Gemini Wing

Last updated
Gemini Wing
Gemini Wing cover.jpg
Publisher(s) Tecmo
Platform(s) Arcade, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Amiga, MSX, X68000
Release1987
Genre(s) Scrolling shooter
Mode(s) Single-player, multiplayer

Gemini Wing is a vertically scrolling shooter created by Tecmo and released in arcades in 1987. One or two players control a futuristic aircraft flying over terrain and shooting enemies of an animalistic or insectoid design. [1] [2]

Contents

Home conversions were released for the ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST, MSX, and X68000. [3]

Reception

In Japan, Game Machine listed Gemini Wing on their December 15, 1987 issue as being the eighth most-successful table arcade unit of the month. [4]

Related Research Articles

<i>Arkanoid</i> 1986 video game

Arkanoid is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.

<i>Flying Shark</i> 1987 video game

Flying Shark, known as Sky Shark in North America, is a 1987 vertically scrolling shooter arcade video game originally developed by Toaplan and published by Taito in Japan, Romstar in North America and Electrocoin in Europe. Controlling the titular biplane, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The plane has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the third shoot 'em up game from Toaplan, and their eighth video game overall.

<i>Star Wars</i> (1983 video game) 1983 video game

Star Wars is a first-person rail shooter designed by Mike Hally and released as an arcade video game in 1983 by Atari, Inc. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. There are three connected gameplay sequences: combat against TIE fighters in space, flying across the surface of the Death Star, and the final trench run. The sequence repeats with added complications and the Death Star regenerating for each. The player's X-Wing fighter has a shield which only protects against damage a certain number of times, then the next hit ends the game. Speech synthesis emulates actors from the film.

<i>Ghosts n Goblins</i> (video game) 1985 video game

Ghosts 'n Goblins, known as Makaimura in Japan, is a platform video game developed by Capcom and released for arcades in 1985. It is the first game in the Ghosts 'n Goblins franchise, and has since been ported to numerous home platforms.

<i>Spelunker</i> (video game) 1983 video game

Spelunker is a 1983 platform video game developed by Timothy G. Martin of MicroGraphic Image. It is set in a colossal cave, with the player starting at the cave's entrance at the top, and the objective is to get to the treasure at the bottom.

<i>Solomons Key</i> 1986 video game

Solomon's Key is a puzzle game developed by Tecmo in 1986 for an arcade release on custom hardware based on the Z80 chipset. It was ported to multiple systems including the Nintendo Entertainment System and Commodore 64. The PC Engine version was known as Zipang and the Game Boy version as Solomon's Club. A prequel, Solomon's Key 2, was released in 1992 for the NES. The game was also ported to Virtual Console for the Nintendo 3DS and Wii U in 2006 and later to Nintendo Switch Online in 2018.

<i>Rygar</i> 1986 video game

Rygar is a side-scrolling platform game created by Tecmo in 1986 and originally released for arcades in Japan as Argos no Senshi. The player assumes the role of a "Legendary Warrior", battling through a hostile landscape. The main feature of gameplay is the use of a weapon called the "Diskarmor", a shield with a long chain attached to it.

<i>Bomb Jack</i> 1984 video game

Bomb Jack is a platform game published by Tehkan for arcades in and later ported to home systems. The game was a commercial success for arcades and home computers. It was followed by several sequels: the console and computer game Mighty Bomb Jack, the arcade game Bomb Jack Twin, and Bomb Jack II which was licensed for home computers only.

<i>RoboCop 2</i> (video game) 1990 video game

RoboCop 2 is a platform shooter video game based on the 1990 film of the same name. The game was released for several platforms, including Amiga, Amstrad GX4000, Atari ST, Commodore 64, Game Boy, Nintendo Entertainment System, and ZX Spectrum. Ocean Software developed and published several versions, and Data East manufactured an arcade version.

<i>Action Fighter</i> 1986 video game

Action Fighter is an overhead vehicular combat game released by Sega for arcades in 1986. It was ported to the Master System the same year, and then to the Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum and IBM PC compatible computers.

