Luxor 5th Passage | |
---|---|
Developer(s) | Absolutist |
Publisher(s) | MumboJumbo |
Designer(s) | John Newcomer |
Series | Luxor |
Platform(s) | Windows, Mac OS X |
Release | PC November 19, 2010 Mac November 19, 2010 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Luxor 5th Passage, known as Luxor 5, is the sequel to Luxor , Luxor 2 , Luxor 3 , and Luxor: Quest for the Afterlife . It was developed by Absolutist and published by MumboJumbo in the 5th anniversary of the creation of Luxor, the first installment in the series.
In this mode, players create matches of three or more spheres. Every third match in a row grants a powerup that the players can catch and activate it. A number of matches is needed to finish the level. The color are red, green, yellow, blue, purple, white and black, and these colors are the same as for Luxor . The level 14-6 is added, because it breaks the record at 84 levels, which adds 14 bonus levels, with the 85% of the completion of every stage, and it will upgrade into Double Shooter along with Pharaoh's Daggers. The total levels for Luxor 5th Passage is 98, and 1 special level from Blast mode, and 15 People's Choice awards from Luxor 2 , and Luxor 3 . [1] [2]
The player receives 2 minutes to clear all the balls on the level.
The 15 levels in this mode come from popular levels in Luxor 2 and Luxor 3. [3]
Myth is a series of real-time tactics video games for Microsoft Windows and Mac OS. There are three main games in the series: Myth: The Fallen Lords (1997), Myth II: Soulblighter (1998), and Myth III: The Wolf Age (2001). The Fallen Lords was developed by Bungie, and published by Bungie in North America and Eidos Interactive in Europe. Soulblighter was also developed by Bungie, and was published by Bungie in North America and GT Interactive in Europe. The Wolf Age was developed by MumboJumbo, and co-published by Take-Two Interactive and Gathering of Developers for Windows and by Take-Two and MacSoft for Mac.
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