Electronic Entertainment Expo 2023 | |
---|---|
Status | Cancelled |
Begins | June 13, 2023 (cancelled) |
Ends | June 16, 2023 (cancelled) |
Venue | Los Angeles Convention Center |
Location(s) | Los Angeles, California |
Country | United States |
Previous event | E3 2022 (cancelled) E3 2021 |
Next event | E3 2024 (cancelled) [1] [2] |
Organized by | Entertainment Software Association ReedPop |
Filing status | Non-profit |
The Electronic Entertainment Expo 2023 (E3 2023) would have been the 27th E3, during which hardware manufacturers, software developers, and publishers from the video game industry would have presented new and upcoming products. The event, organized by the Entertainment Software Association (ESA) and produced by ReedPop, was scheduled to take place at the Los Angeles Convention Center from June 13–16, 2023. [3] However, on March 30, the event was officially confirmed to be cancelled due to lack of interest, [4] namely as a result of Xbox Game Studios, Sony Interactive Entertainment, and Nintendo all choosing to forego attending E3 that year, which would have marked the first time since E3 1995 that none of the console manufacturers would have been in attendance. In addition, other gaming-related companies like Sega, Tencent, and Bandai Namco all pulled out of E3 2023 prior to its cancellation. [5] In lieu of that, several publishers made plans to continue with presentations of game announcements during the planned E3 period, while others opted to use more traditional marketing throughout the year.
The ESA announced in July 2022 that E3 2023 would be the first in person E3 event held since 2019. The 2020 and 2022 events were cancelled outright, while the 2021 event was held in a digital format. [6] ReedPop, which produces PAX festivals, New York Comic Con and Star Wars Celebration, would organize a new format. [7] Three months later, it was announced that the event would include three "Business Days" where the floor would be limited to developers, publishers, retailers, and recognized journalists, while two days at a separate location would be held as "Fan Days" for all members of the public. [8]
Prior to the event, it was announced in January 2023 that none of the first-party publishers would attend the event with Nintendo confirming their absence the following month. [9] [10] Most third-party publishers pulled out two months later. [11]
On March 30, 2023, E3 2023 was officially cancelled by the ESA. Its president and CEO, Stanley Pierre-Louis, cited a change in the game development timeline since the COVID-19 pandemic, causing companies to have a lack of playable demos. He also made the observation that brands have been more willing to market using digital events rather than in-person ones. [12]
Summer Game Fest kicked off with a live kickoff show on June 8, 2023, hosted by Geoff Keighley. It continued throughout the month of June. Unlike in previous years where the event was virtually livestreamed, the event was open to the general public. [13] [14] [15]
Xbox hosted an Xbox Games Showcase on June 11, 2023. Another presentation, called "Starfield Direct" that was centered around the Bethesda game Starfield , followed the showcase. [16] Microsoft has confirmed that Xbox would not officially be on the E3 show floor, but would have been co-streaming the digital event. [17]
Despite prior reports stating that Ubisoft would attend E3 2023, [18] they announced in late March 2023 that they would do a Ubisoft Forward video presentation on June 12, 2023, instead. [19] Games covered during the event included Star Wars Outlaws , Avatar: Frontiers of Pandora , The Crew Motorfest , and Assassin's Creed Mirage . [20]
Nintendo, after confirming their absence from the now-cancelled E3 2023, held a Nintendo Direct on June 21, 2023. Many games were announced during the Nintendo Direct such as the new side-scroller platform game Super Mario Bros. Wonder , a remake of the role playing game Super Mario RPG , and Pikmin 4 . [21]
The Nintendo GameCube is a home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the successor to the Nintendo 64. As a sixth-generation console, the GameCube primarily competed with Sony's PlayStation 2, Sega's Dreamcast, and Microsoft's Xbox.
E3 was an annual trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final iteration held virtually in 2021. The event hosted developers, publishers, hardware manufacturers, and other industry professionals who used the occasion to introduce and advertise upcoming games, hardware, and merchandise to the press. During its existence, E3 was the world's largest and most prestigious annual gaming expo.
Beyond Good & Evil is a 2003 action-adventure game developed and published by Ubisoft for PlayStation 2, Windows, Xbox, and GameCube. The story follows the adventures of Jade, an investigative reporter, martial artist, and spy hitwoman working with a resistance movement to reveal a sinister alien conspiracy. Players control Jade and other allies, solving puzzles, fighting enemies, obtaining photographic evidence and, later in the game, travelling to space.
