Dodging and burning

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An example of dodge & burn effects applied to a digital photograph DodgeBurn.png
An example of dodge & burn effects applied to a digital photograph

Dodging and burning are terms used in photography for a technique used during the printing process to manipulate the exposure of select areas on a photographic print, deviating from the rest of the image's exposure. In a darkroom print from a film negative, dodging decreases the exposure for areas of the print that the photographer wishes to be lighter, while burning increases the exposure to areas of the print that should be darker. [1]

Contents

Any material with varying degrees of opacity may be used, as preferred, to cover and/or obscure the desired area for burning or dodging. One may use a transparency with text, designs, patterns, a stencil, or a completely opaque material shaped according to the desired area of burning/dodging.

Many modern digital image editing programs have "dodge" and "burn" tools that mimic the effect on digital images.

Applications

A key application of dodging and burning is to improve contrast (tonal reproduction) in film print-making; today this is better known as tone mapping in digital photography – see high-dynamic-range imaging. The technical issue is that natural scenes have higher dynamic range (ratio of light to dark) than can be captured by film, which in turn is greater than can be reproduced in prints. Compressing this high dynamic range into a print either requires uniformly decreasing contrast (making tones closer together) or carefully printing different parts of an image differently so that each retains the maximum contrast – in this latter dodging and burning is a key tool.

An excellent example is the photograph Schweitzer with lamp at his desk by W. Eugene Smith, [2] from his 1954 photo essay A Man of Mercy on Dr. Albert Schweitzer and his humanitarian work in French Equatorial Africa. The image took 5 days to produce, in order to reproduce the tonal range of the scene, which ranges from a bright lamp (relative to the scene) to dark shadow. [3]

Ansel Adams elevated dodging and burning to an art form. Many of his famous prints were manipulated in the darkroom with these two techniques. Adams wrote a comprehensive book on producing prints called The Print( Adams 1995 ), which features dodging and burning prominently, in the context of his Zone System.

They can also be used in less subtle ways, as in the stenciled lettering shown at the top of this article.

Technique

By using completely opaque material as a cover over the preferred area for dodging or burning, absolutely no light will pass through and as a result, an outline of the material may be visible on the print. One way to prevent obvious cover-up lines is to slightly shake the burning material over the covered area while it is being exposed. Another way to prevent obvious cover-up lines is to use slightly less opaque material closer to the outline to produce a more subtle, faded effect.

Burning

Burning: a darkroom technique Darkroom burn.svg
Burning: a darkroom technique

To burn-in a print, the print is first given normal exposure. Next, extra exposure is given to the area or areas that need to be darkened. A card or other opaque object is held between the enlarger lens and the photographic paper in such a way as to allow light to fall only on the portion of the scene to be darkened.

Dodging

Dodging: also a darkroom technique Darkroom dodging.svg
Dodging: also a darkroom technique

A card or other opaque object is held between the enlarger lens and the photographic paper in such a way as to block light from the portion of the scene to be lightened. Since the technique is used with a negative-to-positive process, reducing the amount of light results in a lighter image.

See also

References and sources

References
  1. "Kodak Consumer Education: Basic Darkroom Techniques, Meeting 6". Archived from the original on 2012-01-04. Retrieved 2012-01-28.
  2. "Schweitzer with lamp at his desk by W EugeneSmith". www.artnet.com. Artnet Worldwide Corporation.
  3. 4.209: The Art and Science of Depiction, Frédo Durand and Julie Dorsey, Limitations of the Medium: Compensation and accentuation – The Contrast is Limited, lecture of Monday, April 9. 2001, slide 57–59; image on slide 57, depiction of dodging and burning on slide 58
Sources

Related Research Articles

Ansel Adams American photographer and environmentalist (1902–1984)

Ansel Easton Adams was an American landscape photographer and environmentalist known for his black-and-white images of the American West. He helped found Group f/64, an association of photographers advocating "pure" photography which favored sharp focus and the use of the full tonal range of a photograph. He and Fred Archer developed an exacting system of image-making called the Zone System, a method of achieving a desired final print through a deeply technical understanding of how tonal range is recorded and developed during exposure, negative development, and printing. The resulting clarity and depth of such images characterized his photography.

Exposure (photography) Amount of light captured by a camera

In photography, exposure is the amount of light per unit area reaching a frame of photographic film or the surface of an electronic image sensor, as determined by shutter speed, lens aperture, and scene luminance. Exposure is measured in lux seconds, and can be computed from exposure value (EV) and scene luminance in a specified region.

