Publishers | Destini Productions |
---|---|
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Flights of Fantasy is a collectible card game.
Flights of Fantasy is an out-of-print fantasy trading card art set that was turned into a collectible card game near the end of its development and marketed as a "Collectors Card Set & Game". [1] The game is technically the second CCG ever released, however it's not considered a serious contender. [2] It was published by Destini Productions and was released in September 1994. [2]
The set had 118 cards and was sold only in booster packs. [2] [3] The game is generally not considered the second CCG released after Magic: the Gathering because of its gimmicky nature. The game mechanics appear to be "grafted on" and merely an afterthought, and it lacks a uniform card back. [2] All card back art was created by Ed Beard Jr. [4] According to Beard, as a "first collector card/game" it began production in May 1992. [5]
The card art was designed specifically to match a storyline, featuring "novel-like" card backs. [6] The game claimed to feature "quick and fierce" battles based on the story, and could be played a variety of ways. [6] According to Scrye magazine from 1995, the game was to be released mid-December of 1995 in boxes consisting of 36 booster packs with 10 cards. [6]
Scrye noted that the gameplay element was a "very minor" part to what was essentially a "card art set" and appeared to be "grafted on" and was about to fun to play as "doing your taxes". [2] [4]
Netrunner is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of Magic: The Gathering. It was published by Wizards of the Coast and introduced in April 1996. It was produced until 1999. The game took place in the setting for the Cyberpunk 2020 role-playing game (RPG), but it also drew from the broader cyberpunk genre.
Star Wars: Customizable Card Game (SW:CCG) is an out-of-print customizable card game based on the Star Wars fictional universe. It was created by Decipher, Inc., which also produced the Star Trek Customizable Card Game and The Lord of the Rings Trading Card Game. The game was produced from December 1995 until December 2001. Since 2002, the game has been maintained by the Star Wars CCG Players Committee, with new virtual cards being released every few months and the capability to play both in person and online.
Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular Dungeons & Dragons role playing game. The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG Jyhad by two months. More than one dozen expansions for the game were released, and the final expansion was released in October 1997.
The Babylon 5 Collectible Card Game is an out-of-print collectible card game set in the Babylon 5 universe. It was published from 1997 to 2000. The game is ideally set for 4-5 players but can be played with a minimum of two players up to as many as 20 if using multiple Non-Aligned Factions and Home Factions. This CCG is distinct from most others of the genre for being specifically designed to be played by more than two players. The gameplay tends to have strong political elements encouraging significant player interaction aka "table talk" which is appropriate for a game based on a series which featured such a strong element of political intrigue. During its six-year existence under the Precedence Entertainment banner it released two core sets, five expansions sets and one revision set. There were two World Championships during that time. The game still continues to have a cult following as further expansions were made available online.
Vampire: The Eternal Struggle is a multiplayer collectible card game published by Wizards of the Coast (1994-1996), then White Wolf Publishing (1996-2010) and after several years of hiatus, by Black Chantry Productions (2018-present). It is set in the World of Darkness and is based on the Vampire: The Masquerade roleplaying game.
Call of Cthulhu: The Card Game is an out-of-print card game produced and marketed by Fantasy Flight Games from 2004 to 2015. It is based on Chaosium's Call of Cthulhu role-playing game, the writings of H. P. Lovecraft, and other Cthulhu Mythos fiction.
Released in 2003 by Decipher, Inc. the Beyblade Trading Card Game is an out-of-print collectible card game based on the Beyblade anime series. It was designed to be simplistic in nature with a slow learning curve. In one format of the game, players did not even need to know how to read. Only one set was released in the entire long history of the universe.
Shadowfist is a card game created by Robin Laws and Jose Garcia. It was released in June 1995 as a collectible card game (CCG), but was shifted to a fixed distribution of cards as of 2013. It shares the same background as Feng Shui, a role-playing game created by Laws and Garcia and released the following year. In September 2018 ownership of Shadowfist transferred to Vetusta Games.
Guardians is a fantasy-themed collectible card game (CCG) published by Friedlander Publishing Group (FPG) in 1995. The initial set was sold in 60-card starter decks and 14-card booster packs.
Dragon Ball Z Trading Card Game is an out-of-print trading card game based on the Dragon Ball series created by Akira Toriyama. The game was produced by Score Entertainment and uses screen captures of the anime to attempt to recreate the famous events and battles seen in the anime. Score then sold the rights to Panini which eventually ceased publishing.
Dune is an out-of-print collectible card game produced by Last Unicorn Games and Five Rings Publishing Group, and later Wizards of the Coast. Set in the Dune universe based on the books written by Frank Herbert, the game pits two or more players against each other, each in control of a minor house vying for entry in the Landsraad.
Shadowrun: The Trading Card Game is an out-of-print collectible card game, released by FASA in August 1997 as a spin-off from FASA Corporation's Shadowrun role-playing game and used the same scenario, a cyberpunk setting with fantasy elements – an apocalyptic near-future Earth, with advanced technology which was also populated by magic and supernatural beings such as elves and dragons.
Galactic Empires is an out-of-print collectible card game with a science fiction theme. It was published by Companion Games in 1994 until the company's bankruptcy in 1997.
The Buffy the Vampire Slayer Collectible Card Game is an out-of-print trading card game based on Buffy the Vampire Slayer. It was released in December 2001 by Score Entertainment. As of January 2004, Score Entertainment no longer holds the rights to this game. Hence, no further production runs or expansions for the game are planned.
Blood Wars is an out-of-print collectible card game produced by TSR, based on the Planescape campaign setting from Dungeons & Dragons.
Doomtrooper, also known as Doom Trooper, is an out-of-print collectible card game designed by Bryan Winter and was released in 1994 or January 1995. It was originally published by Target Games and Heartbreaker Hobbies. It is based on concepts from the Swedish Mutant Chronicles franchise. Players use warriors to attack and gain either Promotion Points or Destiny Points. Promotion points can be used to win; Destiny Points are used to purchase more warriors and equipment. There are 13 different card types and over 1100 different cards available.
Gridiron Fantasy Football is a discontinued football-themed collectible card game (CCG) first published in August 1995 by Upper Deck.
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. It was introduced with Magic: The Gathering in 1993.
Expandable card game (ECGs), also known as living card games (LCGs), or non-collectible customizable card games - card games where each player has their own customizable deck of cards. Unlike in collectible card games (CCGs), where a player buys a starter deck of cards but then expands and improves that deck by purchasing booster packs containing a random distribution of cards, such decks are usually made from one or more sets sold as a complete whole, eliminating randomness while acquiring the cards.