Felecia Davis | |
---|---|
Nationality | American |
Alma mater | Tufts University, Columbia University and Massachusetts Institute of Technology |
Occupation | Architect |
Design | Architextiles |
Website | feleciadavistudio.com |
Felecia Davis is an American architect, engineer and educator. She is principal of FELECIA DAVIS STUDIO where she bridges art, engineering, design and architecture. Davis is known for her work in computational textiles. [1]
Davis received her Bachelor of Science of engineering from Tufts University in 1982; a Master in Architecture from Princeton University and a PhD in the Design and Computation Group in the School of Architecture and Planning at Massachusetts Institute of Technology. [2]
Davis’ research explores the intersection between textiles and architecture with the aim of producing materials and objects that are responsive to their environments. More specifically, her use of Architextiles combine digital soft fabrication and computational practice to generate fabrics that can facilitate a wide range of functions. [3] To date, Davis has developed textiles that can respond to the touch of non-verbal hospital patients; parametric tents that are able to change size and shape in response to changes in light and the number of people underneath it; as well as walls of fabric that change based on the emotions of those in the room. [4]
In 2022, alongisde Patti Anahory, she was selected as the alternate for the WOJR-Civitella Ranieri Foundation Architecture Prize. [5]
Currently, Davis is associate professor at the Stuckerman Center for Design Computing in the School of Architecture and Landscape Architecture at Pennsylvania State University, where she is also the director of SOFTLAB@PSU. [6] She is also a founding member of the Black Reconstruction Collective. [7] FELECIA DAVIS STUDIO has been a finalist in many architectural design competitions.
Computer science is the study of computation, information, and automation. Computer science spans theoretical disciplines to applied disciplines.
Ubiquitous computing is a concept in software engineering, hardware engineering and computer science where computing is made to appear seamlessly anytime and everywhere. In contrast to desktop computing, ubiquitous computing implies use on any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and terminals in everyday objects such as a refrigerator or a pair of glasses. The underlying technologies to support ubiquitous computing include the Internet, advanced middleware, kernels, operating systems, mobile codes, sensors, microprocessors, new I/Os and user interfaces, computer networks, mobile protocols, global navigational systems, and new materials.
Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While some core ideas in the field may be traced as far back as to early philosophical inquiries into emotion, the more modern branch of computer science originated with Rosalind Picard's 1995 paper entitled "Affective Computing" and her 1997 book of the same name published by MIT Press. One of the motivations for the research is the ability to give machines emotional intelligence, including to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response to those emotions.
An academic discipline or field of study is a branch of knowledge, taught and researched as part of higher education. A scholar's discipline is commonly defined by the university faculties and learned societies to which they belong and the academic journals in which they publish research.
Theoretical computer science is a subfield of computer science and mathematics that focuses on the abstract and mathematical foundations of computation.
Human-centered computing (HCC) studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts. Human-centered computing is closely related to human-computer interaction and information science. Human-centered computing is usually concerned with systems and practices of technology use while human-computer interaction is more focused on ergonomics and the usability of computing artifacts and information science is focused on practices surrounding the collection, manipulation, and use of information.
Ambient intelligence (AmI) refers to environments with electronic devices that are aware of and can recognize the presence of human beings and adapt accordingly. This concept encompasses various technologies in consumer electronics, telecommunications, and computing. Its primary purpose is to enhance user interactions through context-aware systems.
Rosalind Wright Picard is an American scholar and inventor who is Professor of Media Arts and Sciences at MIT, founder and director of the Affective Computing Research Group at the MIT Media Lab, and co-founder of the startups Affectiva and Empatica.
The terms design computing and other relevant terms including design and computation and computational design refer to the study and practice of design activities through the application and development of novel ideas and techniques in computing. One of the early groups to coin this term was the Key Centre of Design Computing and Cognition at the University of Sydney in Australia, which for more than fifty years pioneered the research, teaching, and consulting of design and computational technologies. This group organised the academic conference series "Artificial Intelligence in Design (AID)" published by Springer during that period. AID was later renamed "Design Computing and Cognition (DCC)" and is currently a leading biannual conference in the field. Other notable groups in this area are the Design and Computation group at Massachusetts Institute of Technology's School of Architecture + Planning and the Computational Design group at Georgia Tech.
Istanbul Beykent University is a foundation university in Istanbul, Turkey, teaching in English, Russian combined and Turkish with 30.000 students.
Ambric, Inc. was a designer of computer processors that developed the Ambric architecture. Its Am2045 Massively Parallel Processor Array (MPPA) chips were primarily used in high-performance embedded systems such as medical imaging, video, and signal-processing.
Affective haptics is an area of research which focuses on the study and design of devices and systems that can elicit, enhance, or influence the emotional state of a human by means of sense of touch. The research field is originated with the Dzmitry Tsetserukou and Alena Neviarouskaya papers on affective haptics and real-time communication system with rich emotional and haptic channels. Driven by the motivation to enhance social interactivity and emotionally immersive experience of users of real-time messaging, virtual, augmented realities, the idea of reinforcing (intensifying) own feelings and reproducing (simulating) the emotions felt by the partner was proposed. Four basic haptic (tactile) channels governing our emotions can be distinguished:
Sensory design aims to establish an overall diagnosis of the sensory perceptions of a product, and define appropriate means to design or redesign it on that basis. It involves an observation of the diverse and varying situations in which a given product or object is used in order to measure the users' overall opinion of the product, its positive and negative aspects in terms of tactility, appearance, sound and so on.
Sha Xin Wei is a media philosopher and professor at the School of Arts, Media + Engineering in the Herberger Institute for Design and the Arts + Ira A. Fulton Schools of Engineering at Arizona State University. He has created ateliers such as the Synthesis Center at Arizona State University, the Topological Media Lab at Concordia University, and Weightless Studio in Montreal for experiential experiments and experimental experience.
Emotion recognition is the process of identifying human emotion. People vary widely in their accuracy at recognizing the emotions of others. Use of technology to help people with emotion recognition is a relatively nascent research area. Generally, the technology works best if it uses multiple modalities in context. To date, the most work has been conducted on automating the recognition of facial expressions from video, spoken expressions from audio, written expressions from text, and physiology as measured by wearables.
Flavia Sparacino is an American-based space maker and scientist. She is currently CEO/Founder of Sensing Places, a MIT Media Lab spinoff that specializes in immersive space design and technology.
Katherine Louise Bouman is an American engineer and computer scientist working in the field of computational imaging. She led the development of an algorithm for imaging black holes, known as Continuous High-resolution Image Reconstruction using Patch priors (CHIRP), and was a member of the Event Horizon Telescope team that captured the first image of a black hole.
Sean Canty is an American architect, cultural activist and academic. He is currently an Assistant Professor at the Harvard University Graduate School of Design, in Cambridge. Canty is co-Director of Office III, an experimental architectural collective, and founder of Studio Sean Canty based in Boston.
Architextiles refers to a broad range of projects and approaches that combine architecture, textiles, and materials science. Architextiles explore textile-based approaches and inspirations for creating structures, spaces, surfaces, and textures. Architextiles contribute to the creation of adaptable, interactive, and process-oriented spaces. Awning is the most basic type of architectural textile. In Roman times, a velarium was used as an awning to cover the entire cavea, the seating area within amphitheaters, serving as a protection for the spectators against the sun.
Patricia Anahory is an American-Cape Verdean architect. In 2000, she became the first Black person and only the second woman to receive the Rotch Traveling Scholarship in 2000.
This article needs additional or more specific categories .(May 2021) |