Designers | Phil Masters |
---|---|
Publishers | Steve Jackson Games |
Publication | 1998 (GURPS Discworld) 2002 (Discworld Role-Playing Game) |
Genres | Comedic Fantasy |
Systems | GURPS Lite |
GURPS Discworld and the related supplements are role-playing game sourcebooks set in Terry Pratchett's Discworld fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters (in collaboration with Pratchett) and first published in 1998.
The game included a lot of detail about Discworld, appealing to both roleplaying and Discworld fans. [2] It has also been attributed to introducing roleplayers to the series of Discworld books. [3] [4] [5]
GURPS Discworld was written by Phil Masters and Terry Pratchett; its cover and illustrations were done by Paul Kidby. It was published by Steve Jackson Games in 1998. [6] GURPS Discworld was the first book to include the GURPS Lite rules. [7] The GURPS Lite rules were included as an appendix, meaning it was not necessary to purchase GURPS Basic in order to play. [8]
In March 2001, Steve Jackson Games published a sequel under the title GURPS Discworld Also. [9] It was written by Phil Masters, again with the assistance of Terry Pratchett. Cover and illustrations were done by Sean Murray. [10] The supplement covered recent events in the book series, [11] including details about the Unseen University. [12] Among the scenarios included is EckEckEcksEcksian Cart Wars, based on the Mad Max parody segments of The Last Continent and Steve Jackson Games' own Car Wars and GURPS Autoduel setting. [11] It also included the first detailed rules for mechanical semaphore telegraphy, based on the "clacks" network in the books. [13]
The original book was republished in 2002 by Steve Jackson Games with the GURPS Lite rules integrated throughout the text. The title was changed from GURPS Discworld to Discworld Roleplaying Game to reinforce its stand-alone capabilities. [14] Illustrations were once again done by Paul Kidby. [14] Some subsequent publications, including the second edition of Discworld, were labelled "Powered by GURPS" rather than having the name "GURPS" in the book title, to make them easier to find at stores. [7]
A fourth edition adaptation of the Discworld was written, playtested, and laid out, but had trouble getting to market according to Steve Jackson Games' 2014 Stakeholder's Report. [15] It was finally released in December 2016. [16]
Bunnies & Burrows (B&B) is a role-playing game (RPG) inspired by the 1972 novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game is centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official GURPS supplement in 1992.
The Generic Universal Role Playing System, or GURPS, is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by Steve Jackson and published in 1986, at a time when most such systems were story- or genre-specific. Since then, four editions have been published. The current line editor is Sean Punch.
A generic or universalrole-playing game system is a role-playing game system designed to be independent of campaign setting and genre. Its rules should, in theory, work the same way for any setting, world, environment or genre.
Paul Kidby is an English artist, best known for his art based on Terry Pratchett's Discworld. He has been included on the sleeve covers since Pratchett's original illustrator, Josh Kirby, died in 2001.
GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in Steve Jackson Games, Inc. v. United States Secret Service.
GURPS Basic Set is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver. The first edition GURPS Basic Set box was published in 1986, a standalone third edition book in 1988, and a hardcover, two-volume fourth edition in 2004.
In many works of modern fantasy, elves are depicted as a race or species of pointy-eared humanoid beings. These depictions arise from the álfar of Norse mythology influencing elves in fantasy as being semi-divine and of human stature, whose key traits are being friendly with nature and animals. However, this differs from Norse and the traditional elves found in Middle Ages folklore and Victorian era literature.
Conspiracy X is a role-playing game (RPG) originally released by New Millennium Entertainment in 1996, and since revised and released by several publishers including Steve Jackson Games and Eden Studios, Inc. In all versions, the setting posits that aliens are insiduously taking over the world, reminiscent of The X-Files.
The Discworld Diaries are a series of themed diaries based on the Discworld novels by Terry Pratchett. Each one is based on an Ankh-Morpork institution, and has an opening section containing information about that institution written by Pratchett and Stephen Briggs.
GURPS Bunnies & Burrows is a sourcebook for GURPS. The Bunnies & Burrows game was modified by Steffan O'Sullivan and republished by Steve Jackson Games as an official GURPS supplement in 1992.
Discworld is a comic fantasy book series written by the English author Terry Pratchett, set on the Discworld, a flat planet balanced on the backs of four elephants which in turn stand on the back of a giant turtle. The series began in 1983 with The Colour of Magic and continued until the final novel The Shepherd's Crown, which was published in 2015, following Pratchett's death. The books frequently parody or take inspiration from classic works, usually fantasy or science fiction, as well as mythology, folklore and fairy tales, and often use them for satirical parallels with cultural, political and scientific issues.
Phil Masters is a British role-playing game designer and author.
GURPS Conan is a sourcebook and a series of solo adventures for GURPS.
GURPS Japan, full title GURPS Japan: Roleplaying in the World of the Shogunate or GURPS Japan: Beauty, Terror, and Adventure, is a sourcebook for GURPS, a role-playing game by Steve Jackson Games. The first edition was published in 1988.
GURPS Steampunk is a role-playing game sourcebook written by William H. Stoddard and published by Steve Jackson Games in 2000. The supplement facilitates play in the steampunk genre using the GURPS system. Upon publication, the book won the Origins Award for "Best Roleplaying Supplement". As the most detailed definition of the genre at the time, it was also credited with reifying the attributes of steampunk. GURPS Steampunk was accompanied by licensed publications in the world of Castle Falkenstein and followed by supplements by Jo Ramsay and Phil Masters. Since 2016, SJG has published additional releases in the genre, compatible with GURPS Fourth Edition.
GURPS Places of Mystery is a supplement by Phil Masters and Allison Brooks, published by Steve Jackson Games in 1996 for the role-playing game system GURPS.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
GURPS Arabian Nights is a supplement by Phil Masters, published by Steve Jackson Games in 1993 for GURPS.
GURPS Greece is a supplement published by Steve Jackson Games (SJG) in 1995 for GURPS.