Dreamchipper

Last updated
Dreamchipper, role-playing supplement.jpg

Dreamchipper is an adventure published by FASA in 1989 for the cyberpunk near-future role-playing game Shadowrun .

Contents

Publication history

Dreamchipper is an 80-page book written by James D. Long, with a cover by Dave Dorman, and published by FASA in 1989. [1]

Plot summary

Several prototype military grade personality chips programmed with the recorded personalities of Jack the Ripper, Cleopatra, and Genghis Khan have been stolen. The shadowrunners (the player characters) are hired to retrieve the chips. [1]

Reception

In the April 1990 edition of Dragon (Issue #156), Ken Rolston called this "good, gritty cyberpunk, well organized and entertaining, with a solid action-adventure story line." Rolston complimented the adventure for being broken into short and manageable episodes, and also for allowing enough leeway to allow for the players' "characterization and divergent problem solving." Rolston concluded with a thumbs up, saying, "The Shadowrun game is one of the hottest role-playing settings at present, and this is a good example of how that setting can translate into dramatic action-adventure role-playing." [2]

Stephan Wieck reviewed Dreamchipper for White Wolf #20, rating it 4 out of 5 overall, and stated that "I found Dreamchipper to be a very good adventure. It's[ sic ] plot centers around cyberpunk technology and involves some of the psychological strangeness prevalent in cyberpunk literature." [3]

In the May 1990 edition of Games International , Lee Brimmicombe-Wood admired the production quality of the book, which he called "up to the usual excellent standard." He also liked the "street atmosphere" of the scenario, and complimented it because "the annoying fantasy element doesn't intrude." Brimmicombe-Wood concluded by giving this adventure an average rating of 7 out of 10, saying, "Dreamchipper runs at a slower pace than its predecessor Mercurial , but there's much more scope for character interaction and there are enough lead-ons to make it an excellent kick-off for any campaign." [4]

Other reviews

Related Research Articles

GURPS Riverworld

GURPS Riverworld is a sourcebook for the GURPS role-playing game.

<i>The City of Greyhawk</i>

The City of Greyhawk is a boxed set accessory for the World of Greyhawk campaign setting, part of the Advanced Dungeons & Dragons fantasy role-playing game. It was designed by Doug Niles, Carl Sargent, and Rik Rose, and published by TSR in 1989. It describes the Free City of Greyhawk in detail, and was highly praised by Dragon magazine.

<i>Puppets</i> (module)

Puppets is an adventure module published by TSR in 1989 for the fantasy role-playing game Advanced Dungeons & Dragons.

<i>Shadowrun</i> Tabletop science fantasy role-playing game

Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, Shadowrun has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.

<i>Hardwired: The Sourcebook</i> 1989 supplement by R. Talsorian Games

Hardwired: The Sourcebook is a supplement published by R. Talsorian Games in 1989 for the dystopian near-future science fiction role-playing game Cyberpunk.

<i>Super Tuesday!</i> 1996 role-playing game adventure for Shadowrun

Super Tuesday! is an 1996 role-playing game adventure published by FASA in 1996 for the dystopian near-future cyberpunk role-playing game Shadowrun.

<i>Bug City</i>

Bug City is a supplement published by FASA in 1994 for the dystopian cyberpunk science fantasy role-playing game Shadowrun.

<i>Covenants</i> (Ars Magica)

Covenants is a supplement published by White Wolf Publishing in 1990 for the fantasy role-playing game Ars Magica.

<i>Cthulhu Classics</i> Tabletop horror role-playing game supplement

Cthulhu Classics is an anthology of adventures published by Chaosium in 1989 for the horror role-playing game Call of Cthulhu.

<i>Denver: The City of Shadows</i>

Denver: The City of Shadows is a supplement published by FASA in 1994 for the near-future cyberpunk role-playing game Shadowrun.

<i>GURPS Cyberpunk Adventures</i> Near-future role-playing adventures for GURPS Cyberpunk

GURPS Cyberpunk Adventures is a trio of near-future cyberpunk role-playing adventures published by Steve Jackson Games in 1992 for the third edition of GURPS.

<i>Eye Witness</i> Tabletop role-playing game adventure

Eye Witness is an adventure published by FASA in 1994 for the near-future dystopian fantasy cyberpunk role-playing game Shadowrun.

<i>The Grey Knight</i> Tabletop role-playing game adventure

The Grey Knight is a Arthurian tabletop role-playing adventure, written by Larry DiTillio with art by Susan Seddon Boulet, and published by Chaosium in 1986. This was the first adventure published for the award winning game Pendragon.

The Stormrider is an adventure published by Lion Rampant in 1989 for the fantasy role-playing game Ars Magica.

<i>DNA / DOA</i>

DNA / DOA is a 1989 adventure published by FASA for the near-future cyberpunk role-playing game Shadowrun. Written by Dave Arneson, the co-creator of Dungeons & Dragons, it was criticized for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

<i>Mercurial</i> (Shadowrun) Tabletop role-playing game supplement

Mercurial is an adventure published by FASA in 1989 for the near-future cyberpunk role-playing game Shadowrun.

<i>Street Samurai Catalog</i> Role-playing game supplement

Street Samurai Catalog is a supplement published by FASA in 1989 for the near-future cyberpunk role-playing game Shadowrun.

<i>Sprawl Sites</i> Tabletop role-playing game supplement

Sprawl Sites is a supplement published by FASA in 1990 for the near-future cyberpunk role-playing game Shadowrun.

<i>The Universal Brotherhood</i> Role-playing game adventure

The Universal Brotherhood is an adventure published by FASA in 1990 for the dystopic near-future cyberpunk role-playing game Shadowrun.

<i>Earth/Cybertech Sourcebook</i> Tabletop role-playing game supplement

Earth/Cybertech Sourcebook is a supplement published by Game Designers' Workshop (GDW) in 1989 for the science-fiction role-playing game 2300 AD.

References

  1. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 280. ISBN   0-87975-653-5.
  2. Rolston, Ken (April 1990). "Role-playing reviews". Dragon . TSR, Inc. (156): 86.
  3. Wieck, Stephan (April–May 1990). "Cyberpunk Reviews". White Wolf Magazine . No. 20. p. 52.
  4. Brimmicombe-Wood, Lee (May 1990). "Shadowrun: Dreamchipper". Games International . No. 14. pp. 40–41.