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The Hero Twins (or God Boys) are recurring characters from the mythologies of the indigenous peoples of the Americas. The specifics of each myth vary from tribe to tribe, but each story has a pair of twins (usually with magical powers) who were born when their pregnant mother was killed by the tale's antagonist. Twins were considered unnatural in many cultures of this region, with beliefs about them having supernatural abilities.
Sometimes, the twins are separated at birth. Various versions have their mother's killer leaving one where he could be easily be found by his family and the other deep in the wilderness so that one boy grew up civilized and the other wild. Eventually they become reunited and avenge the death of their mother.
The Twin Heroes share many similarities in the mythology of different tribes, but are different in their relationships with other mythological figures, their associations with stars or animal spirits, and the nature of the particular adventures they go on.
In some traditions, the twins personified good and evil: one twin is good while the other is evil, but in others both are benevolent heroes. In some versions of this myth, the evil twin manipulates others into blaming his good brother for his misdeeds. The two brothers coexisted for a while, each making their own changes to the world. In the end, though, the Twin Gods fight each other, and the good brother prevails. In other traditions, the Twin Gods are not considered good or evil but instead represent day and night, summer and winter, and life and death. In some versions of that tradition, one is a trickster rather than a villain, and the brothers' relationship is one of rivalry rather than enmity.
Drinks Brains is an Arikara hero, one of a pair of magical twins. His twin brother Long Teeth was magically generated from the afterbirth and grew up in the wilderness. When their mother is killed, his father took Drinks Brains from her womb and sustained him on a broth made from deer brains in place of mother's milk.
Quetzalcoatl and Tezcatlipoca are culture heroes and creator deities of the Aztecs and are said to be brothers. They are often seen in competition with each other, like when the two fought over who would become the sun. [1] They are also seen as allies however, as both are considered protectors of Earth. They are also depicted as having another brother, Xolotl. He is even shown as helping Quetzalcoatl returning the bones of the humans to the land of the living to bring them back to life.
Keri and Kame are the creator gods in Bakairi legend, adapting the world for humans to live on as well as teaching them to use fire and how to hunt.
Village Boy and Wild Boy are young heroes from the Caddo Nation. In most versions, the monster Caddaja kills a pregnant woman while her husband is hunting. Both of the children survive, but Village Boy is found by his father and raised in civilization while Wild Boy is lost in the woods. Eventually the two brothers are reunited and avenge their mother's murder. The twins are associated with thunder and lightning. [2]
Makunaima ("He Works By Night") and Piai ("Medicine Man") are the Creator gods of the Akawaio and neighboring Cariban tribes, said to never have been seen by mortals. [3] Though older myths feature Makunaima as a legendary culture hero who slays monsters, in more recent texts those exploits are ascribed to Sigu instead while Makunaima becomes the Great Spirit, though Cariban cosmology became muddled since the arrival of Christian missionaries.
Amalivaca, and his twin brother Vochi, are benevolent demigods from the Tamanac and other Cariban tribal legends. Amalivaca transforms the world for the humans and shows them how to survive. In some Carib traditions, they are combined with Sigu and considered to be the son of the high god Tamosi. [4]
Curtain Boy and Spring Boy are a pair of mythological twin heroes from Crow folklore known as the Sacred Twins. Curtain-Boy was raised by his father while Spring-Boy grew up in the wilderness.
Lodge Boy and Thrown Away are young heroes from the legends of the Midwestern and Plains people. In most versions of the story, the monster Two-Face cuts a pregnant mother open and throws one of her unborn children out the door into the yard, forgetting the other in the lodge. Because of their magic both children survive, but Lodge Boy is found by his father while Thrown Away is not found. In some versions, Lodge Boy is moral while Thrown Away is wicked.
Ho-Chunk and other Siouan-speaking peoples have a tradition of Red Horn and his sons. [5]
Dore and Wahredwa are a pair of monster hunters, one being uncontrollable and chaotic. [6]
Flint and his brother are the grandsons of the sky goddess Atahensic. [7] In Iroquoian and Algonquian mythology, the culture hero has a brother named Flint who is often malevolent (associated with winter, night, and death) going on to create hardships for humans and fighting with his brother.
In Algonquian legends, Flint does not generally commit any further crimes or problems other than the death of his mother whom he killed in childbirth by intentionally cutting his way out rather than waiting to be born. In some stories the culture hero kills him to avenge their mother's death in childbirth, but in other stories Flint remains as one of the seasonal or directional demigods.
In Iroquois legends, Flint's brother is the creator god Sky Holder. According to some versions the twins created humankind together, explaining why people can be both good and evil or creative and destructive. In other versions his brother alone was the creator of humans while Flint was the god of death.
In some myths, Flint deceives his grandmother into believing his brother was the killer, but his brother defeats and imprisons him. Flint and Sky Holder are said to exist in cosmic balance, with both light and darkness being necessary for life. Flint is less prominent in Algonquian mythology, but is sometimes described as the brother of the Anishinabe hero Nanabozho or the Wabanaki hero Glooscap.