<i>Atomic Robo-Kid</i> 1988 video game

Atomic Robo-Kid (アトミック・ロボキッド) is a horizontally scrolling shooter released in arcades by UPL in 1988. In the US, the game was published by Nikom. The PC Engine version is an adaptation of the arcade original and published as Atomic Robo-Kid Special.

<i>Mr. Heli</i> 1987 video game

Mr. Heli, fully titled in Japan as Mr. HELI no Daibōken is a multidirectional scrolling shooter developed and published in arcades in 1987 by Irem. It was released in North America as Battle Chopper.

<i>Silkworm</i> (video game) 1988 video game

Silkworm is a horizontally scrolling shooter developed by Tecmo and first released for arcades in 1988. In 1989 it was ported to the Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC and NES (1990) systems by The Sales Curve and released by Virgin Mastertronic.

<i>Oids</i> 1987 video game

Oids is a multidirectional shooter developed and self-published by FTL Games in 1987. The game was originally released on the Atari ST, followed by a B&W version for the classic 68k Macintosh in 1990. The Atari ST version, written by Dan Hewitt, was a cult favourite in the UK, where it received rave reviews.

<i>Star Wars: Return of the Jedi</i> (video game) 1984 video game

Star Wars: Return of the Jedi is an isometric scrolling shooter released as an arcade video game in 1984 based on the film from the previous year. It was the second arcade release by Atari based on the Star Wars franchise, but using raster graphics rather than the vector graphics of the first and third arcade games. Several home ports were released by Domark for the Amstrad CPC, BBC Micro, ZX Spectrum, Atari ST, Commodore 64, and Amiga in 1988. The game is included as an unlockable extra on Star Wars Rogue Squadron III: Rebel Strike for GameCube.

<i>Bionic Commando</i> (1987 video game) 1987 video game

Bionic Commando, released in Japan as Top Secret is a run and gun platform game released by Capcom in arcades in 1987. It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer Roc'n Rope (1983), building on its grappling hook mechanic; he was also the designer of Commando (1985). The music was composed by Harumi Fujita for the Yamaha YM2151 sound chip.

<i>Space Gun</i> (video game) 1990 first-person shooter arcade game

Space Gun is a 1990 first-person shooter arcade game released by Taito. The game is set aboard a crippled space station that has been overrun by hostile alien creatures. The objective is to rescue human crew members while destroying the alien creatures. The game lets the player shoot limbs off the creatures, resulting in blood splatters.

<i>Tiger Road</i> 1987 video game

Tiger Road is a hack and slash platform game originally released in 1987 as a coin-operated arcade video game.

<i>Rolling Thunder</i> (video game) 1986 video game

Rolling Thunder is a run and gun video game developed by Namco in Japan and Europe and released in 1986 as a coin-operated arcade video game using the Namco System 86 hardware. It was distributed in North America by Atari Games. The player takes control of a secret agent who must rescue his female partner from a terrorist organization. Rolling Thunder was a commercial success in arcades, and it was released for various home computer platforms in 1987 and the Nintendo Entertainment System in 1989. The original arcade game has been included in various classic game compilations as well. It influenced later arcade action franchises such as Shinobi and Time Crisis, which borrowed mechanics such as taking cover behind crates.

<i>Sonic Boom</i> (1987 video game) 1987 video game

Sonic Boom is a vertical scrolling shooter developed by Sega and released in the arcades in 1987. Home computer versions for the Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum were released in 1990 by Activision. The original arcade version was released on the Sega Astro City Mini console in 2021.

References

  1. Tony Mott, ed. (2011). 1001 Video Games You Must Play Before You Die: You Must Play Before You Die. Octopus. p. 292. ISBN   978-1-84403-715-5.
  2. "Gemini Wing". www.shmups.com.
  3. GSK (September 10, 2020). "Retro Re-release Roundup, week of September 10, 2020 - A cult Tecmo shooter takes the spotlight". Retronauts . USgamer . Retrieved 2020-09-14.
  4. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 322. Amusement Press, Inc. 15 December 1987. p. 25.