This article includes a list of references, but its sources remain unclear because it has insufficient inline citations . (December 2019) (Learn how and when to remove this template message) |
Jon Kimmich was a Lead Product Planner for Microsoft Games Studios during pivotal parts of the Xbox conception, launch and lifespan. Jon was instrumental in the acquisition of many titles for Microsoft Games Studios publishing for both the PC and Xbox platforms. Together with Ed Fries and Stuart Moulder, Jon was responsible for the acquisition of Bungie, FASA Interactive, and Digital Anvil. In addition to acquisitions, Jon secured publishing rights for Microsoft for externally developed games such as Dungeon Siege by Gas Powered Games, Rise of Nations from Big Huge Games, and MechAssault by Day 1 Studios as well as many internally developed games such as Crimson Skies, MechWarrior 4: Vengeance, Brute Force and Halo.
According to The Xbox 360 Uncloaked by Dean Takahashi Jon Kimmich also negotiated deals for Epic's Gears of War and a new Valve game for the Xbox 360, of which only Gears of War was signed by MGS.
Before joining Microsoft Games Studios, Kimmich held other positions at Microsoft, which included development manager for a new product development group in Microsoft's Hardware Team, responsible for hardware devices such as the original award-winning Microsoft Natural keyboard. The addition of the Windows-key and application-key, which first appeared on the Microsoft Natural Keyboard in 1994 (and are now standard on most keyboards and laptops designed to support Windows) has been attributed to Jon.
In June 2004, Jon Kimmich left Microsoft to become Producer and Director of Business Development for Day 1 Studios. [1] Since this time Day 1 Studios has developed MechAssault 2, F.E.A.R. for the Xbox 360 and PlayStation 3, and Fracture.
In 2012, he was a contributor to and editor for The Crowdfunding Bible along with Rusel DeMaria and Scott Steinberg. The Crowdfunding Bible examines how successful funding campaigns can be developed for a variety of consumer product categories including games, gadgets, films and books on sites such as Kickstarter, IndieGoGo and RocketHub. It includes interviews with the creators of the TikTok LunaTik Watch, The Pebble E-Paper Watch, Shadowrun Returns, Wasteland 2, Designing Obama and others.
Jon Kimmich was also an investor in WizKids, LLC, a game company founded by Jordan Weisman (founder of FASA Interactive) in 2000 to develop and sell a line of collectible miniatures.
FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001, after which they closed publishing operations for several years, becoming an IP holding company under the name FASA Inc. In 2012, a wholly owned subsidiary called FASA Games Inc. went into operation, using the name and logo under license from the parent company. FASA Games Inc. works alongside Ral Partha Europe, also a subsidiary of FASA Corporation, to bring out new editions of existing properties such as Earthdawn and Demonworld, and to develop new properties within the FASA cosmology.
BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for games, Microsoft's Xbox Game Studios; Catalyst Game Studios licenses the franchise from Topps.
Xbox Game Studios is an American video game publisher and division of Microsoft based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. As the studio grew, it has acquired and relinquished ownership of several other studios, and is the parent organization of fifteen other studios.
Microsoft XNA is a freeware set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA is based on the .NET Framework, with versions that run on Windows NT, Windows Phone and the Xbox 360. XNA content is built with the XNA Game Studio, and played using the XNA Framework, or published as native executables.
MechAssault is a video game released for the Xbox notable for being one of the first games to support Xbox Live online multiplayer. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play. "MechAssault" was released in November of 2002. A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. Both games are set in the BattleTech fictional universe.
Gears of War is a 2006 third-person shooter video game, the first installment of the Gears of War series. It was developed by Epic Games and published by Microsoft Game Studios, initially as an exclusive title for the Xbox 360 in November 2006, before a Microsoft Windows version of the game, developed in conjunction with People Can Fly, was released in 2007. The game's main story, which can be played in single or co-operative play, focuses on a squad of troops who assist in completing a desperate, last-ditch attempt to end a war against a genocidal subterranean enemy, and save the remaining human inhabitants of their planet Sera. The game's multiplayer mode allows up to eight players to control characters from one of the two factions in a variety of online game modes. Gameplay features players using cover and strategic fire in order to win battles.
Microsoft Corporation is a multinational corporation based in Redmond, Washington, USA and founded by Bill Gates and Paul Allen that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing. Due to the scope and size of the company, it encompasses a broad range of topics mostly revolving around critical analysis and the company's products and services.
Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry.
Shadowrun is a first-person shooter video game, developed by FASA Studio for Xbox 360 and Windows Vista. It was later cracked to work on Windows XP, confirming speculation that it was intentionally limited to Windows Vista.
FASA Studio was a video game developer that was founded in 1994 by the tabletop game company FASA Corporation.
Wargaming Chicago-Baltimore is an American game developer that operates in Chicago, Illinois and Hunt Valley, Maryland.
Piranha Games Inc. is a Canadian video game developer based in Vancouver, British Columbia. The company was founded by Russ Bullock, President and Executive Producer, and Bryan Ekman, VP and Creative Director. Piranha Games is one of the oldest independent game developers in the Vancouver area and is currently housed in the International Village Mall in the Chinatown area.
Dark Energy Digital, was a privately owned video game developer and publisher based in the United Kingdom. It was formed from members of Blade Interactive, which continues to operate as a separate company. On September 28, 2007, following the public announcement of Hydrophobia, it was announced that a deal had been made between Blade Interactive and Total Asset Limited and was to become a publisher in its own right and publish its own titles. On March 19, 2012, it was announced the company was closed due to low sales of Hydrophobia.
The Xbox is a home video game console and the first installment in the Xbox series of video game consoles manufactured by Microsoft. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was also the first major console produced by an American company since the Atari Jaguar ceased production in 1996.
Kinect is a line of motion sensing input devices produced by Microsoft and first released in 2010. The technology includes a set of hardware originally developed by PrimeSense, incorporating RGB cameras, infrared projectors and detectors that mapped depth through either structured light or time of flight calculations, and a microphone array, along with software and artificial intelligence from Microsoft to allow the device to perform real-time gesture recognition, speech recognition and body skeletal detection for up to four people, among other capabilities. This enable Kinect to be used as a hands-free natural user interface device to interact with a computer system. Kinect is a peripheral that sits atop the user's display similar to a webcam.
Majesco Entertainment Company is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company until acquiring operation-less company ConnectivCorp in a reverse merger takeover, becoming its subsidiary and thus a public company on December 5, 2003. ConnectivCorp later changed its name to Majesco Holdings Inc. on April 13, 2004.
The Coalition is a Canadian video game developer and a studio of Xbox Game Studios based in Vancouver. The Coalition is best known for developing games in the Gears of War series after the franchise's acquisition by Xbox Game Studios from Epic Games.
The Xbox One is an eighth-generation home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013, and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name 'Xbox One'. The Xbox One mainly competes against Sony's PlayStation 4 and Nintendo's Wii U and Switch.
Halo: Spartan Assault is a twin stick shooter video game developed by 343 Industries and Vanguard Games. Part of the Halo media franchise, the game was released on July 18, 2013, for Microsoft's Windows 8 and Windows Phone 8 platforms. The game subsequently released on Xbox 360, Xbox One, Steam, and iOS.
Denny Thorley is a video game designer.
This article about a United States businessperson is a stub. You can help Wikipedia by expanding it. |
This biographical article relating to a video game specialist is a stub. You can help Wikipedia by expanding it. |