Kalah | |
---|---|
Ranks | Two |
Sowing | Single lap |
Region | United States, United Kingdom |
Kalah is a modern variation in the ancient Mancala family of games. The Kalah board was first patented and sold in the United States by William Julius Champion, Jr. in the 1950s. [1] [2] This game is sometimes also called "Kalahari", possibly by false etymology from the Kalahari Desert in Namibia.[ citation needed ]
For most of its variations, Kalah is a solved game with a first-player win if both players play perfect games. The pie rule can be used to balance the first-player's advantage.
The game provides a Kalah board and a number of seeds or counters. The board has 6 small pits, called houses, on each side; and a big pit, called an end zone or store, at each end. The object of the game is to capture more seeds than one's opponent.
It is possible for the game to end in a draw.
The player begins sowing from the highlighted house.
The last seed falls in the store, so the player receives an extra move.
The last seed falls in an empty house on the player's side. The player collects the highlighted seeds from both their own house and the opposite house of their opponent and will move them to the store.
Kalah was implemented on the PDP-1 in the early 1960s, [3] and was able to out-play experienced human players. [4] Since then, there have been myriad Kalah implementations for various operating systems and platforms, including DOS, [5] and the Nokia 3310. [6]
As mentioned above, if the last seed sown by a player lands in that player's store, the player gets an extra move. A clever player can take advantage of this rule to chain together many extra turns. Certain configurations of a row of the board can in this way be cleared in a single turn, that is, the player can capture all stones on their row, as depicted on the right. The longest possible such chain on a standard Kalah board of 6 pits lasts for 17 moves. On a general n-pit board, the patterns of seeds which can be cleared in a single turn in this way have been the object of mathematical study. [9] One can prove that, for all n, there exists one and only one pattern clearable in exactly n moves, or equivalently, one and only one clearable pattern consisting of exactly n seeds.
These patterns require arbitrarily long rows of pits and n increases. For example, it can be seen on the right that the unique 5-seed pattern requires only 3 pits, but the 17-seed pattern requires 6 pits. The relationship between the required number of pits and the number of seeds can be described in the following way. Let s(n) denote the minimum number of seeds which requires n pits to clear. Then where the symbol denotes asymptotic equivalence, that is, , or equivalently, . [9]
Mancala is a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some set of the opponent's pieces.
Oware is an abstract strategy game among the mancala family of board games played worldwide with slight variations as to the layout of the game, number of players and strategy of play. Its origin is uncertain but it is widely believed to be of Ashanti origin.
Omweso is the traditional mancala game of the Ugandan people. The game was supposedly introduced by the Bachwezi people of the ancient Bunyoro-kitara empire of Uganda. Nowadays the game is dominated by Ugandan villagers. It is a very hard and fast game said to keep one's mind high and ever excited, which can make it addictive. The equipment needed for the game is essentially the same as that of the Bao game. Omweso is strictly related to a wide family of mancalas found in eastern and southern Africa; these include Coro in the Lango region of Uganda, Aweet in Sudan, ǁHus in Namibia, Kombe in Lamu (Kenya), Mongale in Mombasa (Kenya), Mongola in Congo, Igisoro in Rwanda, and Kiela in Angola.
Ba-awa is a variant of the game of mancala originating in Ghana. Although played in some of the same regions as Oware, it is simpler and in traditional societies is considered a game for women and children. Ba-awa is related to games j'erin and obridjie played in Nigeria. It is also similar to mancala game anywoli played at the Ethiopian-Sudanese border.
Bao is a traditional mancala board game played in most of East Africa including Kenya, Rwanda, Tanzania, Comoros, Malawi, as well as some areas of DR Congo and Burundi. It is most popular among the Swahili people of Tanzania and Kenya; the name itself "Bao" is the Swahili word for "board" or "board game". In Tanzania, and especially Zanzibar, a "bao master" is held in high respect. In Malawi, a close variant of the game is known as Bawo, which is the Yao equivalent of the Swahili name.
