Lillymo Games

Last updated

Lillymo Games Inc.
Company type Private
Industry Video games
Founded20 December 2017;7 years ago (2017-12-20)
Founder
  • Barry Johnson
Headquarters,
Canada
Website lillymogames.com

Lillymo Games Inc. is an independent video game developer founded in Guelph, Ontario, Canada by Barry Johnson. Lillymo Games is best known for creating the shoot 'em up series Habroxia and brick breaker game Twin Breaker: A Sacred Symbols Adventure. [1]

Contents

Video games

Lillymo Games was founded in December 2017 by Barry Johnson, developing his first video game Perils of Baking for the PlayStation 4 and PlayStation Vita, which released in April 2018. [2]

On 11 June 2019, Lillymo Games' released Habroxia on the PlayStation Vita and PlayStation 4, and in March 2020, Lillymo Games released Twin Breaker: A Sacred Symbol Adventure. [3] The game featured characters based on the likeness of podcast and YouTube personalities Colin Moriarty and Chris "Ray Gun" Maldonado, [4] selling 10,000 copies in three months. [5] Moriarty was credited as the game's writer and in June officially joined Lillymo Games as its Chief Creative Officer after acquiring a 49% minority stake in the company. [6] [2] [7]

Habroxia 2 was released on PlayStation 4, Xbox consoles, Steam, PS Vita and Nintendo Switch in February 2021 to mostly positive reviews. [8] [9]

Super Perils of Baking, a remake of the studio's first game, was released on PlayStation 4, PlayStation 5, Xbox One, Steam, and Nintendo Switch on June 3, 2022, [10] receiving generally favorable reviews. [11]

Support for PlayStation Vita

Lillymo Games was one of the final developers to support the PlayStation Vita, primarily developing games for the handheld platform before porting them to consoles. [2] [12] On March 29, 2021, IGN and other game industry outlets reported that Sony was closing the PlayStation Store on the Vita, with Johnson revealing that game developers had not been given any notice, forcing them to cancel planned upcoming releases for the Vita. [13] [14] [15] [16] [17] Lillymo Games also revealed Sony had been selling Vita dev kits just one month prior, without any further information about its intentions to close the storefront. [18]

Games developed

YearTitlePlatform(s)
2018Perils of BakingPlayStation Vita, PlayStation 4, Nintendo Switch
2019HabroxiaPlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5 edition newly released.
2020Twin Breaker: A Sacred Symbols AdventurePlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch, Steam
2021Habroxia 2PlayStation Vita, PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch, Steam
2022Super Perils of BakingPlayStation 4, PlayStation 5, Xbox One, Nintendo Switch, Steam
2024Tri Breaker: A Sacred Symbols OdysseyPlayStation 4, PlayStation 5, Xbox One, Nintendo Switch, Steam

Related Research Articles

<span class="mw-page-title-main">Sony Interactive Entertainment</span> Sonys video game division

Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Sony Group Corporation. It primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments.

<i>PixelJunk Shooter</i> 2009 video game

PixelJunk Shooter is a shooter video game developed and published by Q-Games for the PlayStation 3. It is the fourth game in the PixelJunk series. It was released on the PlayStation Store by Sony Computer Entertainment in December 2009, and for Windows on November 11, 2013. A remastered version of the game, PixelJunk Shooter Ultimate, was released by Double Eleven for the PlayStation 4 and PlayStation Vita in June 2014, and for Microsoft Windows on October 21, 2015.

<span class="mw-page-title-main">PlayStation Vita</span> Handheld game console by Sony

The PlayStation Vita is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced until discontinuation on March 1, 2019. The console is the successor to the PlayStation Portable (PSP), and a part of the PlayStation brand of gaming devices; as part of the eighth generation of video game consoles, it primarily competed with the Nintendo 3DS.

<i>LittleBigPlanet</i> Puzzle platform video game series

LittleBigPlanet is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series put a strong emphasis on user-generated content and are based on the series' tagline "Play, Create, Share". The tagline represents the three core elements of the series: playing alone or with others locally or online, creating new content using the in-game creation tools, and sharing creations and discoveries online with other players.

Sony has released a number of previously released PlayStation video games, remastered in high-definition (HD) for their newer consoles, a form of porting. A number of related programs exist, the most prominent two being "Classics HD" and "PSP Remasters". The former consists of multiple PlayStation 2 games compiled on one Blu-ray Disc. The latter are individual PlayStation Portable games republished on Blu-ray. These games are not direct ports, but remastered versions in high-definition, to take advantage of the newer consoles' capabilities. The remastering of the games include updated graphics, new textures, and Trophy support, and some of the remastered games released on PlayStation 3 have included 3D and PlayStation Move support. Some HD remasters have also been released individually or in bundles as downloads on the PlayStation Store; others are released exclusively as downloads.

