Great Escape | |
---|---|
Developer(s) | Onbase Co. |
Publisher(s) | Bomb |
Platform(s) | Atari 2600 |
Release |
|
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player |
Great Escape is a multidirectional shooter published for the Atari 2600 in 1983. [1] It was produced by Bomb, a line of video games from developer Onbase Co. based out of Asia. [2] It received mixed-to-negative reviews from critics, with reviewers making comparisons with Defender [3] and Asteroids . [2]
The player controls a spaceship that can move in the four cardinal directions and destroy enemy ships and asteroids. A radar screen shows where adversaries may be located, and a "super-alien" will destroy the player if it appears on the same screen as the player's ship. The game is single-player only. [4] [5]
TV Gamer magazine criticised the graphics, compared it negatively to other games from Bomb such as Assault , [6] and described it as "without a doubt, one to avoid". [7] Videogaming Illustrated compared it to Asteroids. [2] German magazine TeleMatch gave it 3/6 overall, with 2/6 for gameplay but 4/6 for sound (6 being "worst"). [4]
Berzerk is a multidirectional shooter designed by Alan McNeil and released for arcades in 1980 by Stern Electronics of Chicago. Following Taito's Stratovox, it is one of the first arcade video games with speech synthesis. Berzerk places the player in a series of top-down, maze-like rooms containing armed robots. Home ports were published for the Atari 2600, Atari 5200, and Vectrex.
Dragonstomper is a video game developed by Stephen Landrum for the Atari Video Computer System and released by Starpath. The game follows the adventures of a dragon hunter who is given a quest by the king to defeat a dragon and reclaim a magical amulet that was stolen. The player makes their way over the countryside, vanquishing various adversaries and gaining gold and experience. After achieving enough strength, the player can enter a shop in an oppressed village where equipment can be purchased, soldiers hired, and special scrolls obtained to defeat the dragon in its lair.
Skeet Shoot is a skeet shooting video game for the Atari 2600 and the first game released by Games by Apollo in December 1981. Players assume the role of a skeet shooter shooting clay pigeons. There is a two-player mode where the players alternate.
Towering Inferno is an Atari 2600 game designed by Jeff Corsiglia and programmed by Paul Allen Newell and released by US Games in 1982. The player controls a fireman going through a burning skyscraper to save victims and put out the fires. The game was produced under a licence obtained from 20th Century Fox by Quaker Oats, the parent company of US Games, for the video game rights to the movie of the same name.
Cosmic Avenger is a scrolling shooter developed by Universal and released as an arcade video game in July 1981. It is part of the first wave shooters with forced horizontal scrolling which followed Konami's Scramble and Super Cobra from earlier in the year. It was released the same month as Vanguard. The final installment in Universal's Cosmic series, players take control of the Avenger space fighter and, as in Scramble, use bullets and bombs against enemy air and ground forces. The world is one continuous level made up of different areas.
Assault is a 1983 fixed shooter video game developed and published by Bomb for the Atari 2600. Controlling a spaceship fixated at the bottom of the screen, gameplay involves the player shooting projectiles towards an enemy mothership that deploys smaller ships to attack the player. The player must also prevent enough projectiles from touching the bottom of the screen.
Z-Tack is a shoot 'em up for the Atari 2600 from Asia-based developer Onbase Co. and published under its Bomb label in 1983. The player controls an alien ship flying above a city with a goal of destroying bases nestled in the buildings. There are six different city-landscapes. The game received mixed reviews from critics and was described as an inverted version of Imagic's Atlantis.
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