Owela, also referred to by the Khoekhoe language loanword ǁHus, is the Oshiwambo name of a traditional mancala board game played by the Nama people, Herero people, Rukwangali speakers, and other ethnic groups from Namibia. It is related to the Omweso family of mancala games played in Eastern and Southern Africa. Although this is an abstract strategy game, the consequences of individual moves are so hard to predict that it can be considered, to some extent, a game of chance.
Igisoro is a two-player variant of the mancala family. It is a variant of the Omweso game of the Baganda people (Uganda), and it is played primarily in Burundi and Rwanda. Igisoro, like Omweso and other mancalas from Eastern Africa such as Bao (game), is played with a 4×8 board of pits and 64 seeds. A player's territory is the two rows of pits closest to them.
Pallanguli, or Pallankuli, is a traditional ancient mancala game played in South India, especially Tamil Nadu and Kerala. This game was later introduced to Karnataka and Andhra Pradesh in India, as well as Sri Lanka and Malaysia. The game is played by two players, with a wooden board that has fourteen pits in all (hence, it is also called fourteen pits, or pathinālam kuḻi. There have been several variations in the layout of the pits, one among them being seven pits on each player's side. The pits contain cowry shells, seeds or small pebbles used as counters. There are several variations of the game depending on the number of shells each player starts with.
Ali Guli Mane is an abstract strategy board game of the mancala family, from Karnataka in South India. It is known as Chenne Mane in Tulu Nadu, Akal Patta in North Karnataka, and Satkoli (सत्कोलि) in Maharashtra. The name of the game, like that of many mancala games across the world, is simply a description of the board used: it means a "wooden block with holes". It is similar to pallanguzhi from the neighbouring state of Tamil Nadu. There are also similarities with the traditional Malay mancala game congkak.
Ayo is a traditional mancala played by the Yoruba people in Nigeria. It is very close to the Oware game that spread to the Americas with the atlantic slave trade. Among modern mancalas, which are most often derived from Warri, the Kalah is a notable one that has essentially the same rules as Ayo.
Endodoi is a traditional mancala game played by the Maasai people of Kenya and Tanzania. It is very close to the Ayoayo game of the Yoruba people of Nigeria, although there is no evidence of a direct relationship between the two. Maasai are known to play Endodoi very quickly, to the point that an external observer may find it hard to even distinguish individual moves and turns.
Daramutu is a traditional mancala game from Sri Lanka. It was first described in 1909 by the British engineer Henry Parker in his book Ancient Ceylon (1909). Traditionally, the game is only played by women.
Enkeshui is a traditional mancala game played by the Maasai of both Kenya and Tanzania. It is a rather complex mancala game, and bears some similarities to the Layli Goobalay mancala played in Somaliland.
Isolo is a traditional mancala game played by the Sukuma people in northern Tanzania. The rules of the game come in three variants, respectively for women, boys and men.
Katro is a traditional mancala game played by the Betsileo people in the Fianarantsoa Province of Madagascar. The game was first described by Alex de Voogt in 1998.
Kiothi is a traditional mancala game played by the Meru people in Kenya. The word "kiothi" simply means "to place". This mancala is closely related to the Enkeshui and the Giuthi mancalas, respectively played by the Maasai, the Kikuyu and Embu people.
Lamlameta is a traditional mancala game played by the Konso people living in the Olanta area of central Ethiopia. It was first described in 1971 by British academic Richard Pankhurst. It is usually played by men. The name "Lamlaleta" means "in couples".
Layli Goobalay is a board game played in parts of Somalia. It is a variant of the classical count and capture game mancala, which is one of the oldest two-player strategy board games played throughout the world. Layli Goobalay means "to exercise with circles" in the Somali language.
Mbothe is a traditional mancala game played by the Pokomo people that live along the Tana River, in Kenya. Pokomo do not traditionally build gameboards; they dig pits in the ground and use small stones as counters.
Tsoro is an ancient two-player mathematical strategy board game that has been played for over a thousand years. It has its roots in Zimbabwe and was first described in literature by J. B. Matthews in 1964. Tsoro belongs to the same class of African strategy board games collectively called Mancala, such as Oware, Bao, and Kalah.
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