Cars is a 2006 adventure racing game published by THQ. The game is based on the 2006 film of the same name. It was released for the PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, Nintendo DS, and PlayStation Portable in June 2006, with versions for the Xbox 360 and Wii released later that year. The Wii version includes functionality geared towards its Wii Remote controller and was a launch game for the system. Taking place after the events of the film, the game follows Lightning McQueen as he participates in the new racing season with his goal set on finally winning the Piston Cup. While doing so, he races and trains with the local community of Radiator Springs.
The Electronic Entertainment Expo 2009 was the 15th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 2, 2009, and ended on June 4, 2009, with 41,000 total attendees.
Platform exclusivity refers to the status of a video game being developed for and released only on certain platforms. Most commonly, it refers to only being released on a specific video game console or through a specific vendor's platforms—either permanently, or for a definite period of time.
The Electronic Entertainment Expo 2010 was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. There was also an E3 event held in Sony's PlayStation Home.
The Electronic Entertainment Expo 2012 was the 18th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 5, 2012, and ended on June 7, 2012, with 45,700 total attendees. It was televised on Spike and streamed online to computers, mobile devices, PlayStation Home and on Xbox Live via IGN's application. This was the last event to be broadcast by G4 along with being the last one to feature a physical press conference by Nintendo which mainly focused on games that were coming to the then upcoming Wii U video game console that launched later that year and was later considered to be a commercial failure.
The Electronic Entertainment Expo 2013 was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California with many press conferences taking place at nearby venues including the Nokia Theater, Galen Center, and the Los Angeles Memorial Sports Arena. It began on June 11, 2013, and ended on June 13, 2013, with 48,200 total attendees.
The Electronic Entertainment Expo 2014 was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees.
The Electronic Entertainment Expo 2016 was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association, took place at the Los Angeles Convention Center from June 14–16, 2016. Approximately 50,300 people attended the event, slightly down from the previous year's. With video game consoles currently a couple years into their 8th generation, the focus of E3 2016 was primarily on new software titles, with new hardware revisions and auxiliary equipment to support the growing market sectors of 4K resolution displays and virtual reality headsets.
The Electronic Entertainment Expo 2017 was the 23rd E3, during which hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place at the Los Angeles Convention Center from June 13–15, 2017. It was the first E3 to allow public access to the event, and as a result, the total attendance was about 68,400 which included 15,000 in public passes.
Starlink: Battle for Atlas is an action-adventure video game developed by Ubisoft Toronto and published by Ubisoft. It was released for the Nintendo Switch, PlayStation 4, and Xbox One on October 16, 2018, and for Microsoft Windows on April 30, 2019. The game also features optional toys-to-life elements. It received generally positive reviews from critics, while not meeting sales expectations.
The Electronic Entertainment Expo 2018 was the 24th E3, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place at the Los Angeles Convention Center from June 12–14, 2018, with many companies holding press conferences in the days prior. With the industry still in the middle of the eighth generation of video game consoles, no new hardware was introduced, and publishers and developers principally focused on new games to be released in 2018 and beyond. The event drew 69,200 attendees, the largest since 2005.
The Electronic Entertainment Expo 2019 was the 25th E3, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place at the Los Angeles Convention Center from June 11–13, 2019. Many companies held its press conferences in the days prior, with the exception of Sony, which skipped the event for the first time.
The Electronic Entertainment Expo 2020 would have been the 26th E3, during which hardware manufacturers, software developers, and publishers from the video game industry would have presented new and upcoming products. The event, organized by the Entertainment Software Association (ESA), was to take place at the Los Angeles Convention Center from June 9–11, 2020. However, due to concerns over the COVID-19 pandemic, the ESA announced it would cancel the event, marking the first time since the launch of E3 in 1995 that it was not held. In lieu of that, several publishers made plans to continue with presentations of game announcements during the planned E3 period, while others opted to use more traditional marketing throughout the year.
The Electronic Entertainment Experience 2021 was the 26th and final E3, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products. The event, organized by the Entertainment Software Association (ESA), ran as a virtual, online-only event with free access to all, from June 12–15, 2021.
Summer Game Fest is a live video game event organized and hosted by game journalist Geoff Keighley. The event takes place annually over multiple live streams during the North American summer period, the most notable of which is the "main show" which usually airs on the first day of the event and showcases upcoming major releases. The "main show" is usually then followed by a "Day of the Devs" after-show that is focused on indie titles. Multiple other streams showcasing other upcoming game titles that are both affiliated and unaffiliated with the official Summer Games Fest event also occur in the few days following the main show. It was created in 2020 following the cancellation of the industry's most prominent events such as Gamescom and the now-discontinued E3, due to the COVID-19 pandemic.