Learning with FuzzyWOMP

Last updated
Learning with FuzzyWOMP
Learning with FuzzyWOMP cover.jpg
Developer(s) Sierra On-Line
Publisher(s) Sierra On-Line
Designer(s) Michael Mckee
Martin Shen
Programmer(s) Michael Mckee
Martin Shen
Platform(s) Apple II
Release 1984
Genre(s) Educational

Learning with FuzzyWOMP is an educational maths game aimed at preschoolers, released by Sierra On-Line in 1984 for the Apple II. The game is similar to Learning with Leeper (1983).

Contents

History

In 1984, Sierra On-Line added three programs to their line of educational software with Wizard of Id's Touch Type, Story Maker, and Learning with Fuzzywomp". [1]

Gameplay

Mobygames describes the gameplay: "There are four kinds of education as different games for kids. They include knowledge and order of the digits (the digits as smoke fly out from a pipe, and you must help FuzzyWOMP to blow them out in proper order); digit definition (clown shows the digit and FuzzyWOMP have to roll so many balls down - if number is proper then clown juggles with them else he is upset); calculating, comparing, or memorizing (the domino shows and then hides, and FuzzyWOMP have to choose the same from the six possible variants); shooting (after creating your assistant you have to shoot FuzzyWOMP)." [2]

Creative Computing (Volume 10, Number 4) explained: "Learning with Fuzzywomp includes four games for pre-readers which teach such basic skills as pattern matching, counting, number sequencing, and creative play. No adult supervision is required to play this game, which is available for the Apple and sells for $29.95." [1]

RedKingsDreams argues the game teaches the following skills: goal seeking, contextual understanding, symbolic logic, and numerical literacy. [3]

Reception

Vintage Sierra wrote "This collection of four animated learning games is tailored to meet the needs of the child who cannot read; no words are used. Just show your child how to use the joystick and Fuzzywomp will demonstrate each game." [4] Commenting on how her 3-year old daughter reacted to Learning with Fuzzywomp, Evan Stubbs of RedKingsDream concluded: "An interesting game from the early days of Sierra – there’s no text in the entire game, encouraging her to learn goals through symbolic representation. She makes the intuitive leap to what she needs to do by watching what the game shows her (without any explanation that that’s what she’s supposed to be looking for). Apart from that, it focuses on basic image recognition and counting."

Learning with FuzzyWOMP received a Parent's Choice Award for ages 3–6. [5]

Related Research Articles

<i>Softporn Adventure</i> 1981 video game

Softporn Adventure is a comedic, adult-oriented text adventure game produced for the Apple II in 1981. The game was created by Charles Benton and released by On-Line Systems, later renamed Sierra On-Line. Years later, Softporn Adventure was remade and expanded as Leisure Suit Larry series of adult-oriented video games, and the first entry in that series, 1987's Leisure Suit Larry in the Land of the Lounge Lizards, was a nearly direct graphical adaptation of Softporn Adventure. Another graphical version was released as Las Vegas for various Japanese computers in 1986 by Starcraft.

Sherston Software, also known as Sherston Publishing Group, was a British software publisher producing educational games and learning resources.

Edu-Ware Services, Inc. was an educational and entertainment software publisher established in 1979 by Sherwin Steffin and Steven Pederson. It was known for its adventure games, role-playing video games, and flight simulators for the Apple II family of computers.

<span class="mw-page-title-main">Synergistic Software</span>

Synergistic Software was a video game developer based in Seattle. Founded in 1978, the company published some of the earliest available games and applications for the Apple II family of computers. They continued developing games for various platforms into the late 1990s.

<i>Gertrudes Secrets</i> 1984 video game

Gertrude's Secrets is a 1984 children's edutainment video game by The Learning Company.

<i>Injured Engine</i> 1984 video game

Injured Engine is a game released for the Apple II and Commodore 64 by Imagic. The player must diagnose problems in a simulated automobile engine. The game aims to teach how engines work and how engine parts relate to each other. It was created by an auto mechanic and a graphic artist. Imagic demonstrated it at the 1984 Consumer Electronics Show.

<span class="mw-page-title-main">Educational video game</span> Video game genre

An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product. In the narrower sense used here, the term describes educational software which is primarily about entertainment, but tends to educate as well and sells itself partly under the educational umbrella. Normally software of this kind is not structured towards school curricula and does not involve educational advisors.

Bop-A-Bet is a 1982 educational game developed and published by Sunnyside Soft for the Apple II. It was subsequently also published by Sierra On-Line. The game teaches letter recognition and alphabetization. The speed of the game increases as the user becomes more proficient.

