Hegemony Rome: The Rise of Caesar | |
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Developer(s) | Longbow Games |
Publisher(s) | Longbow Games |
Series | Hegemony |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Grand strategy, real-time strategy, real-time tactics |
Mode(s) | Single-player |
Hegemony Rome: The Rise of Caesar is a 2014 historical real-time strategy video game developed by Longbow Digital Arts and published by Kasedo Games for Microsoft Windows. Like its 2010 prequel Hegemony Gold: Wars of Ancient Greece , it combines tactical real-time battles and strategic empire management while focusing on logistics and planning of military campaigns. Hegemony Rome is set in the period of the Gallic Wars during the campaigns of Julius Caesar, proconsul of Gaul and Illyria.
Hegemony Rome offers two principal single-player game modes: a campaign mode and a sandbox mode. The campaign is divided into four chapters ("Emigrants and Conquerors", "The Most Courageous of All", "Conquer the Island", and "The Power of Desires"), beginning with the migration of the Helvetii, proceeding through the rebellion of the Belgians and the arrival of Roman forces in the British Isles, and on to the final confrontation with the Arverni of Vercingetorix.
The sandbox mode allows the player the freedom to conquer Southern Britain, the Alps, or the entirety of Gaul in any fashion they choose. These also include tutorials for first-time players. For the first time in the series, wood is introduced as a resource, which is necessary to construct structures like forts and cities, e.g. watch towers, markets, warehouses, or siege workshops. Units possess various upgradable abilities, e.g. for reduction of food consumption or of necessary recruits, enhancement of morale, attack and defense values, or transport through marshes and snowy mountains.
Three DLCs were released for the game:
Hegemony Rome was viewed as a less sophisticated successor to Hegemony Gold. The use of the same core game loop on a larger map without new mechanics contributed to the game's repetitiveness. Strategy Gamer rated it 6/10, noting "There is much to be said for Hegemony Rome, and sometimes simple problems do become more interesting if taken to a larger scale. But a truly great strategy game should never be this repetitive, even if the Romans did like their conquests nice and methodically predictable." [1] At the same time, strategy podcast Three Moves Ahead described the Caesar campaign as being close to reality and requiring interesting strategic decisions. [2] Hooked Gamers reviewed the game much more positively, with a rating of 82%: "[Hegemony Rome] throws out pretty much everything you thought you knew about Real-Time Strategy and then proceeds to - successfully - reinvent the genre altogether." [3] GameWatcher rated the game 70% and GameSpot 50%. [4]
Vercingetorix was a Gallic king and chieftain of the Arverni tribe who united the Gauls in a failed revolt against Roman forces during the last phase of Julius Caesar's Gallic Wars. After surrendering to Caesar and spending almost six years in prison, he was executed in Rome.
Gaul was a region of Western Europe first clearly described by the Romans, encompassing present-day France, Belgium, Luxembourg, and parts of Switzerland, the Netherlands, Germany, and Northern Italy. It covered an area of 494,000 km2 (191,000 sq mi). According to Julius Caesar, who took control of the region on behalf of the Roman Republic, Gaul was divided into three parts: Gallia Celtica, Belgica, and Aquitania.
Commentarii de Bello Gallico, also Bellum Gallicum, is Julius Caesar's firsthand account of the Gallic Wars, written as a third-person narrative. In it Caesar describes the battles and intrigues that took place in the nine years he spent fighting the Celtic and Germanic peoples in Gaul that opposed Roman conquest.
The Gallic Wars were waged between 58 and 50 BC by the Roman general Julius Caesar against the peoples of Gaul. Gallic, Germanic, and Brittonic tribes fought to defend their homelands against the aggressive Roman campaign. The Wars culminated in the decisive Battle of Alesia in 52 BC, in which a complete Roman victory resulted in the expansion of the Roman Republic over the whole of Gaul. Though the various collective Gallic armies were as strong as the Roman forces, the Gallic tribes' internal divisions eased victory for Caesar. Gallic chieftain Vercingetorix's attempt to unite the Gauls under a single banner came too late. Caesar portrayed the invasion as being a preemptive and defensive action, but historians agree that he fought the wars primarily to boost his political career and to pay off his debts. Still, Gaul was of significant military importance to the Romans. Native tribes in the region, both Gallic and Germanic, had attacked Rome several times. Conquering Gaul allowed Rome to secure the natural border of the river Rhine.
The Battle of Alesia or Siege of Alesia was the climactic military engagement of the Gallic Wars, fought around the Gallic oppidum of Alesia in modern France, a major centre of the Mandubii tribe. It was fought by the Roman army of Julius Caesar against a confederation of Gallic tribes united under the leadership of Vercingetorix of the Arverni. It was the last major engagement between Gauls and Romans, and is considered one of Caesar's greatest military achievements and a classic example of siege warfare and investment; the Roman army built dual lines of fortifications – an inner wall to keep the besieged Gauls in, and an outer wall to keep the Gallic relief force out. The Battle of Alesia marked the end of Gallic independence in the modern day territory of France and Belgium.
