Kent Bye (born 1976) is an American podcaster and experiential journalist based in Portland, Oregon. He is the founder and host of the Voices of VR podcast, and a keynote speaker, panelist, and moderator at international industry conferences including Games for Change, Silicon Valley Virtual Reality (SVVR), SXSW, and VR NOW. [1] [2] [3] [4]
In the Voices of VR podcast, he has covered the fields of virtual reality and augmented reality. [5]
Kent Bye launched Voices of VR in May 2014. [6] The podcast features game developers, technologists, academics, creatives, and enthusiasts in the fields of VR and AR, and currently has hundreds of episodes including Jaroslav Beck, Jessica Brillhart, Nancy Baker Cahill, Jesse Damiani, Tom Furness, Palmer Luckey, Kevin Mack, Danny O’Brien, Tony Parisi, Nonny de la Peña, Philip Rosedale, Keram Malicki-Sanchez and Adam Sulzdorf-Liszkiewicz. [7]
In 2015, a virtual reality blog called Road to VR started to syndicate all future episodes of the Voices of VR podcast on their website. [8]
As of January 2021, the Voices of VR podcast has released over 973 episodes. [9]
Bye is an advocate for discourse around the ethics and moral dilemmas presented by VR and AR. [10]
In March 2019 at Laval Virtual, Bye took part in a think tank called "Future Dreaming: Designing for New Realities." [11] [12] On May 31, 2019, Bye presented a keynote at Augmented World Expo which summarized the ethical implications explored during Laval Virtual and through his interviews with subject experts for Voices of VR. [13] This presentation formed the foundation of what would ultimately become the "XR Ethics Manifesto" that Bye presented on October 18, 2019, at xRS Week from Greenlight Insights. [14] [15]
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. VR is one of the key technologies in the reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality.
Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum.
Keram Malicki-Sánchez is an actor, musician, writer, filmmaker, interactive media and virtual reality developer, multimedia artist, and event producer.
In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.
Dekker Dreyer is an American multi-disciplinary artist working in film, visual art, and music also known as Phantom Astronaut. He is a prominent artist in virtual and augmented reality.
Tony Parisi, one of the early pioneers in virtual reality and the metaverse, is an entrepreneur, inventor and developer of 3D computer software. The co-creator of Virtual Reality Modeling Language (VRML), he has written books and papers on the future of technology. He works on WebGL and WebVR and has written two books on the former, and an introductory book on virtual reality programming. He is the chief strategy officer at Lamina1. Parisi is also a musician, composer and producer working on multiple projects.
Brendan Andolsek Bradley is an American actor, director, producer, writer and VR performer. He portrayed the advertising character Guy in radio and television commercials for Staples. He has worked in over 100 television and interactive projects for PBS, CBS, Legendary Entertainment, the Fine Brothers, Comedy Central, the video game Resident Evil: Village and others.
castAR was a Palo Alto–based technology startup company founded in March 2013 by Jeri Ellsworth and Rick Johnson. Its first product was to be the castAR, a pair of augmented reality and virtual reality glasses. castAR was a founding member of the nonprofit Immersive Technology Alliance.
Nonny de la Peña is an American journalist, documentary filmmaker, and entrepreneur.
EON Reality is a multinational virtual reality and augmented reality software developer headquartered in Irvine, California. The company was founded by Dan Lejerskar, Mikael Jacobsson and Mats W. Johansson in 1999. Its clients include Boeing, Microsoft, Lexus and Cornell University.
WebXR Device API is a Web application programming interface (API) that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Oculus Quest, Google Cardboard, HoloLens, Apple Vision Pro, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser. The WebXR Device API and related APIs are standards defined by W3C groups, the Immersive Web Community Group and Immersive Web Working Group. While the Community Group works on the proposals in the incubation period, the Working Group defines the final web specifications to be implemented by the browsers.
Tilt Brush is a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett.
Festival of International Virtual & Augmented Reality Stories (FIVARS) is a media festival that showcases stories or narrative forms from around the world using immersive technology that includes virtual reality, augmented reality, live VR performance theater and dance, projection mapping and spatialized audio. It is considered to be Canada's first dedicated virtual or augmented reality stories festival, and was the world's first virtual reality festival dedicated completely and exclusively to narrative pieces. FIVARS is operated by Constant Change Media Group, Inc. and VRTO.
VRTO was founded in 2015 by Keram Malicki-Sánchez as a Meetup group dedicated to virtual reality in Toronto. In June 2016, VRTO launched the VRTO Virtual & Augmented Reality World Conference & Expo, a professional event focused on exploring arts, culture, and science through immersive technologies.
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017. A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 and on April 15, 2024, OpenXR 1.1 was released by Khronos.
There are many applications of virtual reality. Applications have been developed in a variety of domains, such as education, architectural and urban design, digital marketing and activism, engineering and robotics, entertainment, virtual communities, fine arts, healthcare and clinical therapies, heritage and archaeology, occupational safety, social science and psychology.
Jessica Brillhart is an American immersive director, writer, and theorist, known for her pioneering techniques in virtual reality filmmaking.
Nancy Baker Cahill is an American new media artist based in Los Angeles, California. She has created immersive augmented reality (AR) and virtual reality (VR) experiences, video installations and blockchain projects, oftentimes rooted in drawing. Her work frequently merges technology and public art, drawing upon both feminist land art and the history of political interventions to examine systemic power, body autonomy, civics and climate crisis, among other issues.
Jesse Damiani is an American writer, producer, and entrepreneur. He is best known for his association with virtual reality, augmented reality, and new media art. He is a Forbes Contributor covering emerging technologies.
Denis Semionov - is a Russian new media artist.
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