<i>Learning with Leeper</i> 1983 educational video game

Learning with Leeper is a 1983 game developed and published by Sierra On-Line. Similar to Learning with FuzzyWOMP (1984), it teaches colours, numbers, and the alphabet to players. It reuses the character from the Sierra On-Line game Lunar Leepers

<i>Jennys Journeys</i> Educational Computer Game

Jenny's Journeys is a first-person, single-player, educational video game created in 1984 by the Minnesota Educational Computing Consortium (MECC). It was released for the computer Apple II. In the game, players utilize a compass and a map to navigate a car containing the protagonist, Jenny, through a pixelated town. The player, acting as Jenny, provides directions at each intersection while the car's owner, 'Aunt Jenny', rides along. The objective of the game is to successfully travel from point to point while utilizing the map. There are three levels of difficulty.

<i>Snooper Troops</i> 1982 video games

Snooper Troops is a series of two 1982 adventure/educational video games developed by Spinnaker Software and published by Computer Learning Connection. They were released for the Apple II, Atari 8-bit, Commodore 64 and DOS. The first case was entitled Snooper Troops: Case #1: The Granite Point Ghost and the second case entitled Snooper Troops: Case #2 - The Case of the Disappearing Dolphin was released later that year.

Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl. The video-game series was produced concurrently with a TV series of the same name, with characters and voice actors from the show.

The Arthur video games franchise was a series of learning and interactive story video games based on the American-Canadian children's TV show Arthur. The games were released in the 1990s and 2000s for PlayStation and Windows and Mac OS computers.

<i>Math Rabbit</i> 1986 educational video game

Math Rabbit is a 1986 video game that serves as a spin-off to the Reader Rabbit edutainment series. It was made by The Learning Company for MS-DOS and Apple II. A Deluxe version was released in 1993 for MS-DOS, Macintosh, and Windows 3.x. Then in 1997, the game was remade for Windows and Macintosh as Reader Rabbit's Math 1. The final remake for Windows and Macintosh in 1998 is Reader Rabbit's Math Ages 4-6, with a personalized version released in 1999.

<i>Math Blaster Mystery: The Great Brain Robbery</i> Educational computer game

Math Blaster Mystery: The Great Brain Robbery is a product in a line of educational products created by Davidson & Associates that takes place in a different universe from the original Math Blaster. It has no relation to Davidson's earlier Apple II game Math Blaster Mystery. The game was released in North America, Sweden and Spain. The game was remade in 1998 with the title Math Blaster: Pre-Algebra. The game is regarded as a 'Review and Practice' type of software.

<i>Reader Rabbit</i> (video game) 1984 video game

Reader Rabbit is a 1984 video game and the first of the long-running Reader Rabbit edutainment series. It was made by The Learning Company for Apple II and later for other computers. It also made use of the KoalaPad graphics tablet. The Connelley Group helped with the Atari 8-Bit conversion in 1984. A Talking version was developed for the Apple IIGS in 1989. An enhanced version was released for DOS on 1991. A Deluxe version was released in 1994 for Macintosh and Windows 3.x. In 1997, the game was remade for Windows and Macintosh under the title "Reader Rabbit's Reading 1".

<i>Reader Rabbits Ready for Letters</i> 1992 educational video game

Reader Rabbit's Ready for Letters is a 1992 video game and the fifth game of the Reader Rabbit franchise. Although a spin-off title, it is designed for ages 3 to 6 to teach prereaders about becoming literate and phonics.

<i>Trolls Tale</i> 1983 video game

Troll's Tale is an adventure video game developed in by Sunnyside Soft and published by Sierra On-Line for the Apple II in 1983. It uses the same engine for Sunnysoft's earlier game Dragon's Keep. Sierra acquired the game from Sunnysoft, along with Dragon's Keep and Bop-A-Bet by April 1983 and appointed Nancy Anderton to manage the publishing of their educational games. Peter Oliphant converted the games for the Atari 8-bit family, Commodore 64 and, as a self-booting disk, IBM PC compatibles. Coleco made a deal with Sierra planning to release the game on ColecoVision with a Super Game Module. The game came packaged with a paper map, showing an incomplete layout of the game and stickers to mark the treasure locations.

<i>Marios Early Years!</i> 1993-1994 video games

The Mario's Early Years! series is a trilogy of point-and-click educational games released on MS-DOS and Super Nintendo Entertainment System by Software Toolworks. The three games consist of Fun with Letters, Fun with Numbers and Preschool Fun.

<i>Donalds Alphabet Chase</i> 1988 video game

Donald's Alphabet Chase is a 1988 educational video game developed by Westwood Associates and published by Walt Disney Computer Software. It was released on various home computers including the Amiga, Amstrad CPC, Apple II, Commodore 64, DOS and ZX Spectrum. An Atari ST version was planned by Nathan Software but got no release. The game was released in five different languages including English, Spanish, French, Italian and German.

References

  1. 1 2 "Getting educated at CES; educational software crowds the show floor".
  2. "Learning with FuzzyWOMP for Apple II (1984) - MobyGames". MobyGames.
  3. "Redkingsdream.com".
  4. "Vintage-Sierra.net - Learning with Fuzzy Womp".
  5. http://www.mocagh.org/sierra/sierra-regcard27.pdf [ bare URL PDF ]