C) is the DVB European consortium standard for the broadcast transmission of digital television over cable. This system transmits an MPEG-2 or MPEG-4 family digital audio/digital video stream, using a QAM modulation with channel coding. The standard was first published by the ETSI in 1994, and subsequently became the most widely used transmission system for digital cable television in Europe, Asia and South America. It is deployed worldwide in systems ranging from the larger cable television networks (CATV) down to smaller satellite master antenna TV (SMATV) systems.
In telecommunications and computing, bit rate is the number of bits that are conveyed or processed per unit of time.
Spectral efficiency, spectrum efficiency or bandwidth efficiency refers to the information rate that can be transmitted over a given bandwidth in a specific communication system. It is a measure of how efficiently a limited frequency spectrum is utilized by the physical layer protocol, and sometimes by the medium access control.
DisplayPort (DP) is a proprietary digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA). It is primarily used to connect a video source to a display device such as a computer monitor. It can also carry audio, USB, and other forms of data.
In computing, telecommunication, information theory, and coding theory, forward error correction (FEC) or channel coding is a technique used for controlling errors in data transmission over unreliable or noisy communication channels.
High Speed Packet Access (HSPA) is an amalgamation of two mobile protocols—High Speed Downlink Packet Access (HSDPA) and High Speed Uplink Packet Access (HSUPA)—that extends and improves the performance of existing 3G mobile telecommunication networks using the WCDMA protocols. A further-improved 3GPP standard called Evolved High Speed Packet Access was released late in 2008, with subsequent worldwide adoption beginning in 2010. The newer standard allows bit rates to reach as high as 337 Mbit/s in the downlink and 34 Mbit/s in the uplink; however, these speeds are rarely achieved in practice.
DVB-T2 is an abbreviation for "Digital Video Broadcasting – Second Generation Terrestrial"; it is the extension of the television standard DVB-T, issued by the consortium DVB, devised for the broadcast transmission of digital terrestrial television. DVB has been standardized by ETSI.
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth.
Asymmetric digital subscriber line (ADSL) is a type of digital subscriber line (DSL) technology, a data communications technology that enables faster data transmission over copper telephone lines than a conventional voiceband modem can provide. ADSL differs from the less common symmetric digital subscriber line (SDSL). In ADSL, bandwidth and bit rate are said to be asymmetric, meaning greater toward the customer premises (downstream) than the reverse (upstream). Providers usually market ADSL as an Internet access service primarily for downloading content from the Internet, but not for serving content accessed by others.
Pulse-code modulation (PCM) is a method used to digitally represent analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the amplitude of the analog signal is sampled at uniform intervals, and each sample is quantized to the nearest value within a range of digital steps.
This article incorporates public domain material from Federal Standard 1037C. General Services Administration. Archived from the original on 2022-01-22. (in support of MIL-STD-188).