Hunahpu and Xbalanque, the Maya Hero Twins, were conceived when the severed head of Hun Hunahpu spat in the hand of their mother, Xquic. Huracan first met the twins when he needed their assistance with killing Seven Macaw. After the boys got their ball back from their grandmother by outsmarting her, the lords of Xibalba invited them to play a game. They gave them seven deadly tasks to complete, but they were only able to complete the last one which resulted in Camazotz cutting off Hunahpu's head. He survived and, with his brother, brought about the end of Xibalba. Their tale ends with them becoming the sun and moon. [9]
Yolkai Estsan and Asdzą́ą́ Nádleehé are Navajo goddesses, the latter of which gave birth to the Hero Twins Monster Slayer and Born-for-Water. [7] In the creation myth of the Navajo the hero twins Monster Slayer and Born for Water acquire lightning bolt arrows from their father, the Sun, in order to rid the world of monsters that prey upon the people.
The Little Thunders were a pair of spirit twins from Miccosukee legend, who were the dual chiefs of the water spirits. One brother was the sound of thunder while the other was the flash of lightning. [10]
Jukihú and Juracán are the twin sons of Atabex (Mother Nature), the personifications of Order and Chaos, respectively; from the Arawak nation which once stretched from South America through the Caribbean and up to Florida in the US. [11]
Gluskap is a cultural hero who sometimes has a twin brother in Wabanaki folklore. Malsumis is the most common brother used by folklorists but sometimes his brother is Mikumwesu, Mateguas, or Marten.
In Mi'kmaq legends, Marten (or Apistanewj) is Gluskab's adopted brother and can shift back and forth between his human form and the form of a type of weasel which was considered sacred by some Mi'kmaq bands.
In some Maliseet and Passamaquoddy legends, Gluskab's brother is Mikumwesu, the progenitor of the race of dwarves known as Mikumwesuck. Unlike the others, Mikumwesu is heroic, good-natured, and loyal. He uses a bow and arrow and has magical powers similar to his brother.
Mateguas (or Rabbit) is a light-hearted trickster in other Wabanaki tribes, but a serious character in Abenaki legend. After his death, Mateguas became ruler of the underworld, communicating with Gluskab from beyond the grave to give him secrets and advice. Mateguas shares many similarities with death deities of the Great Lakes Algonquian tribes such as the Potawatomi and Ojibwe rather than the more typical figures of Wabanaki mythology.
Malsumis (or Malsum) means "wolf" in southern Wabanaki languages and is said to be the name of an evil spirit who is the twin brother of Glooscap, however some Wabanaki elders have been stated that this is not a real Wabanaki myth. Wolves are not evil figures to the Wabanaki and the wolf is even Gluskab's loyal companion in Maliseet legends. Malsumis also does not appear in older texts of the story. Folklorists might have confused Gluskab with the Anishinabe culture hero who often has a wolf brother (Moqwaio) or the Iroquois culture hero, whose evil twin is Flint. It's also possible that some Malsum stories were originally told about Lox, a malevolent Wabanaki trickster figure. The first recorded version of the Malsum story that we're aware of is in "The Algonquin Legends of New England" by Charles Leland, where he attributes his information to a Micmac despite Malsum not being a Micmac name. It is also noted that the prefix "mal-" is of Latin origin.
In the Yuma creation myth, Kokomaht and Bahotahl were the representations of nature. Bahotahl created the animals, but created them imperfectly since he was blind. Kokomaht attempts to correct his mistake, but only makes it worse due to his ineptitude.
Irish mythology is the body of myths indigenous to the island of Ireland. It was originally passed down orally in the prehistoric era. In the early medieval era, some myths were transcribed by Christian monks, who heavily altered and Christianised the myths. Irish mythology is the best-preserved branch of Celtic mythology.
The thunderbird is a mythological bird-like spirit in North American indigenous peoples' history and culture. It is considered a supernatural being of power and strength.
Mayan or Maya mythology is part in of Mesoamerican mythology and comprises all of the Maya tales in which personified forces of nature, deities, and the heroes interacting with these play the main roles. The legends of the era have to be reconstructed from iconography. Other parts of Mayan oral tradition are not considered here.
Mythology of the Haudenosaunee includes the creation stories and folktales of the Native Americans who formed the confederacy of the Five Nations Iroquois, later the Six Nations Iroquois Confederacy. Historically, these stories were recorded in wampum and recited, only being written down later. In the written versions, the spellings of names differ due to transliteration and spelling variations in European languages that were not yet standardized. Variants of the stories exist, reflecting different localities and times.
The Indigenous peoples of the Americas comprise numerous different cultures. Each has its own mythologies, many of which share certain themes across cultural boundaries. In North American mythologies, common themes include a close relation to nature and animals as well as belief in a Great Spirit that is conceived of in various ways. As anthropologists note, their great creation myths and sacred oral tradition in whole are comparable to the Christian Bible and scriptures of other major religions.