<i>PixelJunk Shooter 2</i> 2011 video game

PixelJunk Shooter 2 is a 2011multidirectional shooter video game developed by Q-Games for the PlayStation 3. It is the sequel to PixelJunk Shooter and was released on the PlayStation Store worldwide by Sony Computer Entertainment in March 2011. PixelJunk Shooter 2 was formally announced by Q-Games on 18 May 2010. The title is the first sequel to any PixelJunk game. A spin-off based on a bonus stage, PixelJunk SideScroller, was released the same year,

<i>LittleBigPlanet PS Vita</i> 2012 video game

LittleBigPlanet PS Vita is a 2012 puzzle-platform video game developed by Tarsier Studios and Double Eleven and published by Sony Computer Entertainment for the PlayStation Vita. It is the fourth main instalment of the LittleBigPlanet series. The game was announced in January 2011 along with the reveal of the PlayStation Vita console, then known as the Next Generation Portable (NGP), and the first details of the game were revealed on 6 June 2011 at the Electronic Entertainment Expo. It was released on 19 September 2012 in Europe, 20 September 2012 in Japan and Australia, and 25 September 2012 for the North American markets.

<i>Escape Plan</i> (video game) 2012 video game

Escape Plan is a puzzle video game developed by Fun Bits Interactive and published by Sony Computer Entertainment for the PlayStation Vita It was originally released as a launch title for the system. It is the debut game from new developer Fun Bits Interactive and is produced by Chris Millar, known for his previous work on Fat Princess. In previews of the game it was noted for its sharp, black-and-white visuals, gruesome yet humorous tone and its intuitive use of the PlayStation Vita's inputs including touch and gyroscopic control. A PlayStation 4 version was released in 2013.

<i>Rainbow Moon</i> 2012 video game

Rainbow Moon is a tactical role-playing game developed by SideQuest Studios and published by Eastasiasoft. It was released through the PlayStation Network for PlayStation 3, PlayStation Vita and PlayStation 4. The game borrows heavily from the dungeon crawling genre while the player traverses the game world, but incorporates elements from tactical role-playing games when enemies are engaged in battle.

<i>Toukiden: The Age of Demons</i> 2013 video game

Toukiden: The Age of Demons is an action role-playing game developed by Omega Force for the PlayStation Portable and PlayStation Vita. It was released on June 27, 2013 in Japan. Tecmo Koei Games showcased the PlayStation Vita version of the game at E3 2013, and released the game within North America on February 11, 2014 exclusively on PlayStation Vita. A sequel titled Toukiden 2 was released in 2016 on the PlayStation 3, PlayStation 4 and PlayStation Vita.

<i>Pure Chess</i> 2012 video game

Pure Chess is a chess video game by British developer VooFoo Studios.

<i>Helldivers</i> 2015 video game

Helldivers is a 2015 Swedish top-down shooter video game developed by Arrowhead Game Studios and published by Sony Computer Entertainment. The game was released for PlayStation 3, PlayStation 4, and PlayStation Vita in March 2015. A version for Windows was also released on 7 December 2015, making it the first Sony-published game for personal computers.

<i>Entwined</i> (video game) 2014 rhythm game

Entwined is a 2014 rhythm video game developed by Pixelopus and published by Sony Computer Entertainment for the PlayStation 4. It was ported to the PlayStation 3 and PlayStation Vita in July 2014. The game was announced at Sony's E3 media briefing on June 9, 2014 and was released worldwide on the PlayStation Store for the PlayStation 4 on the same day. The PlayStation 3 and PlayStation Vita version were released approximately a month later, and since Entwined is a cross-buy title, these two versions are available at no extra cost for anyone who has purchased the PlayStation 4 version. Versions for Android and iOS titled Entwined Challenge, which consist of a challenge mode with a new scoring system and unlockables were released in 2014 by Sony.

<i>Metrico</i> 2014 video game

Metrico is a puzzle-platform game developed and published by independent Dutch developer Digital Dreams for the PlayStation Vita. The music is by Dutch electronic music producer Palmbomen. The project was supported by the Dutch Game Garden, a studio incubation program. It was released in North America on 5 August 2014, and in Europe on 6 August 2014. Metrico was initially available for free for members of PlayStation Plus.

<i>Futuridium EP Deluxe</i> 2014 video game

Futuridium EP Deluxe is an indie shoot'em up video game developed by Italian developer MixedBag for the PlayStation 4, PlayStation Vita, Microsoft Windows, OS X and Linux. It was released in North America on September 30, 2014 and on October 1, 2014 in Europe.