High-dynamic-range imaging Imaging technique to increase luminosity

In photography and videography, HDR or high-dynamic-range imaging is the set of techniques used to reproduce a greater range of luminosity than that which is possible with standard photographic techniques. Standard techniques allow differentiation only within a certain range of brightness. Outside this range, no features are visible because in the brighter areas everything appears pure white, and pure black in the darker areas. The ratio between the maximum and the minimum of the tonal value in an image is known as the dynamic range. HDR is useful for recording many real-world scenes containing very bright, direct sunlight to extreme shade, or very faint nebulae. High-dynamic-range (HDR) images are often created by capturing and then combining several different, narrower range, exposures of the same subject matter.

Pure photography or straight photography refers to photography that attempts to depict a scene or subject in sharp focus and detail, in accordance with the qualities that distinguish photography from other visual media, particularly painting. Originating as early as 1904, the term was used by critic Sadakichi Hartmann in the magazine Camera Work, and later promoted by its editor, Alfred Stieglitz, as a more pure form of photography than Pictorialism. Once popularized by Stieglitz and other notable photographers, such as Paul Strand, it later became a hallmark of Western photographers, such as Edward Weston, Ansel Adams and others.

Negative (photography) Image on photographic film

In photography, a negative is an image, usually on a strip or sheet of transparent plastic film, in which the lightest areas of the photographed subject appear darkest and the darkest areas appear lightest. This reversed order occurs because the extremely light-sensitive chemicals a camera film must use to capture an image quickly enough for ordinary picture-taking are darkened, rather than bleached, by exposure to light and subsequent photographic processing.

Darkroom Room which can be made fully dark to allow for development of photographs and film

A darkroom is used to process photographic film, to make prints and to carry out other associated tasks. It is a room that can be made completely dark to allow the processing of the light-sensitive photographic materials, including film and photographic paper. Various equipment is used in the darkroom, including an enlarger, baths containing chemicals, and running water.

Masking (art)

In art, craft, and engineering, masking is the use of materials to protect areas from change, or to focus change on other areas. This can describe either the techniques and materials used to control the development of a work of art by protecting a desired area from change; or a phenomenon that causes a sensation to be concealed from conscious attention.

Unsharp masking

Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The unsharp mask is then combined with the original positive image, creating an image that is less blurry than the original. The resulting image, although clearer, may be a less accurate representation of the image's subject.

Enlarger

An enlarger is a specialized transparency projector used to produce photographic prints from film or glass negatives, or from transparencies.

Contact print

A contact print is a photographic image produced from film; sometimes from a film negative, and sometimes from a film positive or paper negative. In a darkroom an exposed and developed piece of film or photographic paper is placed emulsion side down, in contact with a piece of photographic paper, light is briefly shone through the negative or paper and then the paper is developed to reveal the final print.

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Sabattier effect Photographic tone reversal technique

The Sabattier effect, also known as pseudo-solarization, is a phenomenon in photography in which the image recorded on a negative or on a photographic print is wholly or partially reversed in tone. Dark areas appear light or light areas appear dark. Solarization and pseudo-solarization are quite distinct effects. Over time, the "pseudo" has been dropped in many photographic darkroom circles and discussions, but the effect that is meant is the Sabattier effect and not the solarization by extreme overexposure.

Tone mapping Image processing technique

Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range images in a medium that has a more limited dynamic range. Print-outs, CRT or LCD monitors, and projectors all have a limited dynamic range that is inadequate to reproduce the full range of light intensities present in natural scenes. Tone mapping addresses the problem of strong contrast reduction from the scene radiance to the displayable range while preserving the image details and color appearance important to appreciate the original scene content.

In the theory of photography, tone reproduction is the mapping of scene luminance and color to print reflectance or display luminance, with the aim of subjectively "properly" reproducing brightness and "brightness differences".

Photographic film Film used by film (analog) cameras

Photographic film is a strip or sheet of transparent film base coated on one side with a gelatin emulsion containing microscopically small light-sensitive silver halide crystals. The sizes and other characteristics of the crystals determine the sensitivity, contrast, and resolution of the film.

In cinematography and photography, flashing is the exposure of the film or digital sensors to uniform light prior to exposing it to the scene. It is used as a method of contrast control to bring out detail in darker areas. This adds a bias to the overall light input recorded by the sensor. When used for artistic effects, it can be used to add a colour cast to shadows without significantly affecting highlights. Flashing is usually described as a percentage of exposure increase to the film's base fog level. While the flash itself is often a neutral color temperature, the flash exposure could be any color: the color of the flash will be imbued disproportionately into the shadows of the image.

Darkroom manipulation

Darkroom manipulation is a traditional method of manipulating photographs without the use of computers. Some of the common techniques for darkroom manipulation are dodging, burning, and masking, which though similar conceptually to digital manipulations, involve physical rather than virtual techniques. Darkroom manipulations are those processes used, for example, to remove unwanted areas and change image background, among others. Varying techniques can be used to accomplish the same tasks.

<i>Taos Pueblo</i> (book)

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