Farbrausch, or Farb-rausch, is a German group of demomakers who became well known in the demoscene in December 2000 with a 64k intro called "fr-08: .the .product". The demo achieved its small size through the use of procedural textures, a custom MIDI-based software synthesizer V2 (controlled through a sequencer called Logic Audio), and a modified version of UPX executable compressor, [1] ".the .product" is an 11-minute 3-D show featuring complex scenes of computer generated imagery.
The name "Farbrausch" translates literally to "color rush", where rush means variously "intoxication, drunkenness, high, ecstasy, and state of euphoria." [2] . This serves as a core theme across the otherwise multifaceted topics in Farbrausch demos, which cover futuristic or abstract technology, dystopian cityscapes and even quantum mechanics.
Their work has won numerous awards. In 2004, a subdivision of farbrausch called ".theprodukkt" released a 96 kB first-person shooter game named ".kkrieger", and an earlier version of the tool they currently use to produce some of their demos, named ".werkkzeug", or "Tool".
Farbrausch give their releases a "product code", in the format "fr-0#". The numbers do not specify the order of release — the members have stated that they allocate the numbers as they start working on the project, not when they finish it. Non-serious releases receive negative numbers.
The group has periodically released improved compositions such as "fr-019: Poem to a Horse", "fr-030: Candytron" or "fr-025: The.Popular.Demo". The.Popular.Demo and debris. are among the most highly favored demos on the demoscene index, Pouet. The.Popular.Demo also received the "Public Choice Award" from the 2003 scene.org awards, and debris. won the 2007 scene.org award for best direction.
In 2009, Farbrausch released .detuned, an interactive demo for the PlayStation 3, again under the name .theprodukkt.
In 2012 Farbrausch released the source code of many of their demo tools on GitHub.com. [3]
Title | Type | Awards |
---|---|---|
fr-05: Konsum | demo | 2nd place at Evoke 2000 |
fr-06: Black 2000 | demo | 1st place at Dialogos 2000 |
fr-08: .the .product (a.k.a. The Product) | 64kB intro | 1st place at The Party 2000 |
fr-010: Art (in cooperation with Scoopex) | 64kB intro | 1st place at Mekka & Symposium 2001 |
fr-011: ms2001 invitation | 64kB intro | 1st place at Mekka & Symposium 2001 |
fr-012: kapital | demo | 4th at Mekka & Symposium 2001 |
fr-013: Flybye | invitation intro | for The Party 2001 |
fr-018: AGB | GBA demo | 1st place at Woest 2002 (wild demo) |
fr-019: Poem to a Horse | 64kB intro | 1st place at Mekka & Symposium 2002, scene.org award nominee - best intro & best effects of 2002; the first demoscene production to be shown at SIGGRAPH |
fr-020: In Control | demo | 3rd place at Mekka & Symposium 2002 |
fr-022: Ein.Schlag | 64kB intro | 2nd place at Mekka & Symposium 2002 |
fr-029: Dopplerdefekt | 64kB intro | 1st place at The Ultimate Meeting 2002, scene.org award nominee - most original concept of 2002 |
fr-024: Welcome to... | 64kB intro | 2nd place at 0a000h 2003 |
fr-025: The.Popular.Demo | demo | 1st place at Breakpoint 2003, scene.org award winner - public's choice of 2003, nominee - best effects, best demo, & best soundtrack of 2003 |
fr-030: Candytron | 64kB intro | 2nd place at Breakpoint 2003, scene.org award winner - best intro of 2003 |
fr-031: Faded Memories | demo | 12th place at Assembly 2003, scene.org award nominee - best graphics of 2003 |
fr-034: Time Index (in cooperation with Haujobb) | 64kB intro | 2nd place at Simulaatio 2003, scene.org award nominee - best intro of 2003 |
fr-036: Zeitmaschine | demo | 1st place at The Ultimate Meeting 2003 |
fr-037: The Code Inside (in cooperation with mfx) | invitation demo | for Breakpoint 2004 |
fr-038: Theta | demo | 2nd place at The Ultimate Meeting 2004 |
fr-039: Collage Faction | wild demo | 2nd place at Breakpoint 2004 |
fr-040 | pc 4k | 8th place at Breakpoint 2004 |
fr-044: Patient Zero | 64kB intro | 1st place at Simulaatio 2005 |
fr-045: Life After | demo | 11th place at Breakpoint 2005 |
fr-046: Basso Continuo | demo | 4th place at Evoke 2005 |
fr-048: Precision | 64kB intro | 4th place at Assembly 2006 |
fr-049: Of Spirits Taken | invitation demo | for Breakpoint 2006 |
fr-052: Platinum | 64kB intro | 1st place at The Ultimate Meeting 2006 |
fr-041: debris. | demo | 1st place at Breakpoint 2007, scene.org award winner - best direction of 2007, nominee - best demo, best effects, public choice of 2007 |
fr-055: 828 | demo | 1st place at Icons 2007 |
fr-043: rove | demo | 2nd place at Breakpoint 2010 |
fr-063: Magellan | demo | 1st place at The Ultimate Meeting 2010 |
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