The Maya Hero Twins are the central figures of a narrative included within the colonial Kʼicheʼ document called Popol Vuh, and constituting the oldest Maya myth to have been preserved in its entirety. Called Hunahpu and Xbalanque in the Kʼicheʼ language, the Twins have also been identified in the art of the Classic Mayas. The twins are often portrayed as complementary forces.
Twins appear in the mythologies of many cultures around the world. In some cultures they are seen as ominous, and in others they are seen as auspicious. Twins in mythology are often cast as two halves of the same whole, sharing a bond deeper than that of ordinary siblings, or seen as fierce rivals. They can be seen as representations of a dualistic worldview. They can represent another aspect of the self, a doppelgänger, or a shadow.
Proto-Indo-European mythology is the body of myths and deities associated with the Proto-Indo-Europeans, speakers of the hypothesized Proto-Indo-European language. Although the mythological motifs are not directly attested – since Proto-Indo-European speakers lived in preliterate societies – scholars of comparative mythology have reconstructed details from inherited similarities found among Indo-European languages, based on the assumption that parts of the Proto-Indo-Europeans' original belief systems survived in the daughter traditions.
The Pemon or Pemón (Pemong) are indigenous people living in areas of Venezuela, Brazil, and Guyana. The Pemon people are divided into many dialects and traditions, which are Arekuna, Kamarakoto, and Taurepang.
Malsumis is thought by some to be the highly malevolent spirit or god of chaos in Abenaki mythology, an Algonquian people of northeastern North America. Some Wabanaki believe that he is not Gluskab's brother at all, or agree that he was not evil.
Glooscap is a legendary figure of the Wabanaki peoples, native peoples located in Vermont, New Hampshire, Maine and Atlantic Canada. The stories were first recorded by Silas Tertius Rand and then by Charles Godfrey Leland in the 19th century.
Comparative mythology is the comparison of myths from different cultures in an attempt to identify shared themes and characteristics. Comparative mythology has served a variety of academic purposes. For example, scholars have used the relationships between different myths to trace the development of religions and cultures, to propose common origins for myths from different cultures, and to support various psychoanalytical theories.
Melanesian mythology refers to the folklore, myths, and religions of Melanesia, a region in Southwest Oceania that encompasses the archipelagos of New Guinea, the Torres Strait Islands, Solomon Islands, Vanuatu, New Caledonia and Fiji. The various mythologies consist primarily of the traditions of oral literature in the different populations of Melanesia. More recent aspects include the cargo cults born in the 20th century during the Pacific War.
In mythology and the study of folklore and religion, a trickster is a character in a story who exhibits a great degree of intellect or secret knowledge and uses it to play tricks or otherwise disobey normal rules and defy conventional behavior.
Greek mythology is the body of myths originally told by the ancient Greeks, and a genre of ancient Greek folklore, today absorbed alongside Roman mythology into the broader designation of classical mythology. These stories concern the ancient Greek religion's view of the origin and nature of the world; the lives and activities of deities, heroes, and mythological creatures; and the origins and significance of the ancient Greeks' cult and ritual practices. Modern scholars study the myths to shed light on the religious and political institutions of ancient Greece, and to better understand the nature of myth-making itself.
Celtic mythology is the body of myths belonging to the Celtic peoples. Like other Iron Age Europeans, Celtic peoples followed a polytheistic religion, having many gods and goddesses. The mythologies of continental Celtic peoples, such as the Gauls and Celtiberians, did not survive their conquest by the Roman Empire, the loss of their Celtic languages and their subsequent conversion to Christianity. Only remnants are found in Greco-Roman sources and archaeology. Most surviving Celtic mythology belongs to the Insular Celtic peoples. They preserved some of their myths in oral lore, which were eventually written down by Christian scribes in the Middle Ages. Irish mythology has the largest written body of myths, followed by Welsh mythology.
The mythology of Indonesia is very diverse, the Indonesian people consisting of hundreds of ethnic groups, each with their own myths and legends that explain the origin of their people, the tales of their ancestors and the demons or deities in their belief systems. The tendency to syncretize by overlying older traditions with newer foreign ideas has occurred. For example, the older ancestral mythology might be merged with foreign mythology, such as Hindu, Islam, or Christian biblical mythology.
Canadian folklore is the traditional material that Canadians pass down from generation to generation, either as oral literature or "by custom or practice". It includes songs, legends, jokes, rhymes, proverbs, weather lore, superstitions, and practices such as traditional food-making and craft-making. The largest bodies of folklore in Canada belong to the aboriginal and French-Canadian cultures. English-Canadian folklore and the folklore of recent immigrant groups have added to the country's folk.
The Indo-European cosmogony refers to the creation myth of the reconstructed Proto-Indo-European mythology.