Learning with FuzzyWOMP | |
---|---|
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Designer(s) | Michael Mckee Martin Shen |
Programmer(s) | Michael Mckee Martin Shen |
Platform(s) | Apple II |
Release | 1984 |
Genre(s) | Educational |
Learning with FuzzyWOMP is an educational math game aimed at preschoolers. It was published by Sierra On-Line in 1984 for the Apple II. The game is similar to Learning with Leeper (1983).
In 1984, Sierra On-Line added three programs to their line of educational software with Wizard of Id's Touch Type, Story Maker, and Learning with Fuzzywomp". [1]
Mobygames describes the gameplay: "There are four kinds of education as different games for kids. They include knowledge and order of the digits (the digits as smoke fly out from a pipe, and you must help FuzzyWOMP to blow them out in proper order); digit definition (clown shows the digit and FuzzyWOMP have to roll so many balls down - if number is proper then clown juggles with them else he is upset); calculating, comparing, or memorizing (the domino shows and then hides, and FuzzyWOMP have to choose the same from the six possible variants); shooting (after creating your assistant you have to shoot FuzzyWOMP)." [2]
Creative Computing (Volume 10, Number 4) explained: "Learning with Fuzzywomp includes four games for pre-readers which teach such basic skills as pattern matching, counting, number sequencing, and creative play. No adult supervision is required to play this game, which is available for the Apple and sells for $29.95." [1]
RedKingsDreams argues the game teaches the following skills: goal seeking, contextual understanding, symbolic logic, and numerical literacy. [3]
Vintage Sierra wrote "This collection of four animated learning games is tailored to meet the needs of the child who cannot read; no words are used. Just show your child how to use the joystick and Fuzzywomp will demonstrate each game." [4] Commenting on how her 3-year old daughter reacted to Learning with Fuzzywomp, Evan Stubbs of RedKingsDream concluded: "An interesting game from the early days of Sierra – there’s no text in the entire game, encouraging her to learn goals through symbolic representation. She makes the intuitive leap to what she needs to do by watching what the game shows her (without any explanation that that’s what she’s supposed to be looking for). Apart from that, it focuses on basic image recognition and counting."
Learning with FuzzyWOMP received a Parent's Choice Award for ages 3–6. [5]
Broderbund Software, Inc. was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits Choplifter, Lode Runner, Karateka, and Prince of Persia, as well as The Print Shop—originally for printing signs and banners on dot matrix printers—and the Myst and Carmen Sandiego games. The company was founded in Eugene, Oregon, and moved to San Rafael, California, then later to Novato, California. Broderbund was purchased by SoftKey in 1998.
Softporn Adventure is a comedic, adult-oriented text adventure game produced for the Apple II in 1981. The game was created by Charles Benton and released by On-Line Systems, later renamed Sierra On-Line. Years later, Softporn Adventure was remade and expanded as Leisure Suit Larry series of adult-oriented video games, and the first entry in that series, 1987's Leisure Suit Larry in the Land of the Lounge Lizards, was a nearly direct graphical adaptation of Softporn Adventure. Another graphical version was released as Las Vegas for various Japanese computers in 1986 by Starcraft.
Edu-Ware Services, Inc. was an educational and entertainment software publisher established in 1979 by Sherwin Steffin and Steven Pederson. It was known for adventure games, role-playing video games, and flight simulators for the Apple II.
Synergistic Software was a video game developer based in Seattle. Founded in 1978, the company published some of the earliest available games and applications for the Apple II family of computers. They continued developing games for various platforms into the late 1990s.
Gertrude's Secrets is a 1984 children's educational video game by The Learning Company.
The Playroom is an educational video game published in 1989 for MS-DOS, Apple II, and Mac. The game was compatible with the TouchWindow utility. It was ported to the Amiga and FM Towns computers in 1992 and 1994 respectively and then remade for Microsoft Windows and Macintosh in 1995. It was designed for ages 3 to 6 manufactured by Broderbund. A follow-up game titled The Treehouse was released in 1991 and a sequel to this game, called The Backyard in 1993.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
Injured Engine is a game released for the Apple II and Commodore 64 by Imagic. The player must diagnose problems in a simulated automobile engine. The game aims to teach how engines work and how engine parts relate to each other. It was created by an auto mechanic and a graphic artist. Imagic demonstrated it at the 1984 Consumer Electronics Show.
