Fisher Price Ready for School

Last updated
Fisher Price Ready for School
Publishers Davidson & Associates [1]
Platform Windows
Release1996 [2]

Fisher Price Ready for School is an educational video game from Davidson & Associates. The game is for ages 4 to 6. [3]

Contents

Gameplay

Fisher-Price Ready for School is a multimedia educational game designed for children ages 4 to 6, helping them develop early learning and social skills before starting kindergarten. [2] The game takes place in the animated town of Kinderville, where children can explore various locations, each offering activities focused on different educational concepts:

The game also comes with four pre-printed activity books designed to enhance early learning in math, reading, writing, social skills, and safety. A built-in print kit enables children to print pages for additional practice.

For parents, a second CD-ROM provides expert advice on early childhood development, including a video guide featuring educational specialists discussing school readiness and learning strategies.

Reception

The game ranked 7th on PC Data's list of Top-Selling Home Education Software for the first half of 1996. [6] It also ranked as the 10th on PC Data's list of top-selling educational games for June 1996. [7]

References

  1. ↑ Glover, Anne (July 12, 1997). "Fisher Price Ready for School". The Sydney Morning Herald . p. 187. Archived from the original on August 21, 2024. Retrieved February 5, 2025– via Newspapers.com.
  2. 1 2 "Davidson & Associates Inc helps children and their parents prepare for Kindergarten with Fisher Price Ready for School". Davidson & Associates . October 1996. Archived from the original on January 26, 1997. Retrieved February 5, 2025.
  3. ↑ Dunne, Susan (June 3, 1997). "Fisher Price Ready for School helps prepare children for Kindergarten". The Courier-Journal . p. 35. Archived from the original on August 21, 2024. Retrieved February 5, 2025– via Newspapers.com.
  4. ↑ "Software reviews". Evansville Courier and Press . October 23, 1996. p. 23. Archived from the original on August 21, 2024. Retrieved February 5, 2025– via Newspapers.com.
  5. ↑ Langberg, Mike (January 21, 1996). "Fisher Price CD-ROM an example of guiltware". The News-Press . p. 116. Archived from the original on August 20, 2024. Retrieved February 5, 2025– via Newspapers.com.
  6. ↑ "PC Data Hits List of Top Selling Software First Half, 1996". PC Data . Archived from the original on June 28, 1998. Retrieved February 5, 2025.
  7. ↑ "Personal Technology". Los Angeles Times . July 29, 1996. p. 38. Archived from the original on August 21, 2024. Retrieved February 5, 2024– via Newspapers.com.