Publishers | Steve Jackson Games |
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Systems | GURPS |
GURPS High-Tech is a sourcebook published by Steve Jackson Games (SJG) in 1988 for GURPS (Generic Universal Role-Playing System).
GURPS High-Tech is a GURPS supplement of rules for weapons and transportation, focusing on firearms and organized into seven technological levels, from the black-powder-musket era to a future of lasers and stun guns. The book includes descriptions of standard weapons from all levels. [1] It is a universal sourcebook for GURPS that is intended to be useable in many different settings. [2] : 107
The book is divided into three sections:
GURPS High-Tech was written by Michael Hurst, with art by Guy Burchak, and was first published by Steve Jackson Games in 1988 as a 128-page book. [1]
A new GURPS High-Tech (2007) was one of the tech books published for GURPS 4e. [2] : 112
In the April 1989 edition of Games International (Issue 4), James Wallis questioned the blurb on the back cover of the book, which claimed this book was "A Sourcebook of Weapons & Equipment Through the Ages." Wallis agreed with the "weapons" part of the description, but found equipment "takes a back seat." He did find the book "well-presented and laid out, written in an interesting style which often takes joy in tongue-in-cheek examples of the rules which it explains." He concluded by giving the book an average score of 3.5 out of 5, saying, "It is not essential by any means, but is a nice items for the GURPS referee to own." [3]
Reviews of GURPS High-Tech appeared in two issues of Dragon :
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GURPS Magic is a source book for the GURPS role-playing game from Steve Jackson Games that provides in depth coverage of magic in the context of GURPS. The first edition was published in 1989. The book expands on the material outlined in the Basic Set, provides alternative forms of magic for gamemasters to use, and contains much more material. A second edition of the book was published in 1994, and a third edition for the fourth edition of GURPS was published in 2004. The first two editions received positive reviews in game periodicals including Games International, Dragon, and White Wolf.
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GURPS Space is a sourcebook published by Steve Jackson Games (SJG) for use with GURPS, published in four editions from 1988 to 2006.
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GURPS Update is a supplement published by Steve Jackson Games in 1989 for the GURPS role-playing system.
Harkwood was published by Steve Jackson Games (SJG) in 1988 for the GURPS rules. Written by Aaron Allston and J. David George, the supplement was designed for the setting of Yrth introduced in the first edition of GURPS Fantasy.