<i>Phantom Breaker: Battle Grounds</i> 2013 video game

Phantom Breaker: Battle Grounds is a beat 'em up developed and published by Mages under the 5pb. brand, and originally released on February 27, 2013 for the Xbox 360. It is a spin-off of the fighting game Phantom Breaker.

<i>OlliOlli2: Welcome to Olliwood</i> 2015 video game

OlliOlli2: Welcome to Olliwood is a skateboarding video game developed and published by Roll7 for the PlayStation 4 and PlayStation Vita. The game was announced on 25 September 2014 as the sequel to the critically acclaimed OlliOlli, and was released on 3 March 2015 in North America and on 4 March 2015 in the PAL region. OlliOlli2 was released free to PlayStation Plus members. The game was ported to PC by BlitWorks and published by Devolver Digital, releasing it for Microsoft Windows, OS X, and Linux on 11 August 2015.

<i>One Piece: Burning Blood</i> 2016 fighting video game

One Piece: Burning Blood is a fighting video game developed by Spike Chunsoft and published by Bandai Namco Entertainment. Based on the One Piece franchise, it was released for PlayStation 4, PlayStation Vita, Xbox One, and Windows. It is the first One Piece video game to be released on an Xbox video game console. It was released in Japan on April 21, 2016, in North America on May 31, 2016, and in Europe on June 3, 2016. The Windows version was released in North America on September 1, 2016, and in Europe on September 2, 2016. The game was not released for Xbox One in Japan.

Eastasiasoft Limited is an independent game developer and video game publisher headquartered in Hong Kong, specializing in indie video games and niche media. Eastasiasoft was founded in 2007 as a digital publisher before branching out to publishing physical games in 2016. The company publishes digital and physical versions of games for Windows, MacOS, SteamOS, PlayStation Vita, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, and Nintendo Switch.

References

  1. "Lillymo Games Games". IGN .
  2. 1 2 3 "Dev Diary: Episode 55: Barry Johnson (Habroxia 2, Twin Breaker)". Spotify . Retrieved 20 January 2022.
  3. "Twin Breaker: A Sacred Symbols Adventure For PS4 Reviews". Metacritic . CBS Interactive . Retrieved 20 January 2022.[ dead link ]
  4. Ty Sheedlo. "Twin Breaker: A Sacred Symbols Adventure Review - Fun Despite Itself". Screen Rant. Retrieved 20 January 2022.
  5. Colin Moriarty [@notaxation] (26 May 2020). "We're proud to reveal that Twin Breaker: A Sacred Symbols Adventure has officially surpassed 10,000 copies sold on PS4/Vita. Thank you so much for your support. We couldn't do any of this without you. We'll have more details soon on ports, and the sequel comes out next year..." (Tweet) via Twitter.
  6. Khayl Adam. "Colin Moriarty to serve as chief creative officer for Lillymo Games". Twinfinite. Retrieved 18 January 2022.
  7. Lillymo Games [@lillymogames] (29 June 2020). "Thrilled to have @notaxation as the Chief Creative Officer of Lillymo Games! We had been working to make this happen for some time, but it is finally official!" (Tweet) via Twitter.
  8. "Habroxia 2 For PS4 Reviews". Metacritic . CBS Interactive . Retrieved 20 January 2022.
  9. "Habroxia 2 for Nintendo Switch Reviews". Metacritic . CBS Interactive . Retrieved 20 January 2022.
  10. "Super Perils of Baking". IGN . Retrieved 5 June 2022.
  11. "Super Perils of Baking For PS5 Reviews". Metacritic . CBS Interactive . Retrieved 10 July 2022.
  12. Alex Santa Maria. "Habroxia 2 Review: Blasting Off Into The Future". Screen Rant. Retrieved 20 January 2022.
  13. Matt Kim. "Some PS Vita Developers Weren't Properly Warned the PSN Store Would Close". IGN . Retrieved 20 January 2022.
  14. Rebecca Smith. "Not All PlayStation Vita Developers Were Told of the Store Closure, Several Games Now Cancelled". PlayStation Lifestyle. Retrieved 20 January 2022.
  15. Mary Osbourne. "HOW SONY CRUSHED THIS DEVELOPER'S DREAMS". SVG. Retrieved 20 January 2022.
  16. Tom Phillips. "PlayStation Vita project cancelled in wake of store shutdown confirmation". Eurogamer . Retrieved 20 January 2022.
  17. Joseph Yaden. "Sony's disregard for game preservation is bad for everybody, including developers". GamesRadar . Retrieved 20 January 2022.
  18. Sammy Barker. "Many PS Vita Devs Cancel Projects After Sudden PS Store Closure". Push Square. Retrieved 20 January 2022.