An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product. In the narrower sense used here, the term describes educational software which is primarily about entertainment, but tends to educate as well and sells itself partly under the educational umbrella. Normally software of this kind is not structured towards school curricula and does not involve educational advisors.
There have been a variety of Sesame Street video games released for video game platforms. Most of the Sesame Street video games were published and developed by NewKidCo.
Learning with Leeper is a 1983 educational video game developed and published by Sierra On-Line. Similar to Learning with FuzzyWOMP (1984), it teaches colours, numbers, and the alphabet to players. It reuses the character from the Sierra On-Line game Lunar Leepers
Jenny's Journeys is an educational video game published in 1984 by MECC for the Apple II. From a first-person view, players use a compass and a map to navigate a car containing the protagonist, Jenny, through a pixelated town. The player, acting as Jenny, provides directions at each intersection while the car's owner, 'Aunt Jenny', rides along. The objective of the game is to successfully travel from point to point while using the map. There are three levels of difficulty.
Snooper Troops is a series of two 1982 adventure/educational video games developed by Spinnaker Software and published by Computer Learning Connection. They were released for the Apple II, Atari 8-bit computers, Commodore 64, and MS-DOS. The first case was entitled Snooper Troops: Case #1: The Granite Point Ghost and the second case entitled Snooper Troops: Case #2 - The Case of the Disappearing Dolphin was released later that year.
The Arthur video games franchise was a series of learning and interactive story video games based on the American-Canadian children's TV show Arthur. The games were released in the 1990s and 2000s for PlayStation and Game Boy Color alongside Windows and Mac OS computers.
Math Rabbit is a spin-off of the Reader Rabbit educational video game series. It was published by The Learning Company in 1986 for MS-DOS and Apple II. A Deluxe version was released in 1993 for MS-DOS, Mac, and Windows 3.x. In 1997, a remake was released for Windows and Mac as Reader Rabbit's Math 1. The final remake for Windows and Macintosh was published 1998 is Reader Rabbit's Math Ages 4-6, with a personalized version released in 1999.
Math Blaster Mystery: The Great Brain Robbery is a product in a line of educational products created by Davidson & Associates that takes place in a different universe from the original Math Blaster. It has no relation to Davidson's earlier Apple II game Math Blaster Mystery. The game was released in North America, Sweden and Spain. The game was remade in 1998 with the title Math Blaster: Pre-Algebra. The game is regarded as a 'Review and Practice' type of software.
Reader Rabbit is a 1984 educational video game and the first of the long-running Reader Rabbit edutainment series. It was made by The Learning Company for Apple II and later for other computers. It supports the KoalaPad graphics tablet. The Connelley Group helped with the Atari 8-bit computers conversion in 1984. A Talking version was developed for the Apple IIGS in 1989. An enhanced version was released for MS-DOS -n 1991. A Deluxe version was released in 1994 for Mac and Windows 3.x. In 1997, the game was remade for Windows and Macintosh under the title "Reader Rabbit's Reading 1".
Troll's Tale is an adventure video game developed in by Sunnyside Soft and published by Sierra On-Line for the Apple II in 1983. It uses the same engine for Sunnysoft's earlier game Dragon's Keep. Sierra acquired the game from Sunnysoft, along with Dragon's Keep and Bop-A-Bet by April 1983 and appointed Nancy Anderton to manage the publishing of their educational games. Peter Oliphant converted the games for the Atari 8-bit computers, Commodore 64 and, as a self-booting disk, IBM PC compatibles. Coleco made a deal with Sierra planning to release the game on ColecoVision with a Super Game Module.
The Mario's Early Years! series is a trilogy of point-and-click educational games released on MS-DOS and Super Nintendo Entertainment System developed and published by The Software Toolworks under license from Nintendo. The three games consist of Fun with Letters, Fun with Numbers and Preschool Fun.
Donald's Alphabet Chase is an educational video game developed by Westwood Associates and published in 1988 by Walt Disney Computer Software. It was released on various home computers including the Amiga, Amstrad CPC, Apple II, Commodore 64, MS-DOS and ZX Spectrum. An Atari ST version was planned by Nathan Software but got no release. The game was released in five different languages including English, Spanish, French, Italian and German.