Total War is a series of strategy games developed by British developer Creative Assembly for personal computers. They combine turn-based strategy and resource management with real-time tactical control of battles. Rather uniquely for real-time strategy games, flanking manoeuvers and formations factor heavily into gameplay. The first of the series, Shogun: Total War, was released in June 2000. The most recent major game released was Total War: Pharaoh on October 11, 2023. As of October 2022, the series has sold over 40.4 million copies.
Roman Gaul refers to Gaul under provincial rule in the Roman Empire from the 1st century BC to the 5th century AD.
Praetorians is a 3D real-time tactics video game developed by Pyro Studios and published by Eidos Interactive in 2003, based on Julius Caesar's historical campaigns in Gaul and Britain, Crassus' battles in Parthia, and the events of Caesar's Civil War during the 1st century BC. The player controls either the Roman Republic, the Ptolemaic Kingdom, or a generic barbarian tribe based on the Helvetii, Gauls, and Celts.
Caesar, subtitled "Epic Battle of Alesia", is a board wargame self-published as "Alesia" by Robert Bradley in 1970, and then republished by Avalon Hill in 1976. The game simulates the ancient Battle of Alesia.
The Gauls were a group of Celtic peoples of mainland Europe in the Iron Age and the Roman period. Their homeland was known as Gaul (Gallia). They spoke Gaulish, a continental Celtic language.
King Arthur: The Role-Playing Wargame is a real-time tactics and role-playing video game developed by NeocoreGames and published by Paradox Interactive in North America, Ubisoft in Europe, and E-Frontier in Japan. It seeks to blend elements of the real-time tactics, role-playing, and grand strategy genres into one. A sequel titled King Arthur II: The Role-Playing Wargame was released online in Europe on September 20, 2011, and then worldwide in 2012.
Total War: Shogun 2 is a strategy video game developed by Creative Assembly and published by Sega in 2011. It is the seventh mainline entry in the Total War series and returns to the setting of the first Total War game, Shogun: Total War, after a series of games set mainly in Europe and the Middle East.
The military campaigns of Julius Caesar constituted both the Gallic Wars and Caesar's civil war. The Gallic War mainly took place in what is now France. In 55 and 54 BC, he invaded Britain, although he made little headway. The Gallic War ended with complete Roman victory at the Battle of Alesia. This was followed by the civil war, during which time Caesar chased his rivals to Greece, decisively defeating them there. He then went to Egypt, where he defeated the Egyptian pharaoh and put Cleopatra on the throne. He then finished off his Roman opponents in Africa and Hispania. Once his campaigns were over, he served as Roman dictator until his assassination on 15 March 44 BC. These wars were critically important in the transition of the Roman Republic into the Roman Empire.
Roman infantry tactics are the theoretical and historical deployment, formation, and manoeuvres of the Roman infantry from the start of the Roman Republic to the fall of the Western Roman Empire. The focus below is primarily on Roman tactics: the "how" of their approach to battle, and how it stacked up against a variety of opponents over time. It does not attempt detailed coverage of things like army structure or equipment. Various battles are summarized to illustrate Roman methods with links to detailed articles on individual encounters.
Total War: Rome II is a strategy video game developed by Creative Assembly and published by Sega. It was released on 3 September 2013, for Microsoft Windows as the eighth standalone game in the Total War series of video games and the successor to the 2004 game Rome: Total War.
Over the course of nearly four centuries, the Roman Republic fought a series of wars against various Celtic tribes, whom they collectively described as Galli, or Gauls. Among the principal Gallic peoples described as antagonists by Greek and Roman writers were the Senones, Insubres, Boii, and Gaesatae.
Total War: Attila is a strategy video game developed by Creative Assembly and published by Sega, released on 17 February 2015 for OS X, Windows, and Linux. It is the ninth standalone game in the Total War series.
Hegemony Gold: Wars of Ancient Greece is a real-time strategy game developed and published by Canadian studio Longbow Digital Arts Inc. It began as Hegemony: Philip of Macedon which revolved around the campaigns of Philip II of Macedon. It was originally released on Windows on 11 May 2010. It was updated as Hegemony Gold: Wars of Ancient Greece on 23 February 2011 which added scenarios set in the Peloponnesian War. The game features simultaneous real-time tactical battles and real-time strategic empire management, with a focus on the logistics and planning of military campaigns. It was followed by Hegemony Rome: The Rise of Caesar in May 2014 and Hegemony III: Clash of the Ancients in August 2015. A DLC for Clash, The Eagle King, was released in February 2017.
Hegemony is a series of computer strategy games developed by Canadian studio Longbow Games. The games combine historical grand strategy with real-time battles on a seamless map. The title references the concept of hegemony, i.e. the political, economic, or military predominance or control of one state over others.
Hegemony III: Clash of the Ancients is the third installment in the Hegemony strategy video game series, which was developed by the Canadian studio Longbow Games and released for Windows on August 25, 2015.